
A broke young man takes on the night shift at a roadside diner. In the glow of the blood moon, routine tasks turn into a fight for survival. First-person horror based on a dark creepypasta with a set of rescue rules.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Thick fog crept slowly across the marshes along Highway 285 in New Mexico, occasionally revealing the strangely orange reflection of the moon."
Washing dishes, cleaning, and carrying boxes to the basement. None of it seems to be a difficult task. Of course, solitary work at night isn't for everyone, but what could go wrong?
"The jukebox fell silent, and I shivered. I realized that the music was masking the strange scratching coming from the basement."
Take a shift in the night of the bloody moon and find out what it means to be in the wrong place at the wrong time. Follow the mysterious rules to survive until dawn and feel the breath of lurking evil on your own skin.
Key Features:
First-Person Interactive Gameplay
Survival Mechanics
Engaging Storyline
Restaurant Work Simulator (e.g., cleaning, operating the dishwasher, taking out the trash)
Immersive Atmosphere
Puzzle-solving Mechanics
Money-Earning Mechanics
Crafted from a passion for creepypastas and classic horror movies.
"Those list creepypastas are so popular, and they really do make for great game mechanics. I'm surprised this is the first horror game based on the list concept!"
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 285reviews | 89% | — | $46.7K |
| $9.99 | 294ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
La idea es buena, la ejecución no. Al final hay 4-5 eventos que se repiten cambiando de sitio las cosas, como ponerle luz a un cuadro que va cambiando de sala. Tiene partes "scriptadas" que es lo que avanza en la historia que no están mal, pero le sobran los eventos paranormales. Tampoco tiene mucho sentido el tema de las tareas. Recoges las mesas y ¿se vuelven a ensuciar de grasa? ¿Los fantasmas comen en ellas o algo? Y ordenas las estanterias, sales a la calle y hay un montón de cajas más para ordenar... ¿en serio ni os trabajáis alguna excusa? Creo que el juego hubiese sido mejor con los jumpscares de la narrativa y que te dejasen ordenando la tienda más que en sacar cosas "porque sí"
吓是有被吓到的了,可惜的是太短了一个小时出头就能通关,而且固定一个结局,打折的情况下可以入。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Portuguese - Brazil +1 more
| $9.99 |
| 74ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
buona atmosfera ed effetti grafici ma troppo corto, poco piu di 1 oretta, l idea di come è strutturato il gioco ci sta anche se è un po noioso (simulatore di pulizie per terra e ai tavoli e di trova e spegni il jukebox nascosto) ..mi aspetto dei miglioramenti nei sucessivi due episodi.
Fun scare game, but sadly going to have to not recommend it because the check points are far too few and far between. I put boxes and cans up 3 times before I was like, I can't do this anymore. If state was saved more often I'd highly recommend it, but only play if you don't mind repeating yourself over and over if you aren't able to follow the rules and die.
I played the other Creepy Shift games, Hotel and House. (This one) Diner has some design flaws that made the game frustrating and too hard and I quit after 2 hours. The Jukebox mechanic is good, but wasn't a good fit for the map. *SPOILER START* In the 2nd half of the game the Jukebox spawns somewhere that's really hard to find and you don't have enough time to get to it and the you have no audio clues to its direction and it interferes with the ghost chase mechanic. If you don't know if the Jukebox activated or the ghost is coming and if you decide to hide to you lose and you loose cleaning progress. *SPOILER END* After 5 attempts I quit, but I can see a great game in the core of it. The story sounds good and the game progression and discovery is beautifully designed. The layout is needs work. The mechanics are good and maybe this needed a little more polish or testing. I would still recommend this game, as it could be a skill issue with me or maybe a bug on my install, who knows.
I'm not new to games -- at all. I'm pretty clever and I've spent 7 hours on this game; total. I've died 8 times. It does not allow you to get past a certain part. I don't like this one. I prefer Uncle Joe's Motel. It was actually beatable and it followed its own rules, whereas this one seems to not follow its own rules. It just doesn't make sense to me that you cannot "hide" when that feature is made available to you and the items you need to find are impossible as they move to separate places and they made the map so big that it's near-impossible...actually, it IS impossible, to get to them in time. I wish I could give a better review. I actually really liked this game. I liked the others as well. This one is just -- IMPOSSIBLE.
Creepy Shift is a game that mixes relaxing gameplay of working in a restaurant with horror elements. There are 3 chapters where the start is gentle until the heat builds up into overdrive by the end. The game is excellent with the atmosphere and small attention to detail. While the story is neither the highlight nor original, it is pretty well presented and it ends on a satisfying note. The sound effects also add to the strengths of the game, it’s especially impressive how you can tell what’s happening or what’s missing based on sounds alone. The game does have one big problem that can make or break it depending on who you ask. You can die, your progress resets with every chapter. This can easily occur in chapter 3, it became unenjoyable when I died 6 times there and sometimes the game feels bugged when it happens. I’ve had the music playing, the candle getting removed and getting chased start all at the same time. There is no way of surviving that. I became so frustrated and annoyed at the game, wishing I didn’t buy it for a while. I didn’t encounter this again when I completed the game a second time which is why I think it might be bugged. Creepy Shift feels like it tried to do something different and it found success. It can definitely be considered a good game but it’s a very bad first game that can easily scare off a group of people. I’ve read that the sequels are much better, though I’m not sure it’s related to balance and dying less. It might be better to play those first and then play this one if you want more, unless you don’t mind dying and redoing chapters often. It took me 4 hours to get all the achievements with 2 runs and partially a third run for clean up. The achievements can be pretty specific but a lot can be gotten naturally and the rest are not too difficult. Just beware that some don’t work through chapter select.
나쁘지 않음 그렇다고 막 좋지도 않음 한글 깨지는 문제가 있다는 리뷰가 있는데 지금은 괜찮은듯함
My second venture into the Creepy Shift games. Loved motel and love this too. Great graphics ,gameplay and sound and really enjoy the stories behind them.
another fun addition to the creepy shift games. a bit tedious with certain parts (the candle guy) but still creepy and fun to play.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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