
Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Discover an enhanced Crimson Desert, featuring new cutscenes and story moments, plus expanded voice-over and language support.
Begin the adventure loved by millions, refined since launch with a wealth of updates, including new content, mounts, pets, customization options, various quality-of-life improvements, and more.
On the continent of Pywel, the rival factions of Pailune maintained a tense balance. At Kliff's side stood his steadfast Greymane comrades, but a devastating ambush in the deep of night by their sworn enemies the Black Bears leaves members of the Greymanes dead or scattered across the continent.
Kliff—having lost his family in all but name—is determined to reunite with the survivors and rebuild the faction.
But on a journey where alliances are forged, dangers abound, and mysterious factions are uncovered, Kliff will meet those who seek to upend the very order of the continent and face a mission unlike any he has ever known.

Welcome to Pywel.
Here you'll find stretches of natural beauty and wilderness—from green plains and woods to arid deserts and rugged mountains—alongside bustling cities and quiet hamlets inhabited by residents from all walks of life. Between destinations, you will come across landmarks, ancient ruins, hidden treasures, and other points of interest that will draw your curisoity to wander. Your journey will also inevitably take you skyward to the mysterious realm known as the Abyss, where a mystical imbalance endangering the world must be restored.
The world is yours to explore as you will and there are many paths for you to uncover.
Experience the continent's stories and tales through quests, encounters, challenges, and battles. Roam the lands on various mounts from horses to even a dragon and mechs, and scale cliffsides and walls which you can leap from to glide.
The story of Crimson Desert centers on Kliff. But as his tale unfolds, 2 new playable characters—Oongka and Damiane—will come to join your journey. As these characters become available, you will be able to freely explore Pywel and undertake many quests outside the main story with them. Each character has their own combat style, as well as unique skills and weapons, allowing you to experience the world and its battles in different ways.

On the unforgiving battlefields of Crimson Desert, there is no single path to victory.
Grow your arsenal of skills, weapons, and equipment—and decide how you want to use them. Powerful weapon skills can be paired with hard-hitting bare-hand hits and kicks, as well as a wide range of grapples to create seamless chains of attacks. Acquire weapons like swords, spears, greatswords, axes, dual wields, various ranged weapons, and more, and unleash powerful abilities and elemental enhancements through lethal combinations. Stay mobile and relentless with slides, dodges, counters, and swings that flow directly into your next attack. With every strike and move, forge your own way in a world where a split second can decide your fate in fast-paced, visceral battles.
From ruthless warriors to fearsome beasts, there are those in Pywel who will seek your downfall. Encounter a diverse array of challenging enemies and bosses in brutal one-on-one duels, large-scale battle clashes, and quick skirmishes, and prevail against the threats that stand in your way.

Pywel isn't just a continent of battles and exploration. It's a world where many of the smaller moments also shape your journey and make up your day-to-day life.
Upgrade the Greymane camp, the starting point in the path to reclaiming the Greymanes' lost homeland of Pailune. Gather resources, cook, fish, hunt, and partake in the other various activities of Pywel for stat replenishment, making your equipment stronger, and more. Along the way, enjoy some leisure time by playing minigames with the locals.
And shaping your daily life also extends to customization. Adjust hairstyles, tattoos, outfits, and more using dyes you brew or pick up along your journey.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $55.99−20% | 111.1Kreviews | 84% | #7 | $192.2M |
| $55.99−20% | 1.6Kratings | 82% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2236 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This update is really well done, yet I feel there’s absolutely no respect for veteran players. The main storyline has been polished, and the game even offers its first-ever discount. But when old players log in, they find there’s practically zero new content or improvements for us. All the newly added game features are completely irrelevant to those who have already finished the main quests. It feels like the studio treats early adopters as bug testers. We endured the roughest and most difficult phase of the game, yet all the optimizations only benefit new players. No wonder so many people are willing to turn to pirated versions. Buying the game at launch turned out to be a disastrous experience. If the developer keeps running the game like this, I’d advise everyone reading this to wait until the game is fully updated and then download a pirated copy—only then can you get the best gaming experience.
