
Being able to control fate would be a blessing for many. To Miyon, it is her greatest curse.
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Languages: English
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Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cursed Sight a visual novel by InvertMouse, the creator of Unhack and Without Within, [u] features 4 endings [/u]that are unlocked based on the player's choices. [h1] The Story [/h1] The visual novel starts off with the protanganist, Gai explaining his predicament caused by his family, that sold him off too slavery to a temple, and as a slave he is assigned to a girl named Miyon that is treated as the "Treasure of the Nation" who have lost her sight but has the ability to control fate is housed in the temple of East Taria. [u] I will not be saying anymore beyond here because anything beyond this point i feel it will be a spoiler and i do not want to spoil anything for people that have not read it yet. [/u] [h1] Audio and Visual elements [/h1] The [b] Audio [/b] and [b] Visual [/b] elements are great, characthers are beautifully drawn, and the music sets the mood perfectly and it feels like it belongs in the situation and the environment. The [b] backgrounds [/b] are beautiful and detailed using a mix of color tones to depict the mood of the scene. To sum up i would definitely recommend it to fans of visual novels and for those who want to try somethwing new or have a change in pace of visual novel. [u] In short do not give this visual novel a miss. [/u] [url=https://azusantiara.wordpress.com/2015/11/07/cursed-sight-review/]Click here for the full review![/url]
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game gives off such a mixed bag of emotions its insane really. It explores levels of emotion and ties between people that is rarely explored by devs, VN authors or anything at all, the reason for this is that its easy to mess up when going into these sorts of topics, i cant say what they are because they are spoilers. So Cursed Sight is a bit janky at the start, you may or may not be annoyed as the protagonist starts as a 10 year old, as you can imagine the life of a 10 year old is simple, we dont have much experience and we are a bit immature and indecisive at that age and that is reflected rather well. Pacing issues crop up a lot at the start, mainly for the first thirty minutes while they try and set the foundations down, this is the maining area of improvement id say because its very short, three hours to finish all endings is very short and the longer you know the charecters the more impacting the endings will be. On the topic of the endings ill say that two are out right stunning, in a good way. Its because the author can string so many emotions into a set of around 500 words and it can be interpreted in so many ways, its the kind of ending that will be left lingering in your head for weeks as you try to fully compile the various effects and outcomes. That is where this game indirectly elevates itself from a standard issue VN to a masterpiece, you oddly get many hours out of this because of how much you think about it outside of the game, while its short it somehow becomes longer after its finished. Many animes and VNs have tried to do something like this, we are talking about stuff like Clannad or From the New World. On the other parts the artstyle and the general artwork is very good and the interface works as it should. The music fits the scenarios very well but its not too memoriable. In the VN market this is 100% a sleeper hit. I look forward to the future works from this dev because they have set the bar very high for themselves now. The one and only thing that i can say is just make it longer to get rid of that sense of it feeling rushed.
The music and the art are really good for an indie game. However, writing needs a lot more work. It felt clumsy and choice of words were weird or didn't really suit within the story. To me, it looked like the writer doesn't have much experience, or is very young. Having good beta viewers or editors for the text would have been a good idea. It looked good, but I just couldn't enjoy it, because writing and good characters are what I look for in my visual novels.
