
Long may the sun shine! Prepare to suffer! Souls-like combat adventure in a unique world. Learn to fight... then fight to realize your belief.A warrior gradually grows and uncovers the ultimate truth of world change.
Modeled estimate, not a reported figure. How we estimate →
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About
Long may the sun shine! Prepare to suffer!
Guretvo, a millennium-old continent. The rule of the golden dragon family has become increasingly corrupt. The white cult has launched a monstrous rebellion. The gods beyond the realm have begun to meddle here one after another and sent envoys of the gods. With the power of Sith, the God from west, the white cult was suppressed. Master William, an unyielding rebel, crossed the sea to the east, learned new powers from the eastward god Eagle, and with the help of the northern god Leon, founded the Youth sect and the Red sect. Unexpectedly, William suddenly passed away just before the army set out on the northern expedition, which led to a series of betrayals and internal strife. After the "night of the massacre", the Youth sect and the Red sect went their separate ways. The dragon academy, as a sect school founded by William, also forced the apprentices to choose their own paths.Obey your oath,save Guretvo.
The game includes a total of 6 main levels. Except for the main city level of Lonserv, each level is massive and features traditional souls-like levels. The game includes a total of 12 boss battles and over 80 different AI combat encounters.
Diverse enemy attack moves
Basic combo attacks, dangerous strikes, deadly attacks
Multi-layered enemy counter mechanisms and rewards
Mikiri counter, dodge, parry, gun counter, execute
An epic and stirring historical adventure storyline
Multiple church factions compete for the right to lead Gurettvo, involving conspiracies, grudges, grand historical trends, and the victory of ideals and beliefs.
Various items, skills, and martial arts to "abuse" boss
Items, skills, martial arts
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很差劲的游戏。 地图设计公式化:电梯、不能从这一侧打开,大量回篝火的近路,但实际上我根本不需要回去补给,制作组对探索流程的掌控力很低,这里就再说到战斗方面。 一半的小怪都能背刺,背刺到麻木,正常游戏中的背刺是作为一击处理难缠敌人的奖励机制,而本游戏将之滥用的情况下成了枯燥无味的重复巨大音效和夸张特写,小怪都大大方方后门大开等着玩家来入穿入烂,有条走廊上有4个复制粘贴出的背对玩家的黑道复制人,看到这一幕我心里只有深深的无力感。 有时候背刺一击秒杀一个杂兵,突然画面一黑跳出来一个“击败强敌”,强敌在哪我请问了,就跟起点网文主角一脚踢死一条路边也够系统非说他逆伐了上古凶兽一样,但系统人家好歹真给好奖励啊,这游戏打败跟小兵没什么两样的精英奖励全是公式元素碎片和不死人骨灰,正反馈很低。 灾难级的美术,敌人和场景都很黑很丑,主角皮肤也丑,动作和招式也丑。 祖传碎片化叙事剧情,但小高人家是原创世界观,大家平平等等看不懂,扫两眼就是了,这游戏剧情给我的感觉全是黑话,我只能看懂极小部分内容,别的东西好像是制作组跟自己人说的懂的都懂的暗语,看来是我来的不是时候。 宣发时说魂游老ass平均打15小时,我地毯式舔图加小怪全清加挂机玩手机结算86级30死通关也不到7小时,15小时的量在哪呢,我黑环只有深4水平是老ass吗 总结,这游戏纯纯忆苦思甜了,只有见过糟糕的设计才知道优秀的游戏多么难能可贵
przyjemny soulslike wyglądający jak z ps2 z ciekawym systemem walki mistrzostwo
top indie souls like.
Very decent souls like
8 / 10 游戏性还是不错的,魂味很足,美术风格和魂一很像。但是部分战点堆怪,还是堆远程怪很恶心,没有对群技能也没有远程技能就非常难处理,部分可以绕后一个个处决但是这设计很蠢
Good game honestly the, loved the parry.
Haters will say it’s not good but, it is.
:(
发售就买了,玩到现在还没打完,实在有点无聊…
天哪,这个游戏满足了魂游玩家所有的幻想与期许,太给力了,除了建模简陋没有任何缺点,十分满分!!再一个剧情有点搞,看到“优势拥有者”这几个字我趴桌子上笑了五分钟没缓过来 , 我实在忍不住补充几句,作者对魂游的理解好过市面上几乎所有的类魂,这个游戏简直就是魂1的改良优化版,所有魂1魂2诟病的问题,这游戏全面改良提升,魂1魂2里的精索全部保留,真神作也
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English*, Simplified Chinese*, French, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Portuguese - Brazil, Korean, Italian, Turkish*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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