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Every market we collect.
Same day: best KR #2, worst PL #16 · 14 markets collected
US · last 30 days
Of the 13 markets with a position on both sides, 12 climbed and 1 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · United States has just 10 day-to-day chart moves that followed a price cut, against 1,677 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese +3 more
| $55.99−20% |
| — |
| 92% |
| #4 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]뇌를 빼고 하면 재밌다는 얘기가 뭔지 알겠다.[/h1] [u]스토리 말고도 게임 전체의 논리적인 부분이 매우 빈약함.[/u] 마차에 깔린 남자를 구해주고 싶어서 마차를 부쉈는데 남자가 영원히 더미화됐다거나, 길가에서 도움을 청하는 여자를 따라가면 그 여자는 무적 판정을 받아 공격이 안 된다거나, 말보다 내 달리기가 빠르다거나, 거리에서 싸움이 나면 행인들이 싸움 난 곳의 방향과 관계없이 기존 진행방향으로만 달린다거나, 무언가를 들고 있을 때는 1인칭 카메라 전환이 안된다거나, 누가 일하고 있길래 그 작업장을 다 박살냈는데 신경도 안쓰고 계속 일한다거나, 야생 동물을 맨손으로 잡았는데 죽이고 갈무리할 수 없다거나...등등 아직 게임을 1시간밖에 안해봤기에 분명 더 있을거고 혹은 내가 아직 쪼렙이라 원래 되는데 못하는 것도 있을지 모르겠지만 기본적인 물리법칙이 무너져있는 세상에서 내가 얼마나 더 버틸 수 있을 것인가에 대해서는 확신 못하겠다. 물론 게임의 진행을 위해 어느 정도는 비현실적이어도 되겠지만, 당장 붉은사막이 [h2]그토록 따라하고 싶어했던[/h2] 락스타 게임즈의 작품들만 봐도 [u]지킬 건 지키고 버릴 건 버리는데 붉은사막이 지킬 건 버리고 버릴 것은 꾸역꾸역 쑤셔박은 꼴이 달갑지는 않다[/u]. [h3]왜 잘 만든 부분을 봐주지 않냐고 하면...[/h3] 나는 결혼 상대로 [h3]'세상에서 얼굴이 가장 아름답고 팔다리가 없는 이성 vs 평범한 이성'[/h3] 중 고르라고 할 때 후자를 고르겠다... 차라리 더 오래 개발하고 조금 더 완성도 있는 게임을 만들었다면 지금처럼 호불호가 갈리지는 않았을지도 모르겠다. 이런 게임을 즐겁게 게임하고 있는 유저들을 흉볼 의도는 아니지만 붉은사막은 영화나 책을 본다는 느낌보다는 차라리 그때그때 짧은 즐거움을 주는 릴스/쇼츠에 가깝다고 생각한다. 그리고 그 릴스의 절반은 AI로 만들어서 비논리적이고 영양가도 없다. 그래도 AI영상을 좋아하는 사람은 많다. "재밌으면 그만 아니야?" 당신 말이 옳소. 일단 아직 찍먹 수준이므로 게임을 조금 더 플레이해본 후에 후기를 더 남겨야겠다. +대사 컷신 스킵을 만들었으면 좋겠음. 배속 말고 그냥 안 보는걸로. 어차피 개연성 갖다박았는데 뭐하러 다 보고있나 싶다 +얘네는 말 타는 게임 안해본 것이 분명하다. 기마 시 컨트롤 방향 구분 설정이 없다. 말을 타도 카메라 돌리면 거기로 직진한다. 방향키를 눌러야 말의 옆모습을 볼 수가 있다. ㅈㄴ 아크같은 라이딩감
Crimson Desert makes a strong first impression with its stunning visuals, detailed environments and satisfying combat. Exploring the world can be rewarding and the action delivers some exciting moments throughout the adventure. Unfortunately the game struggles to maintain that momentum. The story aims to be an epic tale but ends up being surprisingly forgettable, with characters and plot points that rarely leave a lasting impression. The pacing doesn't help either, the game feels much longer than it needs to be with repetitive missions and stretched out sections that make the experience drag. Another major issue is how many gameplay mechanics are packed into the game. It constantly introduces new systems and activities but many feel unnecessary or underdeveloped. Rather than creating a richer experience, the constant mix of mechanics makes the game feel unfocused as if it never fully commits to what it wants to be. Performance is also inconsistent at times, with occasional bugs and frame drops that can break immersion. While the combat remains entertaining, some encounters prioritize spectacle over depth and the controls can occasionally feel clunky. Ultimately Crimson Desert is an ambitious game with moments of genuine brilliance but its excessive length, forgettable story, uneven pacing and overloaded gameplay prevent it from reaching its full potential. Fans of open world action RPGs may still find plenty to enjoy but it's hard not to feel that a more focused experience would have been a much stronger one.