Its extremely weird to see this game with an 84% positive rating. Cursed Sight... is pretty mediocre, sometimes bad. Its turn off your brain kinda stuff. It can occasionally nail an emotional punchline, but those points are drowned out by the much more frequent instances of bad dialogue, SOD breaking scenarios, and tonal inconsistencies. The author doesn't seem to understand that emotional story beats aren't something you can just write. They have to be earned. Cursed Sight doesn't manage to earn any of its emotional story beats. As a result, it feels childish and rushed - especially near the end. This VN would've been heavily improved by: 1) Better writing. The author struggles by making the young male characters too funny, like the loser protagonist of a rom-com. Its overboard, and doesn't really fit the serious tone of the rest of the story. 1) Having its length doubled. Really hard to develop or explore the type of themes the author is aiming for with a story of this length. It also would've given more time for character development and introspection. 2) Smoothing out the pacing with less timeskips. The timeskips and jumps in this story are too grating - the transitions are unsmooth. 3) More meaningful choices presented better. Each choice you can make in the game is essentially its own ending. Usually the impact of choices builds up over the course of a VN, but the zany changes in what happens at the end based on your choices feels... weird. 4) Developing the endings better. A lot of the endings take an insane left turn at the last minute, then end on a train wreck, excluding the True Ending which feels forced. Of all the VNs I've read (re: quite a few), this is probably the one I'd recommend the least. Go read Higurashi or something.
Kind of a low rate game with a clunky start and unsatisfying endings. I am honestly surprised it has so many positive reviews. The writing is awkward and difficult to look past. The story is kind of limited and doesn't really explore some very obvious solutions to my mind. And instead traps you to bad decision making and tries to convince you this is "fate" I guess? Anyway, I played it because I already payed for it, but I don't recommend it.
Story of a little boy who is sold into slavery to a king and ends up assigned with serving the king's "treasure". I like the concept of the story, and the general idea of the multiple endings involved, all easy to achieve through one of the few choices that appear throughout the story. However, the story builds up way too quickly and feels very rushed, and has a fair number of plot devices and holes, especially in regards to a little slave boy fairly new to the job executing this off. Artistically, the novel is ok, the characters are decently drawn, they bland and stiff, and so are the backgrounds. There is also a dearth of CGs and poses. The choice of music is passable, but is not the best and certainly unremarkable. No voice acting included is a minus too. Overall, the visual novel is average, with a full price that more or less fits the bill, though I would still wait for a sale before buying it. 6/10
The main protagonist, Gai is sent away to Miyon’s temple by his parents where he must endure his new life as a slave. Gai can be irritating due to his young age. During the time skip, I still didn’t like him especially because of a particular scene. I will not go into details to prevent spoiling the story. I felt that the dialogue was lacking and it was out of place at times. The artwork along with the music is beautiful. I enjoy the visual novel, but it could have been a lot better. The length is 2 to 3 hours long. If this is too expensive for you, then wait until it’s on sale to purchase.
This was a good but dark visual novel. If things like the horrors of war bother you skipping Cursed Sight might be your best bet. On the other hand if you like interesting characters and can put up with a hefty dose of awkward pacing it's a decent way to waste around eight hours. Every ending here is a degree of sadness, so you'll remember this one for a while after it's gone. The character you play as starts out a brat but grows throughout the story which is great as you'd otherwise abandon the game - yes, Gai really is that annoying to start with lol. One story arc should take you roughly three hours, save scumming should cut it down to around seven total. All achievements work fine. Note the game doesn't support 1080p resolution, the whole thing is letterboxed like an old non-widescreen TV show. Stunning visuals and a soundtrack whose DLC you might be tempted to buy. Worth a buy when on sale, a solid consideration at current list price if you're into VNs with some oomph.
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Uma história de "escravidão e redenção". Cursed sight tem uma premissa interessante, uma princesa amaldiçoada com o poder de controlar o destino. Isso causa nela um peso enorme por saber de tudo e ao mesmo tempo não ter nada; o vazio dela vai se sobressaindo e a necessidade de se criar um vinculo com uma amiga vai surgindo. Assim é inserida na história GAI, uma escrava que foi vendida para a família da princesa do destino, e a partir dai todas crenças da princesa se colocam em dúvida; e o game em si passa a se tratar se seremos uma "Maria vai com as outras" que faz o que os outros querem para termos amizade, ou se seguiremos firmes em nossos dogmas e projetos antigos. Aqui teremos uma boa oportunidade de treinar inglês, os textos são de simples a intermediário e teremos uma boa narrativa; e seu preço em promoção sai menos de R$3,00
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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