
Cryptark is a 2D sci-fi shooter where you take on the role of a heavily armed privateer seeking to earn government contracts by boarding deadly alien space-hulks. It's up to you to strategize a plan of attack, pick an equipment loadout, and destroy the central core to be victorious.
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Cryptark is a twin stick-style rogue-like that blends frenetic action with careful planning to create something really special.
Cryptark runs very well on the Steam Deck. I plan to return and give it the attention it needs
Worth my time.
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This is very fun roguelike. Originally suggested by TotalBiscuit when it came out. It still holds up very good in 2026.
Didn't take long to get all the achievements but I enjoyed it.
Pillé este juego gratis hace 3 años y nunca me dio por probarlo. Y la verdad que está guay aunque no tiene digamos "contenido para muchas horas". La premisa es sencilla: eres un grupo de chatarreros cuyo objetivo es atacar naves abandonadas y llevarse un cobro por cada trabajo. En estas naves hay un "nucleo" que si te lo cargas pues ganas. Aunque claro, te dan objetivos adicionales a cumplir para ganar mas dinero (porque cada vez que sales de tu nave te cobran por lo que lleves equipado). O sea que hay cierta gestion de tu dinero sobre lo que puedes ganar en el proceso. Hay varios modos, en la campaña principal vas desbloqueando armas en cada run investigando unas maquinas que hay desperdigadas por cada nave (el objeto es aleatorio y se puede equipar en la siguiente ronda). Tambien hay diversos sistemas de seguridad en cada nave que tienes que gestionar "cual destruir primero" (por ejemplo hay uno que repara los que se rompan, este suele ser prioritario, hay otro que copia y pega al ultimo que se haya roto) entonces puedes jugar un poco con cual atacar primero para avanzar. Lo malo de la campaña es que vas a contrarreloj o sea que te piden ir rapido. En el modo rogue es similar pero no hay limite de tiempo ni gestion de dinero. Pero tienes que ir consiguiendo mejoras y mantenerte con vida con lo que encuentres en cada nave. Hay varios personajes y skins que se desbloquean con artefactos (estos se consiguen en todos los modos, hay 27 logros y 27 artefactos, haz las matematicas XD). Los personajes la verdad que solo he utilizado al primero que te dan porque tiene un melee que es DIOS y el resto de personajes solo tienen un modelo diferente y armas diferentes. La historia la verdad que no le preste mucha atencion pero jugablemente esta guay y la banda sonora las veces que le preste atencion estaba bien. Un rogue like bastante unico en su especie, aunque no tenga mucho contenido para tenerte por horas.
It is not a bad game But as some reviews say, you get shoot by outside the screen. Reminds me to oldschool browser games from the early 2000s.... there ae many nuances like the controls, the maps, the movement and the overall loadout presentation. Is not for me - I wouldn't say is a roguelike since you will lose the run when you run out of money. Is more like a permadeath - which is not bad thing. Overall, the asking price is a little too high for the product you get.
游戏是老游戏,可玩性还是挺高的。 【最后一个成就,活的外星人,打战役和海盗模式是拿不到的,在首页有个撤离,要打撤离才可以获得最后一个成就】
Neat concept, fantastic aesthetic, interesting gameplay. Cryptark has you playing the role of a "pre-salvage" contractor, fighting your way into alien derelicts with their automated defense systems still quite intact in order to disable them. What really separates it from other "twin stick shooters" (I played with mouse and keyboard just fine) is the ability to plan your attack system-by-system. No plan will remain entirely intact after contact with the mobile enemies, but it's very satisfying to plan and carry out the missions. Though there's no connection between the two (lore or gameplay-wise), I feel like Cryptark and Orange Moon would mesh nicely.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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