Crimson Desert Review 10/10 An absolutely phenomenal game, and one of the best games I've ever played. This game gave me everything I've ever wanted in gaming. Every feature I dreamed of having in a single game is here. In so many ways, Crimson Desert is one of the greatest games ever made. Thank you, Pearl Abyss. You should be proud of what you've created. See you in the next review. Pros Combat The combat is simply the best and most enjoyable I've ever experienced in any video game. This isn't the kind of game where you spam one button to win. Every fight requires you to think, adapt, and use strategy. Most bosses are designed around skill and tactics rather than mindless button mashing. Movement The movement system is one of the game's strongest features. You can perform around five different jumps, climb almost any surface, glide through the air, swing from trees to launch yourself, and so much more. Traversing the world feels incredibly natural and satisfying. Graphics & World The visuals are breathtaking, even on high settings. Nearly everything you see can be explored. See a mountain? You can climb all the way to the top. The world constantly rewards curiosity. Gameplay Variety Crimson Desert combines an incredible amount of content into one game. Cooking, farming, horse taming, home decoration, and many other systems that you'd normally find in completely different genres all fit together surprisingly well. Kingdom Management The game also includes strategy mechanics. You can manage your camp, expand it, send companions to gather resources, construct buildings, and eventually build an entire city. You can even dispatch your companions to assist allied forces. Exploration Exploring the world was genuinely one of the most enjoyable experiences I've had in gaming. Traveling far away from home, discovering strange places, encountering unique creatures, beautiful landscapes, hidden paths, and breathtaking locations made every journey memorable. Words honestly can't do this world justice. It feels alive, magical, and unlike anything I've seen before. In my opinion, this is the best exploration system I've ever experienced. Puzzles The puzzles were excellent. They broke up the action at just the right moments and were genuinely fun to solve. They weren't overly complicated, but they were creative and well designed. There are many more positives, but listing every single one would make this review far too long. Cons Story Presentation The story itself is good, but the way it's presented isn't. It often feels like you're playing the second game in a series. Important events happen, yet you don't feel emotionally invested because you don't really know the characters or what happened before. It's difficult to become attached to the story. Main Character Kliff is a great protagonist, but he barely speaks throughout the game. Because of that, the voice performance feels underused, and it's hard to connect with him on a deeper level. Either give him more dialogue or make him a fully silent protagonist. Weapons & Armor There isn't much difference between weapons or armor. Once they're upgraded to the same level, they all feel almost identical. The only major distinction comes from the Abyss Gears, which add unique effects and abilities. Weapon Progression Choosing a weapon mainly comes down to appearance. Finding a legendary weapon doesn't feel nearly as exciting as it should because the statistical differences are minimal. Before anyone says, "How can you give it a 10/10 when it has flaws?" No game is perfect. The positives are simply so overwhelming that they easily outweigh the negatives. For me, Crimson Desert is a masterpiece. (This review has been translated by ChatGBT from arabic)
https://www.youtube.com/watch?v=-PwvsYIlLpQ The massive continent of Pywel offers an absolute playground for anyone who loves open exploration and constantly discovering new secrets. The sheer variety in gameplay, shifting seamlessly from brutal, wrestling-infused melee combat to riding mounts, gliding, gathering, and tackling wild side activities, makes the world feel endlessly addictive to get lost in. The story is actually surprisingly engaging and way better than expected, doing a solid job of grounding Kliff's journey and keeping you invested in the fate of the Greymanes. On the technical side, the visuals look gorgeous across the vast landscapes, and the optimization holds up well. It is a fantastic, content-packed adventure that rewards players who just want to explore every corner of the map. Also, the developers are doing a great job at updating the game with a bunch of QoL and they are actively listening to the playerbase.
