
Cult Vacui is a horror point-and-click adventure with survival and time management elements where your choices could keep you alive... or not.
Modeled estimate, not a reported figure. How we estimate →
Short on time? Cult Vacui is the perfect moody afternoon game - most players finish in around 2-3 hours.
Cult Vacui is a point & click with survival horror elements,
set in the late 19th century on the remote island of Barra in Scotland.
We play an unsuspecting janitor who has been given a job opportunity to maintain the Gladstone family's summer estate.
What we discover is that the day before we arrived, a gruesome blood ritual was performed on the island's population at the hands of a creepy cult.
Our arrival has ruined the ritual, which can only be considered concluded if every person in the perimeter of the island is eliminated.
Apparently we are their last obstacle... at least that is what we believe.
We have a few hours to prepare for the last act of their insane ritual; we must prepare a strategy to defend ourselves and (hopefully) survive.
In Cult Vacui, every choice counts, every action we take takes time that will fall short of the final act countdown, find the right strategy to maximize your efforts (even across multiple game sessions).
Logical but challenging puzzles, apply the right solving strategy without getting frustrated
your every action consumes time, in a countdown to the final act
creepy horror atmosphere
multiple endings based on your game choices
Pixel art graphics handmade and thought by a real human being
Engaging and original soundtrack composed by Ascari, a musician also credited in film
Average playtime 2 hours
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very pretty, very fun. Reminded me a bit of these old "choose your own adventure" books. I was engaged enouth to explore all the different endings. Highly recommend.
I wasn't quite sure if I'd like this game at first as I'm not always a fan of time based puzzles, but the time management feature was really well implemented and actually gave you time (haha) to consider your actions before making them. It also encourages replayability to make different choices and get every possible ending, both good, bad or very very bad! It's not a very long game (about a couple hrs or so), and it has something of an unfinished feel to it. So in summary short and sweet, would like to see more!
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Languages: English, Italian, German, Spanish - Spain, Greek
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you like pixel-art and what I call “Dark Worlds” [i]Cult Vacui [/i] is defiantly for you. It is an atmospheric point and click adventure with an interesting feature that literally gives you a ticking clock to work against – which means you do not have the luxury of striving around endlessly. While the puzzles are not that complicated this element makes a little planning and thinking while you work necessary. The game is short, clocking in under 2 hours even if you try for all endings and outcomes, but for the price that is fine. the Art work is superb and the story, while not comply innovative, is well told and interesting. So, if you are into this kind of games, please give it a try. Also: Marduk Fh’tagn!
muy corto, pero bastante buen juego
"Cult Vacui" is a bit of a throwback gem, taking players back to the era of point-and-click adventure games of the 80' and 90' era. The main gameplay loop of the game revolves around preparing for a given event in a set span of time. We do this by visiting a few locations, picking up objects, interacting with them and having conversations with the game's characters. It's a simple game system that leaves little room for replayability, but is good at communicating a sense of urgency to the player. The occult story will be familiar to fans of classic horror books, be it E.A. Poe or Lovecraft. It might not be very original, but is written and executed quite well. All in all, this little game is worth both your time (you can complete it within 2 hours) and money (6 EUR for me). Looking forward to more gems from this team!
Great mechanic, really enjoying it! Love the pixelart and the overall atmosphere
Short game but definitely worth the purchase, point and click puzzles, decisions use time (not conversation etc. which is nice), a few different endings as well.Would love to see more of this and it further expanded in the future.
Best parts: -The art was amazing -The story was compelling -The puzzles were interesting -The dialogue was meaningful -I love spooky cult stories -Your decisions do have impact on outcome (mainly failure or success) and you can see what happens when you miss certain parts of the puzzle and times runs out. "Difficult" Aspects: -Time management is a big deal. Every time you travel is important. If you aren't careful you will be redoing the same part several times. -Autosave does not exist -Sometimes there are glitches which made me have to restart, so don't click esc during cutscenes lol -For some reason I thought inventory spots would be limited to the number of spots on your screen but it has no limit. I kept trying to go back home and set things aside and which wasted my play time limit. (However this is totally user error, it was just an assumption I made based off of other games I have played). I am not saying any of the negative things to deter people from playing this, I really enjoyed it. Once again, beautiful art, compelling story, interesting puzzles. Just some bumps in the road when I played it. Like everyone else I wish there was more and I will be keeping up with the devs to see what else gets put out.
Absolute beast of a dark point and click adventure - really well designed to be tough but not redonkulously hard. Highly recommended and hope there is more to come from these creators.
Don't Escape 2 if it were totally goffik instead of a child of the zombie craze. The art's pretty great, the atmosphere is on point. Really, my only complaint is the length: I want more!
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