
Grab a rusty sword, gain some momentum, and send everyone flying in this aggressive joust. Sweep your foes away like a hurricane and cross bottomless chasms with giant leaps.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Хорошая игра, автор которой нашёл новый подход в геймплее истребления болванчиков на уровне и зачистке локации. Игру не получится пройти просто отсиживаясь по углам и направляя прицел на тушки врагов. Вам необходимо играть проактивно, грамотно реализуя свой мувмент и планируя движения по карте.
It was fun but the last level was the most aggravating thing I have played in the longest time. You have to gain momentum to hurt anything (because swinging the sword requires "charges" which are dropped by an enemy who isn't in the level) and these guys throw fireballs that send you flying backwards. So its almost impossible to hit these guys, which means you use the shotgun. Problem there is you need to kill them to get ammo. There are also these small flying enemies that shoot at you. You can't reach the flying ones, so you shoot them. BIG MISTAKE, you wasted ammo! So without ammo, and no "mystical sword swinging charges", you are constantly running trying to gain speed but ultimately hit by a single projectile which ruins all your momentum. Horrible game design, cool map design. 2/10 This should be a free game on itch or smth 72 minutes of gameplay (30 of which on the very last level) for 9 DOLLARS
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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