
A casual cultivation-themed incremental idle RPG. Start as a Qi Refining cultivator, auto-train, idle, break through realms, explore maps and dungeons, defeat monsters, collect gear, skills, materials, pills, spirit stones and pets, farm, fish, chop wood, mine, cook, forge, and plan long-term growth
Modeled estimate, not a reported figure. How we estimate →
About
This is not a pure idle or fully automated game. “Idle” mainly refers to continuous growth and offline progression, but the game still involves many active decisions and interactions, including resource allocation, equipment progression, skill training, dungeon advancement, life-skill systems, and stage-by-stage goal planning.
If you are looking for a pure idle game that requires almost no interaction and mainly lets you wait for rewards over time, this game may not be for you.
This game focuses on numerical progression, system growth, and long-term accumulation. It has limited story content, and its main appeal comes from character progression, resource loops, and unlocking new systems.


Cultivation Idle is a casual incremental idle progression game with a cultivation theme. You begin as a low-level Qi Refining cultivator and gradually build your strength through automatic training, idle growth, realm breakthroughs, map exploration, and dungeon challenges as you set out on a long path of cultivation.
The game focuses on long-term progression and resource planning. You can defeat monsters for loot, collect equipment, skills, materials, pills, spirit stones, and pets, or develop your spirit fields and life skills such as fishing, woodcutting, mining, farming, alchemy, cooking, and forging. Each system continuously produces resources and helps create a steady progression loop across cultivation, combat, collection, and management.
Even when you are away from the game, your character can continue making progress through offline gains. It is suited for players who enjoy cultivation themes, idle gameplay, incremental growth, resource management, collection, progression, and long-term goals.


Hundred Cultivation Arts: Gather resources through logging, fishing, and mining; arm yourself by mastering alchemy, cooking, and forging. Experience exclusive immortal cave building, spirit beast taming, and dungeon exploration, all supported by diverse idle mechanics and in-depth stat progression.
Every module is intricately connected: brew supreme elixirs using your homegrown spirit herbs, and forge peerless flying swords with mystic iron unearthed from the mines, fully complemented by a diverse skill training system

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 89 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
体力限制真没必要,除非完善自动接续工作循环的设置弥补下
其他不说 作者是真给力 库库修bug 加东西 没见过这么能干的作者
作为一个很慢很慢,但琐事又多,修炼还慢的游戏,一次修炼几百几千几万的经验,但每次获取的量又很少,加上还有挖矿,伐木,炼器,炼丹,会用很长很长的时间,老实说十倍加速还是太慢太慢了,作者如果看到我这条评论,想问问说能不能增加50倍速,甚至100倍速
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Hours played at review time, across 89 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
悟道果爆率感人
Its been a fun game becoming a martial arts master by catching fish
垃圾游戏,经验值低的一塌糊涂,没有转生,没有任何额外获得经验值的办法,几十亿经验值,后面升一层要一个星期一个月
当前版本不推荐!!!!不推荐!!!!不推荐!!!! 太过劣质了,基本的内容都没做好 1、没有队列,且修炼任务到上限后不会自动暂停时间流动,得一直看着 2、没有办法选择采集材料的份数,还是那个问题,没队列导致的 3、ui一坨,图标一会儿大一会儿小,别扭 4、初始背包格子小的可怜,在有那么多道具的情况下,第一次拓展居然要3600灵石,大哥,我还来不及赚到这点钱的零头我包就已经满了............................ 总的来说就是一坨,但是五块钱的价格让我下不去手打差评
点个赞吧,国产修仙类挂机感觉还是相当不错的,作者更新真勤快,这价格更是亲民
加速 mod 直接起飞,不再慢悠悠修炼。
内容和需要的操作太繁琐
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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