
Survive, collector's heroes!! game is a fusion genre of real-time strategy and roguelike. Survive to the end through defense-style battles
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
유기겜 대다내ㅔㅔㅔ
부대원이 컨트롤이 안되니까 병과가 의미가 없는듯. 걍 대충서있다가 사거리순으로 이동하다 원거리가 안오고 잘리거나 방패는 멀리가있는데 말뚝딜하다 포커싱당하다 뒤져버림
Vampire Survivorsの様に繰り返して自キャラ等を強くして日数を耐えてくゲーム 日本語の実装をして欲しいと思ってしまうけど、無くても遊べる 基地防衛系で繰り返して遊ぶ事が好きな人にはお薦め出来るかな 最初に指揮官と建築をデッキに3つ入れて、指揮官・サポート(随伴兵?)を強化しつつ建築もしてく感じ 3人居る指揮官のスキルを発動してと結構戦闘中は忙しい事と、所々英語なのにハングルが出てくるので翻訳が甘いとこが気になるかな
手軽に遊べて楽しいです。 最低限の英語が読めないとスキルや建物の効果がわからないかもしれません。 (そこまで難しい言葉は出てこないです。) スマホ等で画像を和訳すればいいかと思います。 シナジーや特化を考えないと、プレステージが上がってくると蹂躙されます。 あととにかく忙しいです。 操作に関して、キャラをキーで呼び出した後、画面もそのキャラにフォーカスしてくれると 操作性が上がると思います。
This game stopped being worked on months ago. If you are reading this any time after October 2023 and it is still listed as an Early Access game DO NOT BUY. It will never be finished. The developer has abandoned the game.
건물 진짜 부실공사 아님? ㅋㅋㅋㅋㅋㅋㅋㅋㅋ 아니 무슨 아기돼지 3형제도 아니고 괴물이 와서 입김 부니까 부서짐 ㅋㅋㅋㅋㅋㅋㅋㅋㅋ
The characters don't attack at all, and most of the times just don't use their skills. As of now, unplayable.
Fun game, would love to see more content such as basic walls and turrets, and more fleshed out base building. Cute art style, hopefully devs continue to expand on the game.
완성되지도 않은 게임을 팔았다고?....... 제정신인가 휴먼? 마지막으로 정리라도 해서 마무리라도 해야지..... 1. 사방에서 밀려 들어오는데 유닛은 3마리라 전 방위 커버가 안됨.. 폭딜로 죽여야 막을수 있음
장점: 스킬오토가 없어서 신경많이 써야하는데 그 신경쓰는게 나름 재미있음 건물 사서 짓고 패키지 별로 지을 수 있는 건물과 보너스 다른게 마음에듬 캐릭터가 귀엽고 이쁨 한글화 되어있음 로그라이크 추가점수 단점:스킬오토가 있었으면 할때가 있음 건물이 너무 쿠쿠다스임 개인적으로 10점 만점에 8점정도는 되는게임 물론 트리플 A급 게임말고 인디 로그라이크게임이라는 카테고리 안에서
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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