
Stop the bogus creeps in this hardcore action roguelite! Equip rad perk based armor in five slots, wear and unlock new gnarly costumes with active and passive abilities, use tubular randomized guns, unlock tons of new ammo types and upgrade your awesome mini-mart!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
I'm a sucker for top-down twin stick shooters and I love retro graphics. I saw Creekside Creep Invasion and figured it would be right up my alley. Well it is, and actually the game is even better than I expected! This is one of the only really challenging twin stick shooters I have played, I can't seem to make it past the first part, but that's a good thing, most games like this have been a breeze for me. I'm getting a bit better each time I play so the game isn't impossible. As it's description says, CCI is a rogue-lite, and the gameplay is somewhat similar to Binding of Isaac and Nuclear Throne. Does it play just like those games? no, but if you've played and enjoyed those 2, then you should give CCI a shot. To me CCI is a lot like a game that few people are familar with, which would be a game called "All Zombies Must Die!". CCI is much better than that game, because for one, that game was way too easy for me and I also like the pixel art style of CCI much better! CCI has a unique system of randomly switching your weapon out every time you run out of bullets. It adds to the challenge and reduces boredom of being stuck with one weapon. The levels layout changes each time you play and enemies are random. You've got permanent unlockables, different power items you can find, power-ups for yourself, like health, speed, etc..., you also have different costumes you can find and unlock which allow you to perform specials, each costume having their own unique special...The game is set during the 80's on Halloween, so you can't get a much better setting than that. To top it all off, the devs are awesome, I had a slight issue with gamepad aiming, so I brought it up in the forums...The dev not only responded extremely quickly, but actually implemented a fix within minutes, that actually fixed the issue! I cannot say if I've ever experienced this, I might have once before from another awesome indie dev, but it's been rare for me to even get a reply from a dev, let alone a fix the same day. Incredible. Needless to say, I really like this game, but I also really want the devs to be successful, because they know how to treat their customers right. I cannot say enough good things about this dev. I highly recommend, yes even in EA, Creekside Creep Invasion. I really think a lot of people who like rogue-like/lite will enjoy this game, and those who are huge into twin sticks, like myself, should really enjoy it as well. I really enjoy the music as well, and the game overall reminds me of a beloved NES game or old school computer game from the early 90s. I don't often have time to play video games these days, so don't let my play time fool you.
I went into this game thinking it was going to be a gimmicky halloween game, but it's pretty fun and has enough replayability to keep you playing. This is a twin stick rougue-lite with a persistent upgradable shop so that you start out with more advantages as you play the game. Think Rogue Legacy's upgrade system, only instead of buying individual perks, you collect tokens which upgrades your shop, unlocks costumes, etc. Would reccommend if that sounds like your thing.
These type of games are always fun to play you gotta be fast and protect yourself 360degrees You can level up and the different weapons are very useful in this top down shoot em up game https://www.youtube.com/watch?v=Znr5ffoEXeI
This is a extremely fun action rogue-lite/rogue-like game with a 1980's Halloween theme that has become one of my all time favorites. It has procedural generation (No two runs the same) with hidden and very difficult areas throughout the game. Ability to shoot in any direction with crazy cool Halloween themed ammo (like eggs,candy corn, and the ability to make all ammo explosive) that automatically changes to different ammo when current ammo is exhausted. You have gigantic bosses that drop gigantic loot. You have a 5 slot perk based armor that could give you good or bad effects. Controls work great on keyboard, which I play mainly.One of my favorite things beside all I have listed already is costumes.Yes....you get Halloween costumes that have active and passive abilities which make for some really fun runs. More are being added to the game frequently.I don't want to give to much information that may spoil others fun away so, I will just say again the costumes really and I mean really change each run in a super fun way like no other rogue-lite/like has for me. All this plus an art style that has so many references and amusing through backs to the 80's that you have to take time to thoroughly look on each level to catch every one of them to appreciate how cool it is.I keep seeing new things I missed run after run. Creekside Creep Invasion is a hidden gem so far that many more should discover.There is fun to be had for rogue-like veterans and anyone that enjoys a fun challenging game.To end it I'll say another one of the awesome perks of the game and one of the most important in my opinion is a really nice, informative and accessible developer. It has been a real treat to interact with and get to know him.
