
Cube Chaos is a complex strategy roguelike about placing units to create giant armies, factories, combos, or self replicating murder crabs, overwhelming and outsmarting your opponents. Build and adapt new strategies each run using a ludicrous variety of units, perks and more.
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About
In Cube Chaos you place cubes each of which has its own abilities and behaviours.
In practice it plays like a unique rogue-lite mix of rts, autobattler and towerdefense.
Call forth a rat above every non rat ally,
use catapults to catapult those rats past the enemy defenses,
meanwhile defend yourself with self repairing shield walls and
summon lightning clouds which teleport above enemies and zap them.
Just to sample a strategy.

Sure Triple Shot makes your guns shoot 3 bullets sometimes, but it also makes your anthills make more ants, your replicating crabs might triplicate, your dead enemies might turn into 3 zombies.
The perks in this game are meant to allow for strange and unusual strategies outside of what I the developer directly intended.
Want to buy something in the shop but didn't collect enough gold? Just go into debt!
Want to stack a perk 8 times in exchange for some of the most horrible curses my mind could cook up? Cursed trades got you covered!
Cube Chaos encourages you to take calculated risks and reap the rewards of living on the edge of defeat, rewarding you with both memorably victories, teaching defeats and if you are very lucky something so completely broken I'll have to consider adjusting it in the next balance patch.
10+ Classes and 10+ Species, with each combination having a unique bonus perk.
550+ handmade Units used by both you and your AI opponents.
550+ upgradable Perks to enhance and enable new builds.
100+ Curses to haunt your days.
60+ Consumables to save you from certain defeat.
Modding with Steam Workshop support!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Would have skipped this due to how ugly it is,, but it goes to show that looks aren't everhthing. Gem up a game. Incredibly fun and high reply value
this is without a doubt the greatest roguelike i have ever played
I've played it for 8 hours and I must say this is VERY addictive. And for only 10 bucks on sale, ~12 not? AND MODDING SUPPORT (it seems very hard to get started with making mods but good lord it seems like just putting blocks together for certain/most things so once ya figure it out, there you go!)?!? Please just buy this damn game and make it appear in search results rather than Roblox Cube Combination: Chaos (you'll also get a TON of content out of it, and I'm only 8 hours into the game, far less than 1/4th the way through, haven't even touched most of the extra game bit of it). And, if that doesn't sell you it, then there's 11 classes and 11 species, with classes and species able to be combined together (one and one), with unique synergies, and again modding that can add more classes and species (if my math is correct, 121 unique combinations without mods, with mods it's probably going to rise to a few hundred in due time). tl;dr played for 8 hours and became so addicted to it I cannot stop playing it (there is too much content, and I'm going to stop writing this review so I can get back to playing the game, good day)
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Languages: English
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is one of my favorite games, maybe top 5 (Irisu syndrome, tower climb, purple skittles, ???, ???) 9/10. If this game had pvp I'd probably pour hundreds of hours into it You basically just get random pieces/cubes which are all chaotic random ♥♥♥♥♥♥♥♥ and you throw them on the field against chaotic bs. If I were to put effort into making a serious game It'd follow pretty much this games balance philosophy. Probably the best RTS game out there, at least that I know of, very fun, and you just get in and you have a blast, I personally just used the unlock all button, I'm not a fan of unlockables in videogames, the fact that it is there makes me commend the dev however.
My very first run I got a "curse" that made every enemy gain so much mana it instantly died. I got a bunch of hard achievement and got half the unlocks before resetting. 10/10 WTF
pretty great. the demo will tell you if you're interested but this is solidly in the salad sorter genre and later unlocks get absurdly complicated. very innovative and cool, very unique, worth every penny. A++
An amazing game and surprised I hadn't reviewed it already! Deck building strategy taken to a logical extreme with a lot of replay value just due to what you can stumble across in any given run. The way classes/races are set up jack it up a few notches too if you like to overspecialize (or over generalize if you just like number go up). If you play roguelikes and like any sort of strategy genre I'd say give it a chance!
If you want a rouge-like where you can "break" the game through unconventional means, this is the game. You can effect any of your cubes by giving them extra bonuses, random effects from other cubes, a melee attack and myriad of other beneficial and harmful effect. You can also do the same to every cube on the field and in your and your opponent's hands if you have the right set-up. There are thousands of ways to play, the joy from this game comes from finding unexpected synergies from cubes and perks alike.
I don't even know what to say about this game. It's very fun, there are literally infinite strategies you can employ, there are so many cubes I'm finding new ones or at at least new ways to use old ones every single time I open the game, but.... And this is a heavy but... I'm very rarely happy with how things went when I close out. And it's difficult to explain to someone who hasn't played because of how many possibilities there are, but it's like the AI gets to be a baby and do ♥♥♥♥♥♥♥♥♥ and still beat you because it gets so many crutches mid run, especially once you start getting deeper into the challenge mode. I'm leaving this a thumbs up because of how cool the game is, and I want to see more like it. A little word of warning though, you will lose a lot more than you win, and every time it feels bad. But those runs where RNGsus sees fit to bless you with a buttery combos feel so ♥♥♥♥♥♥♥ good, it just about makes up for it.
This is like the Dwarf Fortress of roguelites, I really want to like this game but I just haven't played enough, there are just so many things to know
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