
CRYO is a multiplayer co-op survival horror for 1-4 players. You have been deployed by your company to various locations around the Antarctic due to communication issues. What awaits you in these dark, remote regions is far more sinister than a technical fault...
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About
CRYO is a 1–4 player cooperative survival horror game set across isolated facilities in the frozen wastes of Antarctica.
You and your team are technicians working on behalf of ANGENEX, a powerful genetics corporation with research sites scattered throughout the Antarctic Circle.
Your assignments sound simple enough.
Restore communications. Repair critical systems. Recover valuable research. Find out why contact was lost.
But when you arrive, the facilities are abandoned, systems are failing, and something has been left behind.
Terrifying mutated creatures stalk the halls, each hunting in its own way. Some will pursue you relentlessly, while others rely on sound, darkness, patience or the environment around them to catch you off guard.
To survive, you'll need to search for supplies, restore vital equipment, solve objectives and learn what is hunting you before it learns how to find you.
And completing the mission is only half the battle.
You'll still need to find a way out.
The escape might not have room for everyone.

The creature isn't the only thing trying to kill you.
Antarctica is hostile, isolated and unforgiving. Freezing temperatures, dangerous environments and failing equipment can turn even a simple objective into a desperate fight for survival.
Plan ahead before leaving safety, keep vital systems operational and make every journey outside count.
Sometimes the safest route isn't the fastest one.
CRYO's creatures are driven by an advanced AI system designed to hunt using the world around them.
Monsters can react to movement, sound and environmental cues, forcing you to think carefully about how you navigate each location.
But not every creature hunts in the same way.
Some rely on brute force and aggression. Others stalk from the shadows, investigate disturbances or exploit the environment to get close without being noticed.
The tactics that saved you last time might get you killed on the next deployment.
Learn what you're dealing with.
Adapt.
Survive.
Every mission introduces uncertainty.
The creature hunting you can change between deployments, objectives are selected and altered each round, equipment appears in different locations and your available escape options may not always be the same.
Items are distributed throughout the environment in logical locations, hidden inside cupboards, drawers, storage areas, offices and locked rooms.
Knowing the map will help.
Knowing exactly what will happen won't.
Every location contains a series of primary objectives that must be completed before your team can escape.
Restore damaged systems, locate missing equipment, repair machinery, solve puzzles and explore dangerous areas in order to bring abandoned ANGENEX facilities back online.
Objectives can change between deployments, forcing your team to explore different areas and approach familiar locations in new ways.
The deeper you venture into the facility, the greater the risk.
Completing your assignment doesn't mean you're safe.
Each map features multiple possible escape routes, but getting them operational may require additional equipment, repairs or exploration.
Some escapes are safer.
Some are faster.
And some have limited capacity.
When four survivors are running towards an escape built for two, teamwork can suddenly become a lot more complicated.
CRYO is designed around 1–4 player cooperative play, while remaining fully playable solo.
Work together to search larger areas, coordinate repairs, watch cameras, share equipment and warn each other when something is coming.
Splitting up may help you complete objectives faster.
It also means nobody will be there when you scream.
Communication, teamwork and quick thinking can make the difference between a clean extraction and a complete disaster.
You won't always be able to fight what is hunting you.
Instead, CRYO gives you a variety of tools that can help you understand, avoid and manipulate the threats around you.
Use cameras to monitor dangerous areas, motion detectors to track movement, music players to create distractions and other specialist equipment to give your team an advantage.
Some tools can save your life.
Others are only as useful as the person holding them.
How you use them is up to you.
Sometimes survival means staying out of sight.
Crouch to move quietly, hide inside lockers and use the environment to break line of sight when a creature gets too close.
But hiding isn't always enough.
Different monsters perceive the world differently, meaning a strategy that works against one creature may be completely useless against another.
Understanding your enemy is just as important as avoiding it.
ANGENEX operates across some of the most remote environments on Earth.
Your assignments will take you through isolated research facilities, underground installations, industrial environments and vessels stranded in Antarctic waters.
Each location introduces its own layout, objectives, hazards, systems and methods of escape.
And every site has its own story about what happened before you arrived.
The world around you can be just as dangerous as the creatures inside it.
Extreme cold, hazardous areas, damaged machinery and failing systems can force your team to change plans on the fly.
Preparation matters.
The equipment you bring, the route you take and the risks you're willing to accept can determine whether you complete the mission or become another frozen casualty.
CRYO features multiple difficulty options designed for both casual groups and players looking for a much harsher experience.
Higher difficulties reduce the availability of useful items while making the creatures hunting you more dangerous and intelligent.
Resources become scarce.
Mistakes become costly.
And teamwork becomes essential.
ANGENEX calls them routine recovery operations.
Restore communications.
Recover the research.
Repair the facility.
Locate the missing personnel.
They rarely tell you why the last team stopped responding.
Enter the facility.
Complete the mission.
Find a way out.
And don't assume everyone is coming home.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 121 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For an Alpha the monsters functions and Ai seem really good, it's scary and fun. I look forward to updates maybe add some quality of life like hiding under stuff.
Boje sie coś zabilo mojego kolege na moich oczach a teraz mowi do mnie jego glosem. 10/10
Such a fun and terrifying game. After nearly 180 hours of gameplay, I cannot wait for the new ship map with procedural generation. I still play the Delta 7 map every day with or without friends. For fans of horror games like Alien Isolation, you will not be disappointed with this game. The monsters will keep you on your toes and the Stalker will give you the chills every time. So glad i came across this game and their other fun game, Labyrinthine. My hats off to Valko Studios!
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Languages: English*, French, Italian, Simplified Chinese, Russian, German, Spanish - Spain, Polish, Portuguese - Brazil, Turkish, Arabic, Czech +5 more
Hours played at review time, across 121 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game much potential
Loads of fun with friends. Great guides and maps made buy the community.
Не страшная игра. Монстр не страшный. Об игре можно сказать одной фразой: Искать иглу в стоге сена.( ну или карточку).
Fun game for sure, not as much content as their other game Labrynthine but that's to be expected since it's in early access but it is still a lot of fun, especially with friends
Like the atmosphere and the monsters so far and it is fun to play with friends. Haven't played solo/public yet, but with up to two friends it's been a blast. Complexity is okay for early access, but I haven't played harder than normal yet. For the finished game the puzzles could use a touch more complexity - like variations in the checklists for the objective and escape options,
Creepy :D
Fun spooky game to play with friends. Maps are big enough that it takes quite a few rounds to figure out where everything is. My only complaint is that the keycards to access certain areas are hard to find. I do love that there are different mods of extractions.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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