
Sky Racket is a game that mixes two classic genres from the Arcade era: Shoot’em up and Brick Breakers. In a world where you are unable to attack, using your racket to strike enemy bullets back at them is your only option! Bounce bullets back at your foes and save the galaxy!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, Portuguese - Portugal, Spanish - Spain, Spanish - Latin America, Russian, Japanese, Simplified Chinese, Korean*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]A very unique Cute em up from Brasil![/h1] [code]Check this fantastic game and more on [url=https://store.steampowered.com/curator/28519188-Hardcore-Reviews]Hardcore Reviews! [/url]🎾[/code] Sky Racket is a fantastic arcade style shoot ’em up with a unique twist. Like Cyber Blocker (which I also reviewed), it takes inspiration from brick breaker / Arkanoid mechanics, but with a completely different and unique execution. Fresh, creative and full of charm, it brings innovative ideas to the genre. Challenging yet fair, it’s perfect for both newcomers and shmup veterans. https://steamcommunity.com/sharedfiles/filedetails/?id=3534726361 Double Dash Studios did an excellent job on the artwork. From the stunningly animated intro to the adorable character designs, a wide variety of quirky enemies, and massive bosses with unique attacks and patterns, everything feels vibrant and full of personality. The OST is equally awesome, perfectly suits the game’s colorful style, making every stage even more enjoyable. https://steamcommunity.com/sharedfiles/filedetails/?id=3534726785 Overall... Sky Racket is a must have if you are a shmup enjoyer. It’s creative, fun, and full of charm, an absolute hidden gem on steam. I truly hope more people support the developer by buying the game or at least adding it to their wishlist, it absolutely deserves it! https://steamcommunity.com/sharedfiles/filedetails/?id=3534727265 Thanks for reading! :D
Achievements do not unlock.
cute game! half shump, half arkanoid. you play as one of 2 little kids (they play the same but you can still swap them on the level select screen) with 3 hearts and a tennis racket that can smack most round objects plus some enemies/small critters. there are also side kicks that will give you a special power and a extra hit when they are up. my only issues are that your a tad to slow (yes i know there's a roll) and your sprite is a bit to big.
A combination of horizontal shmup and brick breaking/breakout game by a Brazilian team that works surprisingly well as a concept, to the point I'm disappointed there are no other games like this! Our characters technically can't shoot, but instead use their rackets to send most bullets back to the enemies and destroy the floating bricks that appear everywhere. It has a simple but effective scoring system that gives us a multiplier if we manage to keep rebounding the balls as many times as possible without losing them and picking up as many bonuses left by enemies and bricks in the meantime. Brick breaking games usually become repetitive after a while, but here the variety is guaranteed by a number of missions/achievements we can get in each stage, and the fact that the gameplay changes in some later areas, for example becoming a game of pinball with bumpers and all! There are also a few satellite character/"options" that give us various effects from a shield to a laser beam, after finding them we can recruit them as many times as we want in order to clear stages and complete missions more efficiently. And they will be needed for the boss battles that become quite challenging and akin to bullet hell games, especially the final fight! (The penultimate one is similar to a game of PONG instead, albeit a quite difficult one) The pixel art is lovely with a variety of cute enemies, colorful background with multiple parallax levels and many nods to Japanese animation and comics, not only the cool hand-drawn intro animation but stuff like giant robots and kaiju-style monsters, color-coded squads, mascot-style critters and so on. The soundtrack is similarly very catchy and happy, with some funny sound effects that are helpful in some of the most hectic moments. If I had to find problems, there's the fact that it is quite short (akin to the arcade games it is inspired by), that some of the missions are WAY more difficult to complete than others (completing them all is necessary to unlock the final, super hard true boss fight) and that sometimes the screen is so full of elements -bullets, explosions, effects, bonuses and background flashy elements- that is hard to keep track of everything, leading to loss of lives for no fault of our own (the confetti that appear in the stages after ompleting the game once make everything even more annoying). All in all I really enjoyed it and I'm disappointed that the sequel promised by the ending is still nowhere to be seen...
Nice pixelart and interesting gameplay in theory. However, you'll find that the levels become repetitive really fast and that no amount of strategy will help you beat certain bosses faster. Not to mention that every achievement is broken and devs have seemingly abandoned the game.
fiquei tonta de tanta poluição visual dei rage e quitei otimo jogo se voce quiser ter miopia de quarto grau, esse jogo foi feito pra vc
A very fun, unique shmup with cute graphics, wacky lore, and tough Arcade Mode to top it off. Great for beginners and veterans of the genre alike!
jogo sensacional com uma bela jogabilidades e pura nostalgia eu recomendo aproveitem sem moderação✌😁
joguei esse jogo pela eternos no evento fiz live dele sou uns dos streamer oficial da eternosorg
A true hidden gem for roughly 3 euros, it is a fair price, for a great arcade for handelds but I have to thumb down because the achievements do not update and I lost my saved. 8/10
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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