Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Why be good when you can be bad? Cursed Treasure 2 is an addictive and strategic tower defense game where the forces of evil are at your command. Stop annoying do-gooders from carrying off your magical gems by building towers of demons, orcs, and the undead to unleash a variety of devastatingly dastardly effects. The latest installment of the tower defense game is now available on the Android devices! Go up against paladins, ninjas, angels and more, all with their own unique special skills, and keep them from carting off your treasure in each level. Earn skill points to upgrade your abilities, unlock potent magical spells, and much more. They say nice guys finish last... that's only because they're going up against you, your Evilness. GAME FEATURES · Hours of gameplay, including Night Mode - where the darkness is against you! · 24 levels to spread dismay and panic · Variety of towers that evolve from 3 basic types as the Evil gets stronger · 30 mighty skills to learn and master · 50 badges - must-have for any evil Overlord · Evilopedia, also known as The Book Of Forbidden Knowledge, is included · A special guest - Black Market Goblin - offers you powerful spells
Estimated range $356K – $5.7M. Not checked against reported figures.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | Free | Score81% | approximately $1.4M |
| Steam | $4.99 | Score82% |
Cursed Treasure 2 has grossed an estimated approximately $1.4M on Google Play.
About approximately $1.4M gross, estimated range approximately $356K to approximately $5.7M — roughly approximately $1M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $1.4M | 1.7K | 91% | Free | |
| approximately $1.4M | 4.5K | 85% | Free | |
| approximately $1.4M | 6.8K | 90% | Free | |
| approximately $1.4M | 30.2K | 90% | Free | |
| approximately $1.4M | 3.4K | 71% | Free | |
| approximately $1.4M | 22.1K | 93% | Free |