Love this game! Great graphics and soundtrack, pure 80's Halloween nostalgia
A very fun game that reminds me of those old arcade classics. Grab your weapon and fight all the monsters that are invading your town. The first level is hard, but I think I just need more practice.The graphics and sound are great and the controller support is very good. Hope to see how this game develops in Early access! https://youtu.be/5TTEu5M2GoQ
I LOVE rogue-lites and rogue-likes, and the occasional twin stick shooter. This game sort of fits both shoes without leaning left or right to hard. This is a gem. Character progression follows in a large number of unlockables which are rewarded for their corresponding coin or token, each has a upwards facing arrow but in different colors. Collecting these in numbers unlocks weapons, costumes and upgrades the Store - your spawn point and safe area found after each world/area. The Costumes are basically your special weapon. By spending some of your Stamina you can use the special attacks. The weapons occasionally kill me. Namely the fireworks due to the timed detonation. Basically they are landmines. The ammo you get is decided by random and whenever your immediate weapons ammo is depleted you are given a random new type of ammo. If you are unloading on enemies with bullets then all of a sudden your machine gun starts dropping land mines at your feet you can see how that can lead to a bad day. This is the only thing that is annoying at times. The Store, your homebase, is also upgradable by tokens/coins. This allows you to get home bonuses. I won't dive into detail however I suggest trying to upgrade this asap. From the start you can buy character upgrades like Stamina, Health, Ammo, Critical Hit Chance, Damage, Luck, and so forth for each run, if you have cash from enemies. Power ups in game: You have a lot of different power ups that come in shoes and gloves. These either give your guy positive or negative effects. There is also a dice power up that is random chance. The music is very good and fits the game well. I often find myself humming along with it. The art in the game is very well done and you can tell its not something you normally see on steam. Not an asset cash grab. Read the movie titles on the theaters in game! If you like rogues I highly suggest grabbing this one. If you are a Halloween fan also get this. This is a gem of a game and a nice addition to the rogue/twin stick library. It goes on sale sometimes for you cheap folk ;)
Love this game, really, I haven't put much time into it as it isn't the sort of game I play normally but by god. The developer actively listens to the community and clearly loves what he is working on. Something extremely rare within the video game market, hopefully we can see great things come of this game! Well done MinorThreat!
This is something that was made perfectly for my tastes! The mechanics are fantastic to the levels and maps, with the most radical game design. Take a minut to appreciate the finer parts of all the maps such as O'REALLY'S Auto Parts. I smile every time I get killed by a giant ghoul as I run out of my favorite GIANT EGG shooting gun. It's Fred Dekker's MONSTER SQUAD/NIGHT OF THE CREEPS and ZOMBIE'S ATE MY NEIGHBORS in tone with a delightful shoot 'em up till their done or you're done shooter. This game is getting ushered into my HALLOWEEN-NIGHTS tradition this year as my approriate spooky game to put on while I watch 80's horror trash in the background while feasting on Hallowen candy. It's playthroughs look to be incredibly rewarding for this plan! If you ever spent your childhood playing ZOMBIES ATE MY NEIGHBORS and wished something would scratch that itch today ---but perhaps better? More refined with your tastes now? This is it! Or if you just want to clown around in 80's monster horror ghoul town - throw down now! Can't wait to die more on this game, but I'll GO OUT SWINGING AND BLOWIN' UP CARS! The gun mechanics is a feautre of this game even the most crusted snooty gamer smile and go "I didn't see that coming!" Now I gotta go play some more!
Mow down the brainwashed trick-or-treaters and save the holiday. The gameplay can be defined as arena shooter. Each stage is a small area filled with enemies and environmental obstacles. While the environments change as you move through four locations, the main mechanic remains the same from beginning to end. All you have to do is defeat all of the enemies in the room to remove the barrier and progress through enough rooms to attain your goal. Although you can sometimes choose between two paths, it does not matter because each room leads you closer to your goal. Each location (street, cemetery, suburbs, and carnival) has a distinct goal, but the procedure is always same. When you have completed the mission, you will proceed to the next area. Aside from movement and shooting, your character can only jump back to swiftly dodge a bullet, or perform a special skill that uses energy. Instead of acquiring new weapons, the game offers a unique feature in which you receive a new weapon each time you expend all of the bullets for the current weapon. This might be a bowling ball, a firecracker, or something bad, such as a fireworks rocket with a short range and the potential to harm you. By the way, many weapons cause damage when used too close. Halloween mainstays include vampires, zombies, magicians, and other surprises. The same types appear throughout the game, however each location introduces a few new ones. Enemies are difficult to spot due to the bright backgrounds and no visual cues for incoming danger, but most do not cause much issue as long as you keep moving. Aside from experience points, which gradually increase your level, enemies might drop temporary armor. Once acquired, armor is strapped to your feet, hands, or belt. There is no management because it occupies the first empty slot, but its durability decreases with each new room. However, the most essential drops from enemies are unlock icons and money. Both are vital for meta-progression and getting further as you play. Unlock points are divided into three types: store, ammo, and costume. You will need to gather quite a few icons to unlock things, however this can be done over all runs rather than just one. Collected upgrade points do not disappear upon death so you can always make some progress. The other perk is money that can be used before each run to boost your odds. Money, like upgrade points, is yours to keep even after death. It allows you to purchase new ammo or costumes, each with its own set of benefits and skills. Unfortunately, a costume is only good for one run. While this feels like a waste of money, especially when you can find items in trashcans and destructible objects. there is no purpose in saving money because you can only carry 99 dollars in your pockets. Another thing you get as a reward is increase to your stats (which also comes with each level-up). They are split into four categories: damage, critical, speed, and luck.
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