겉모습만 그럴싸하게 만든 병ㄱ신겜
Hm au yes Crimson Desert... Quite possibly the most well done single player MMORPG that is keep getting cooked (see, that well done phrase is a cooking related phrase), at least for now, who knows how it's gonna be in the next year. It is a single player MMORPG, where exploration, camp management, outfit management and combat are the strength of this game, especially the combat, it's unlike what you typically find in the genre. The combat relies on something that you can call as a class-less RPG build system where you have to unlock move sets via the "character XP system", you also have to choose what kind of weapons you want to use and here is where the game combat gets very interesting because you have many options that you can combine, the system let's you switch from a sword and shield combat move sets to a 2 handed spear move sets however you have to unlock that specific weapon switch moveset skill first, there are quite a few of weapon type combinations that the game offer including unarmed or fists only type combat move sets that is actually complex to master with some players even comparing it to actual fighting game move sets. But that's still not all, the game also feature a decent explorations with specific exploration tools that are being used to manipulate several types of environmental puzzles, the crazy thing is that some of you combat moves are actually need dtonsolve some types of the puzzles, and vice versa, some of exploration focused move sets are actually usable for combat... There are still quite a lot of more complexities with both the combat and exploration beyond what I talked in the above, for example combat is generally epic with at the minimum half a dozen enemies you have to fight, but in most of missions both on the main quests and side quests as well as Ubisoft games outpost liberation style "missions" you have to fights dozens or hundreds of enemies at once, at first this can feel tedious, but once you're in the rhyme with the combat mechanics and have unlocked certain amount of move sets and skills that's where the game is on its greatest strength. That being said, the exploration is also tied heavily into that potential enjoyment of the game because you have to do a lot of exploration in this game to be able to unlock many things, the skill points that is needed to be accumulated to get certain items that allows you to unlock move sets in this game can be gathered via killing enemies and defesting bosses yes but a significant amount of that also come from explorations and then there's the puzzles, and here unlike many modern games (so games that are made from the 2000s and above) there's almost no hand holding here and many of the environmental puzzles are really hard, heck as I mentioned before, that your combat move sets are actually used to explore? The game never tells you that, you can actually stumble upon a puzzle that you cannot complete because you don't have the right ability to solve it. Exploration in this game is also open for you to do after some sort of prologue in the game, you can go to other side of the map provided you have the right tools/move sets after that prologue, the world in this game is one of the biggest in the genre, and there are also interconnected web of floating islands above the land that you can explore, some quite important unlocks happens there as well and at some points in the main campaign you're also forced to visit and explore as well. And all of that is still like left than half of what you can do in the game here, I told you there's a camp management system, you can farm in this game, you can run a ranch, you can run a wagon trading, you can gather camp crews and send them in various missions in this game, including build projects like say building a bridge somewhere on the map or take over enemy outposts and the crazy thing is that your camp crews would actually be on those locations executing their missions in real time that you can see (and participate in combat missions), there are also quite many of mini games and side activities in this game from fishing to participating in various martial arts tournaments or even playing the in game pinball machine. Then there's the quite extensive character outfits customizations as well, the whole thing is quite complicated but I've spent close to 100 gameplay hours alone changing different outfits and customizing them because they can look that good and very different from what their default looks look like, and there are actually reddits and discord servers where players have been showing off their in game cosplay and I kid you not players have been making their characters look like many things from other game characters to anime and other pop culture characters just by customizing the outfits