
Start your own cult in a land of false prophets, venturing out into diverse and mysterious regions to build a loyal community of woodland Followers and spread your Word to become the one true cult.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 29.57/day in the week to Aug 12 → 98.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 129.9Kreviews | 96% | — | $64.5M |
| $32.99 | 21.6Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3095 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sehr gutes spiel. Ich kann nur den tintenfisch nicht fagen :(
.
第一次玩这类游戏很好玩,但教徒都是玻璃心,想把他们全杀了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #17, worst US #97 · 13 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian, Arabic +2 more
| $24.99 |
| 4.6Kratings |
| 88% |
| — |
| not modelled |
| $12.49−50% | 484ratings | 84% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
About 8 hours in, and I have to say I’m enjoying every minute of Cult of the Lamb. The gameplay loop is incredibly satisfying, from exploring and fighting your way through each run to coming back and taking care of your growing cult. There’s something strangely rewarding about feeding your followers, keeping them happy, building up your little community, and discovering all the weird surprises the game throws at you. And then there are a few things that happen that I definitely won’t spoil—they’re much better experienced for yourself. The mix of combat, base building, management, humor, and its dark-but-cute style works extremely well together. Even after 8 hours, I’m still excited to see what comes next. I definitely recommend giving Cult of the Lamb a full playthrough. If you enjoy roguelikes, management games, or just games with a ton of personality, this one is absolutely worth checking out. Highly recommended!
辅助里把对局时局外时间暂停开了,不然玩的很累。这个画风真是独一家了吧,感觉非常可爱啊。简单说一下:1.怪和boss普遍都不是很难,普通难度很容易一遍通的。2.武器花样比较少而且好多武器都拉,个人体感比较强的就是拳套和手枪了,其次选攻速快的武器。攻速慢的武器虽然伤害高但是很容易变成沙包,但也不是不能选,选攻速慢的武器挑咒术,有一个无敌并反弹投掷物的,这个咒术很适配这种高伤害低攻速的武器。3.重击的手感很不好,感觉除了打盾意义不明。4.神器有一次性的直接用了,拿别的。5.大部分咒术伤害都挺高的,可以留到boss一起用。6.局外养成辐射到局内的耗时还是比较长的,不过局外其实没有特别复杂。优先解决温饱问题然后考虑发展问题,先砍树凿石头,把建筑拉起来,信徒不要堆数量,每天记得布道。只想战斗爽不想搞这一套的,把教堂里食物开出来有一个素食者特性的,用打关掉的草做饭就行,保证床够,有答辩就扫,不开洗脑仪式信徒不会生病,死了的直接埋了就行了。特别喜欢的可以复活出来继续作苦力。我还挺喜欢局外的,每天布道完和爱徒下棋(下到后面很难赢,因为这个游戏是看运气,没有什么技巧),搞搞仪式基建啥的,其实也没啥事。一周目打完还有二周目,二周目结束应该就完了。
апупеть
фурри злые, зато секс есть
玩爽了
I don wanna sacrifice Hutremer 7.5/10
тоито
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
| — | 0 | — | — | |
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