
Cube World is a voxel-based action RPG with a focus on exploration. It takes place in a procedurally generated fantasy world made up entirely of cubes.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Took the money and ran. Released it again on steam just to do it again. Now he wants to try it a third time in a new engine. If I could physically break his legs I would.
biggest scam ever
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Now i do understand why people dislike this game, but after playing it myself, and only for myself, i highly enjoyed it, its a nice break from the standard games you'll see on most platforms, its just a shame this counts as the "release" build, and from what I've read on the internet i have noticed there is a Cube World Omega and if that's at all true i do hope the developers do improve on this product and from what i'm also aware of there was a modding scene on this game, i hope those mod creators and such come back to this game and really show the world the potential of this game. Things i dislike, Region locks on certain gear that may be unobtainable due to generation, at least add it to the store or have it as a crafting recipe such as boats, gliders and things to that effect and maybe make legendary armour blue or green ranked in the other regions so when someone has spent a while doing one specific area they don't feel cheated from all their hard-work, i also dislike the fact there's no journal to task Sub-quest or make goals such as an NPC saying "I want a Bird Pet" and you can go out of your way to then give it to them for a reward of some kind, i don't know if its already in the game currently as my example, but if it isn't i personally feel like it'll give the game more life and personality, and from what I've watched i hate the fact there's no more large city generation nor criminals you can encounter, such as bandits or thieves in said cities, i also dislike the repetitiveness of the NPC'S, id like for example, the saving quest to be a random race but for it to make sense, so one person you save will be a Blacksmith and make Armour and increase the quality of every store in each region and a weapon-smith to make weapons and increase the quality of every store, and maybe make a library so Mages can learn a subclass like "thunder" and "gravity" and "necromancy" and make an NPC you save to make those classes obtainable through saving them, i also hate it how the diving event consumes gold, it doesn't make any form of sense, just make an oxygen meter for the living races and for the undead and such make it use mana and make it if you add any water-breathing races that they can swim for as long as they want possibly add water breathing items into the shop or as a gear, maybe enchanted hood or such, or potions that you can consume and the bombs from what i have used do nothing, i also dislike it how even if i spawn right next to them they come back with full health at least make it so if i got below half health they stay on half until they kill me again if i did no damage again or if i die in a stupid or moronic way Things id like to see added, besides the few classes i mentioned i feel like a "bard" class like in D&D would be nice to see, maybe make a spear class (maybe off the warrior that you can obtain off an NPC you save maybe?) and maybe make a Bestiary for when you defeat (or die to) a monster, otherwise this game is a gem and i do hope Mod developers come back to really work this game out, encase the current developer is unable or not willing to continue this game or possible franchise Things i enjoy: i enjoy the combat, as basic at it might be you can do a lot and get away with even more, for example i'm a mage and i can quite literally cast fire missile and knock about all of my enemies out giving me a chance to run away, get to a higher ground to knock them out again to finish them off, i love the dungeons/crypts though they could do with the bosses of the dungeons/crypts having less health than 21k and like 33k health but still make it difficult in 10k or 15k, the 21 and 33 mark make it to grindy and repeating at least for me and i love the map size, absolutely huge so i have no complaints other than the region locks.
seeeeexoooo
reset leveling system is no fun
All the negative reviews on this just bashing the devs It's almost an exact repeat of the last time they released this game and yet they still came back I got faith
i wish this game reached its true potential :(
This game had so much potential and still does, but it seems like the developer(s?) have just given up completely on the game. I know the gist of the creators history and what happened during the development of this game. I only hope that the creator either sells the game off to someone who is actually willing to work on improving it or maybe even improve it himself, which would be amazing. Until that time though, I would not recommend this game unless you have serious amounts of free time or an insane devotion to the creator and this piece of unfinished art.
I get depressed every time I see it in my steam library
waste of potential
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