in this game. All of that have Intold you that the game has 3 different playable characters with their own unique move sets, with their own unique air travels as well, yeah I forgot tontell you that the playable characters can fly in this game to different degrees of limitations... Oh wait you can ride dragons in this game, one of them being an actual fire breathing dragon. There's also 2 or 3 types of mechs in this game, yeah, mechs that can shoot machine guns and cannons. There's also like 2 dozens of different type of mounts now, aside from variouz types of horses, you can ride bears, wolves, tigers lions etc.... There's also any kinds of pets, from dogs and cats to something crazy like literal metal skinned birds, and one of the "dragon" is also your pet. Oh you also have your own house that you can decorate, some of the decorations are quite important because you can store your customized outfits in wardrobes. So yeah this game is insane that way, what's the caveat? Well aside from the lack of modern hand holding mechanism, there's theutterly terrible story telling innthe main campaign, and then the side quests are literally MMORPG side quests, just go there do this type of quests, don't expect Witcher 3 or modern cRPG level of story telling in this game... And lastly the game have some jankiness on their mechanics, thehame have some specific ways for you to do things in this game that other games of this nature never needed, but I'd argue that this is kinda necessary here due to the sheer amounts of stuffs that you can actually do in the game. And lastly, I think it's recommended that you actually look for guides from outside media like YouTube or some communities that are into this game to help you understand or actually finding stuffs in this game, this mau seem like a bad thing if you're certain type of purist but for most players I don't think you can get the most out of this game without external guide. Now move on to the technicalities, the game looks amazing when you cranked up the graphics setting up to maximum, but then it also became as heavy as may recent AAA games that people often complain about, there's also some graphical glitches when using graphics tech like ray reconstruction, but when you are willing to tone down the graphics a bit the graphics/performance ratio becomes quite amazing when you consider the game world scale of this game and that you can go almost everywhere without seeing any loading screen in a game this big. I also happily report that the game have a near flawless 21:9 ultrawide display from the beginning, including in the cutscenes, there's no weird pillar and envelope boxing black bars that often somehow exists in many other AAA games... And lastly the game seem to be heavily invested Bu the developer, they're still adding features and improving the game, in fact the game itself has been quite thoroughly being overhauled compared to it's first release state back in March of 2026, and this while I've stopped playing the game, I've eagerly awaiting what they will bring in an expansion. Welp I'm about to run out of word space in this review...
Just play Red Dead Redemption 2, its emerassing how RDR2 is 8 years old and does everything Crimson Desert does but 10x better. How are we going backwards and how are games becoming worse... I swear people calling this a masterpiece or game of the year must have played only slob games the past years so they are used to slob. This game definitly is really good for helping me to fall asleep. I'd play this for an hour or so before i go to bed and i get sooo tierd and bored that i sleep like a rock afterwards.
It's boring. The story is boring. The world is boring. You have ultimate freedom and a huge sandbox but it's just boring. Some direction, some story, some characters who's names I remember and actually care about interacting with. Just something to do that actually engages would be amazing. Just go and play Skyrim or Red Dead again.
i put alot of hours in to try and complete so take my opinion for what its worth. i eventually quit the game before completing really anything. The game is way too big. Terrible controls. Nonsensical story. Button mashing combat. Frustrating environmental traversal. And seems to be a ripoff of a dozen other games. i understand the addictive nature of the game. I have people in my circle who love the game. i seriously tried. I got enough hour out of the game to be satisfied giving the developer my money. That said i would not recommend the game and regret spending the money on it. It was work to play it. As in i fought the game and its controls the entire way.
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Where this game's players are, estimated from review languages.
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