
A casual cultivation-themed incremental idle RPG. Start as a Qi Refining cultivator, auto-train, idle, break through realms, explore maps and dungeons, defeat monsters, collect gear, skills, materials, pills, spirit stones and pets, farm, fish, chop wood, mine, cook, forge, and plan long-term growth
Modeled estimate, not a reported figure. How we estimate →
About
This is not a pure idle or fully automated game. “Idle” mainly refers to continuous growth and offline progression, but the game still involves many active decisions and interactions, including resource allocation, equipment progression, skill training, dungeon advancement, life-skill systems, and stage-by-stage goal planning.
If you are looking for a pure idle game that requires almost no interaction and mainly lets you wait for rewards over time, this game may not be for you.
This game focuses on numerical progression, system growth, and long-term accumulation. It has limited story content, and its main appeal comes from character progression, resource loops, and unlocking new systems.


Cultivation Idle is a casual incremental idle progression game with a cultivation theme. You begin as a low-level Qi Refining cultivator and gradually build your strength through automatic training, idle growth, realm breakthroughs, map exploration, and dungeon challenges as you set out on a long path of cultivation.
The game focuses on long-term progression and resource planning. You can defeat monsters for loot, collect equipment, skills, materials, pills, spirit stones, and pets, or develop your spirit fields and life skills such as fishing, woodcutting, mining, farming, alchemy, cooking, and forging. Each system continuously produces resources and helps create a steady progression loop across cultivation, combat, collection, and management.
Even when you are away from the game, your character can continue making progress through offline gains. It is suited for players who enjoy cultivation themes, idle gameplay, incremental growth, resource management, collection, progression, and long-term goals.


Hundred Cultivation Arts: Gather resources through logging, fishing, and mining; arm yourself by mastering alchemy, cooking, and forging. Experience exclusive immortal cave building, spirit beast taming, and dungeon exploration, all supported by diverse idle mechanics and in-depth stat progression.
Every module is intricately connected: brew supreme elixirs using your homegrown spirit herbs, and forge peerless flying swords with mystic iron unearthed from the mines, fully complemented by a diverse skill training system

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 89 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very bare bones at the moment but looks promising and at the end of the day it is cheaper than a espresso shot
不好玩,整体看简陋的很,卖这个价格是就值这点,定价再高一点就是一坨,虽然现在也没好到哪里去
挂机养成和修仙成长结合得很好,游戏内容作者一直在更新,bug修的很快 非常时候有耐心有调整的挂机玩家,此游戏非速成,游戏可玩性很高,非常值得一玩;
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 89 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
纯粹的文字挂机修仙,不用肝不用氪,离线也能积攒修为资源。功法、炼丹、秘境玩法齐全,没有花里胡哨特效,专注修仙养成,摸鱼休闲很合适,佛系玩家可以冲
还算有趣的修仙模拟,提升修为主要靠着丹药的提升。 一个丹药,修炼效果提升100%,一个丹药+50修为,后面还有加更多的药。 还有很多武器没有更新,作者加油更新。 另外前期背包实在太小了!
内测就在挂了 现在还在挂,以后也会继续挂!虽然更新挺快,但是还不够哈哈哈 快去go work 快更新。作者挺不错的 也能听意见修改
为什么玩一会儿就会出现严重掉帧,电脑也奇慢无不比的情况?
Love the game. Slow moving, wish they would explain how to or what is needed to unlock next levels. Worth the price if you like a game you can come back to.
我如果用垃圾来形容这游戏,那就是对垃圾的亵渎
Fun
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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Related
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| $6.9K | 78 | 65% | $2.99 | |
| $6.9K | 108 | 56% | $3.99 | |
| $6.9K | 71 | 69% | $4.99 | |
| $6.9K | 367 | 78% | $0.99 | |
| $6.9K | 108 | 92% | $2.99 | |
| $6.9K | 76 | 95% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $453.7K | 2.3K | 80% | $5.99 | |
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| $83.1K | 1.3K | 85% | $3.99 | |
| — | 0 | — | — | |
| $8.3K | 68 | 51% | $5.99 | |
| $4.1K | 24 | 67% | $4.99 |