
Time has come to celebrate Grandma’s 93rd birthday. Everyone has gathered for this memorable family dinner, but unfortunately, it looks like Grandma is about to be served for dessert! Inspired by the ’90s, discover a new retro point-and-click adventure game, fully hand-drawn in pixel art.
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About
"Who the fuck ate Grandma?" is an adventure game inspired by the famous 90s point&click games.
Your mission is to find out who could have devoured your Grandma during a memorable family dinner…
Grandma’s 93rd birthday is in full swing when the unthinkable happens: Grandma is there, served as the main course, floating in barbecue sauce and accompanied by a few small pickles. Dive into a mystery where twists will be numerous, and carry out the investigation to unmask the culprit among the members of a family, all more suspicious than the others.
Inspired by the great classics of point&click games, the game is based on a classic interface built around interactions between objects, inventory, and dialogue with characters. Explore the family house, interact with your environment, and solve (more or less logical) puzzles to progress through the story.
The game takes place mainly in the family home, and it has a fairly short length and really depends on how much time you spend solving the puzzles yourself (3-8 hours). Following a walkthrough, the game can be completed in a few hours.
To uncover the truth, you will need to discover the members of this eccentric family:
Toby: A strange boy, obsessed with his dinosaur card collection.
Bertrand: The eldest brother of the family, very hot tempered, legend says he has been chewing the same piece of gum for a year.
Rene: The self proclaimed specialist in vegan sausages. 
Josiane and Gustave: A couple in which personal interests seem to take priority over love.

The witnesses: Chirac the dog, Jerry the parrot, and many other quirky characters.

This game was developed entirely solo. Thank you for your support and your feedback.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I remember wishlisting this game as a joke because I thought it was a really funny ♥♥♥♥♥♥♥ game to have wishlisted, then like 2-3 years later it actually came out. and it's actually pretty fun, i'd 10/10 recommend, i still don't know who the ♥♥♥♥ ate grandma
i did
Classic point and click adventure with many LucasArts references, but wholly original and very wacky story as You already probably guessed by the title alone. About 3h to finish and get all achievements for experienced Point and Click fans. Might be longer if You get stuck on any of the puzzles which mostly follow comedy logic so may result in some head-scratching from time to time, but every puzzle is well sign-posted and characters repeat their dialogues that contain clues. There is no voice acting but the dialogues don't linger too long on the screen so no need to excessive forwarding dialogues by mouse. Overall an easy recommendation and the only flaw is the low running time, but that's to be expected from a one man development team.
Wonderfully messed up game. 90s point and click comedy logic with plenty of careful nudges in the game's descriptions and dialogue. Normally I'm kind of tired of morbid humor after growing up with Adult Swim style shows, but here it feels perfectly irreverent and the violence escalates in a very lighthearted fashion. Overall great design and good writing, hope you make more point and clicks!
KTO ♥♥♥♥♥ ZJADŁ BABCIĘ?! ...ja
As a veteran gamer of 40 years, including the golden-era 1990s point-and-click adventures, I would strongly recommend this game. It is a relatively short experience, at about 3.5 hours for me (but YMMV), but the pricing reflects that and is entirely fair for the production quality, which is very high throughout. One can hardly believe this is the work of just one person. Graphics - I love the old-school dialogue font - fondly recall the LucasArts classics. The puzzles are for the most part logical, well-thought-out, and not too hard; I got stuck once or twice mainly due to missed hotspots (I wouldn't mind a highlighting function), but overall they are fair. There's no voice acting, but I must give a special shout-out to the music, which is top-notch - it even changes in the same locations as the story progresses. As for the kooky premise of the story? All I should say without spoiling anything is that it is played for laughs while at the same time never straying from the titular premise - but there is at a particular point in the game a [spoiler]notable tonal shift[/spoiler] that however doesn't detract from the experience at all.. The dialogue writing is weaker in the early game scenes - sounding like it has been translated from another language into English - but don't let that put you off, because it gets a lot better as the game goes on (although perhaps I just got used to it). Overall, if you are a fan of the old PaC adventures, this is well worth your time, and I greatly look forward to seeing whatever this one-man development team does next.
A really cheeky and breezy point and click that harkens back to the days of Day of the Tentacle and Monkey Island. Probably the darkest humor I've ever encountered in a game like this but most of the jokes hit and it doesn't overstay its welcome. Definitely worth the few hours of your time if you're a fan of the genre!
In so many words: Dude. What. Da Fuq?! It's been a while since I've played something this unhinged. The humor didn't always land for me, and the ending was pretty dark (maybe because the humor didn't land for me). Mechanics and puzzles were okay, though. Rating: ★★★☆☆
It's a fun point-and-click with a pleasant soundtrack and a cast of oddball characters. The pixel art gives it a classic feel but with the benefit of modern refinements for interaction. The dark humour and setting works for the most part. The puzzles are not too out-there, though if you do find yourself stuck you can get hints which are enough to unstick you without being penalised. It even worked without fault on my ultrawide monitor (constraining the playable area to 16:9, which is fair) Definitely worth giving a go if you're a fan of the genre.
Game of the year
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