
Relive the legendary single-player campaign from the classic first-person shooter, Crysis 2, optimized for today's hardware in Crysis 2 Remastered.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 27 → 6.86/day in the week after.
About
Genres
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 9.5Kreviews | 89% | — | $4.6M |
| $29.99 | 2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1007 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ностальгия 8/10
A strange follow on to the first one -- it doesn't tell you what's going on, and you immediately start dodging aliens, walking past zombies, and shooting soldiers that should be on your side. The first one had a good story that evolved, this one is just weird, but it still has a lot of shooting and blowing stuff up, so what the heck!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Japanese*, Polish, Russian*, Simplified Chinese, Traditional Chinese, Turkish**languages with full audio support
| $11.99−60% |
| 89ratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень круто и интересно, намного лучше чем 1 часть
нуууу, 9.5\10 шедевр
射擊手感、奈米衣能力都比上一代進步很多,隱形及裝甲模式終於有感了,再來場景從叢林戰移到都市戰,也終於不用眼睛脫窗的找敵人。而故事上接續一代並在最後有個大轉折,算是有趣的劇情,不過最後只有大混戰沒有再戰大型BOSS的異形有點可惜,喜歡線性FPS的玩家可以推薦遊玩
Получить все достижения в игре - это изи!
Although it is a good game, it didnt really capture the feel or freedom from the first game. Some mechanics are better, gameplay is more polished, and the pacing is quiet good. My problem in the 2nd game is the world building. You went from a huge island, where you fought north koreans, in their presude of power, to fighting in Manhattan. You find yourself playing with no relation to the guys from the first game, other then Profit shooting himself in the first part of the game (Chapter 2, first real playable part). Its a good game, but comparing it to the first one, it lacks a bit of the open freedom it had, with bouns objectives on the map, and how one can approach them.
I liked this part more than the first, but bugs with collisions of mobs and weapons with sounds spoil the atmosphere in the second half of the game.
В одной из последних миссий у меня все начали летать и проходить сквозь стены а их оружие воевало самостоятельно))) Искусственный интеллект вражин бывает жоско тупит что в 1 что во 2 части. А так всё ещё круто отдельно можно сказать что саундтрек здесь бондба. "Максимум брутальность"
Già giocato al primo, versione Remastered. questo non poteva che essere un degno successore. Gli Achievement aggiungono una leggera difficoltà in più al divertimento
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 8.3K | 88% | $29.99 | |
| $7.9M | 17.8K | 77% | $29.99 | |
| $2.7M | 2.6K | 72% | $39.99 | |
| $9K | 51 | 53% | $9.99 | |
| $148 | 8 | 88% | $0.99 | |
| $51 | 1 | 100% | $3.00 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 3.9K | 77% | $44.99 | |
| $4.6M | 3.6K | 83% | $59.99 | |
| $4.6M | 10K | 93% | $14.99 | |
| $4.6M | 4.4K | 69% | $59.99 | |
| $4.6M | 9.3K | 95% | $19.99 | |
| $4.6M | 6.4K | 86% | $39.99 |