
An immersive power fantasy simulator with tactical stealth elements set in a sewage infused garbage world
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11/day in the week to Aug 4 → 15.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
WARNING: This game is not recommended for people with photosensitive epilepsy.
Cruelty Squad is a tactical first person shooter set in the hardcore gig economy of corporate liquidations. You're an emotionally dead combat-substance fueled grunt of Cruelty Squad, a depraved subsidiary company tasked with performing wetworks for its host conglomerate. Will you make the Corporate Arch Demoness proud or succumb to bitter tears of failure?
Highly kinematic tactical gameplay using varied weapons such as the flechette shotgun, silenced 10mm pistol, radiation emitter, dart gun, corrosive gas launcher and more.
No handholding!
All of the missions have multiple viable approaches and routes. Plan out your equipment loadout to gain a tactical advantage. Choose between non-lethal and lethal options. Throw toilet bowls at enemies.
Fight and sneak through offices, suburbs, police stations and secret compounds. Find and unlock hidden equipment and levels.
Open objective based gameplay, in each mission your goal is to kill or destroy your targets before heading for the exit.
Revisit earlier missions and try to beat your best time. Can you S-rank all of the missions?
Enemies including private security, cops, psycho freaks, flower hybrids, swamp cultists and mutant dogs.
Talk to NPCs and figure out the mysteries of the world.
Advanced death mechanics.
Stock and organ market simulation.
Punishment mode.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1153 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it has its fair share of bugs and kinks but its a wonderfully beautiful game and you wont find anything like it. the way it gives you incredibly unique tools you think youll never use and somehow finds a way to incorporate most of them into necessary strategy is amazing. nothing feels like excess. the game is challenging and only rewards real effort. i admire the lengths at which each map goes to award thorough exploration. awesome storytelling too.
999
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
peak
это самый коматозный опыт в моей жизни. всем советую поставить на фон death grips и тогда мозг точно потечет через трубочку и левое ухо
a wonderful game that looks more daunting than it is to play
Great (when I showed it to my friend, he named it: "holy acid trip," and he wasn't very far from truth). The squad do be cruel. Prepare to meet graphics of graphics and gameplay that has "the least unhinged" control layout, many specific or extremely convoluted mechanics and absolutely no hand holding. Aaaaaand it's just magnificent. Feels great to play. Exploration is also a big thing (there're actual things to find in the world - like guns and augments... or secret levels). In the same time, this game is a full on immesive sim (every level has a concrete objective - murder -, but how you approach it... all on you. Bonus points if you go through with exploiting and breaking the game). As I said... this game is great. Just don't go in expecting normalcy (you've been warned).
Бывают игры, которые захватывают с первых же секунд, а бывают... такие, как эта. Только после получаса ходилок-бродилок по начальной локации мой мозг смог адаптироваться к кислотным цветам, выжигающим мои глаза, и весьма удОбнОму интерфейсу. А ещё через часик таких ходилок-бродилок до меня внезапно дошло: разработчик явно делал это всё явно под какими-то веществами, и, скорее всего, тяжёлыми. Но, поняв, что раз он делал это под веществами, то и играть тоже нужно строго под ними. Я решила начать с грибочков, и, к моему удивлению, открылся совершенно иной уровень атмосферы этой игры. Эффект оказался поистине незабываемым: все эти раздражающие вырвиглазные цвета и угловатые модели вдруг обрели невероятную плавность, краски стали играть совершенно иными цветами. Даже самые обычные диалоги с нпс стали раскрываться совсем с другой стороны, каждое их слово стало казаться глубоким философским монологом о смысле жизни и нашего существования. Но я решила не останавливаться на достигнутом и перейти на тот же уровень, что и сам разраб, переключившись на вещества потяжелее... Это было не описать словами. Визуал мгновенно скакнул до уровня тех любимых, слюнявых трейлеров GTA 6. Мои бедные глаза наконец-то перестали кровоточить от вида низкополигональных задниц, которые до этого момента бегали по экрану, издеваясь над моим чувством прекрасного. А сюжет... Он стал настолько прописанным, трагичным и цепляющим за душу, что в какой-то момент я искренне прослезилась от этого шедевра. (НЕ ПОВТОРЯТЬЬЬ!!! ЭТО ВСЕ FAKE И ВЫДУМКА) (ВСЕМ ОЧЕНЬ СОВЕТУЮ ЭТОТ НЕДОПОНЯТЫМ ШЕДЕВР)
Uma carta de suicídio alimentada integralmente por ódio e desprezo nas suas formas mais viscerais. Jogão do caralho. Eu vejo gente falar desse jogo há anos e eu sempre tive a impressão q ele era bizarro e edgy só pra ser bizarro e edgy, mas em uma questão de minutos já deu pra perceber que tem uma visão autoral consistente por trás, e que essa bizarrice era o melhor e único jeito de comunicar o inferno não tão alienígena que o mundo desse jogo imagina. Não é uma diarreia explosiva desordenada como alguns outros que eu tenho visto pela internet. Durante os primeiros níveis eu tava só tentando absorver a bizarrice - dando risada de literalmente todas as texturas e diálogos, e tentando aguentar o desconforto. Mas de um momento pro outro, praticamente do nada, parece q alguma coisa clicou na minha cabeça q me deixou em completa sintonia com o jogo. Fui passando por uma sequência de níveis muito divertidos e bem planejados, e que ao mesmo tempo foram cultivando em mim um verdadeiro ceo mindset - no começo eu tava tentando deixar os npcs vivos pq eu queria ler todos os diálogos, mas quando eu percebi q eu tava pobre e q o intestino/grappling hook custava 50k, eu comecei a tentar matar o máximo de npcs pra coletar os órgãos deles e vender na bolsa de valores. Acho q não é qualquer jogo q consegue te alienar desse jeito. Por outro lado, eu não cheguei a de fato me viciar nesse jogo como outras pessoas, e eu não sei se tô com tanta vontade de grindar tudo e fazer 100%. Devo demorar um pouco pra fazer o final verdadeiro e os krl, terminando tudo eu atualizo as minhas impressões finais aqui. Mas eu gostei e me diverti muito, e também dou graças a deus por não ter jogado com ~17 anos (q foi quando eu descobri) pq eu provavelmente acharia uma bosta.
prepare to die
любимая психоделика❤️😋😛😛
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
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| $16.1M | 21.2K | 83% | $59.99 | |
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| $16M | 8.8K | 84% | $49.99 | |
| $15.9M | 16.2K | 81% | $24.99 | |
| $16.2M | 21.8K | 88% | $29.99 | |
| $15.9M | 24.2K | 62% | $29.99 |