
Hunt fish with the iron swimmer Daisy at the beautiful beach of Parang Blue Island. And crush the vile pirates aiming for the caught fish. Daisy's companions each have their own unspeakable stories. Gain their trust and reach the hidden truths of Parang Blue Island.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Thai +3 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
fan and casual
좀더 길었으면 더 좋았을껄 잼있어 질려고 하니깐 끝나는 느낌이네 그래도 잼있게 했음
Daisy the Swimmer offers a unique blend of adventure, exploration, and light action set in a colorful beach and underwater world. The concept is interesting, and the visuals suit the relaxed, tropical tone. However, the game suffers from inconsistent controls, technical bugs, and limited gameplay depth. While there are flashes of creativity in the story and setting, the overall experience feels unpolished. Recommended only for players who enjoy experimental indie titles and can overlook rough edges. ⭐ 6/10 – Creative idea held back by weak execution.
쓰레기게임
Ta gra to jakiś żart. Totalny crap. Nic tu nie działa tak jak powinno począwszy od sterowania. Gra się zacina, dźwięk sam się podgłaśnia lub wycisza. Interfejs się blokuje.
Melhor que Subnautica.
muy bueno y divertido, vale la pena.
jeu rame beaucoup trop je déconseille en état
เกมกระตุกเป็นช่วงๆ แต่รวมๆคือเกมกาว สะสมชุดว่ายน้ำ
Garbage. The controls are unresponsive, menus overlap each other, and sometimes when you pause the game, the character keeps moving or the camera starts moving the character. The collision detection is awful, and there's no enemy lock-on system, so you're basically throwing punches and kicks at random. Pure garbage.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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