
Start your own cult in a land of false prophets, venturing out into diverse and mysterious regions to build a loyal community of woodland Followers and spread your Word to become the one true cult.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 29.57/day in the week to Aug 12 → 98.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 129.9Kreviews | 96% | — | $64.5M |
| $32.99 | 21.6Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3095 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра крайне залипательная, интересная и обширная. Развитие культа всегда интересно, даже без походов, хоть и разнообразие взаимодействий с пуфыстиками быстро заканчивается, но строительство и оптимизация всех процессов задротам как я зайдёт, как и извечный фарм. Оптимизация очень хорошая, ибо даже на моей печке работает, выглядит не вырвиглазно и лагает не смертельно. Честно, раньше очень много наиграл в пиратку и поэтому сейчас так мало времени прописано, но знайте, что лично я сюда залип на сотни часов и теперь, когда вышли все DLC, я наиграю ещё сотни и сотни с новыми для себя челленджами. Короче, всем советую!
music is osum
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #17, worst US #97 · 13 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian, Arabic +2 more
| $24.99 |
| 4.6Kratings |
| 88% |
| — |
| not modelled |
| $12.49−50% | 484ratings | 84% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Golden.
Очень хорошая игра но кувырок бы улучшить а вот строительство поселение очень хорошо и твоческий режим хотелось бы
this game was really fun
its good
[h2] I've wasted 143 hours of my life on this game. 10/10, would do again. [/h2] The gameplay is so repetitive, but it just never seems to get old. The devs dangle the carrot just far enough infront of your face that you always want to chase it. I'm not sure if it's the constant rewards, new scenery and lands, or just the idea of working towards eventually killing those heretic Gods that keeps you going, but it got me hooked. [h3] The good: [/h3] Design - I'll admit, it took me a moment to get used to the art style but now I can see it as nothing more than peak planning. It feels like every corner you look into, the artists poured their heart and soul into the design of the creatures, wildlife, bosses, and even just your decor. Gameplay - I enjoy the idea of brand new battle chambers to traverse with every dive into each forest. You can never guess where the next perk room is gonna be, or if you're going to wander annoyingly deep into a waste of time. It makes you plan and decide just how fast you need to get back to your cult. Bosses - They proved a fair enough challenge, especially whilst trying to get the "No Damage" achievements, but their attack patterns were refreshingly predictable and allowed you to have enough time to dodge out of the way without making it too easy. In short, it allows you to play the game calmly, but keeps your attention on the next move you ought to take. [h3] The bad: [/h3] There's not much I have to say for this section Building - Inevitably, you'll need to design your cult and put new structures down. Maybe it's just me, but I hated the way each structure was laid out on a diamond grid and how it didn't provide atleast a faint outline so you could plan out your cult. Other than that, I had no issue for finding the right piece of decoration for the right spot in my cult. They really had everything you could possibly want and need - even if it makes you wonder "Why and how would anyone use that?" This is the kind of game that leaves you staring at a big 100% achievement marker and wondering what else you'll possibly do with your life now that it's over. Bonus: I HIGHLY recommend the Woolhaven DLC if you enjoy it. The developers really made Cult of The Lamb 2 and labelled it a DLC. [spoiler] I did hate how Marchosias takes half of your food though, and never did quite recover from it. I suppose it's meant to be that way. [/spoiler]
Super fun!!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.2K | 17 | 82% | $29.99 | |
| $51.8K | 168 | 100% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $726.7K | 908 | 75% | $24.99 | |
| $206.1K | 422 | 86% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $64.2M | 32K | 26% | $49.99 | |
| $64.7M | 95.5K | 84% | $39.99 | |
| $63.9M | 21K | 83% | $49.99 | |
| $63.7M | 46.5K | 91% | $63.99 | |
| $63.7M | 117.2K | 93% | $39.99 | |
| $65.4M | 140.8K | 72% | $39.99 |