
A game within a game. In this entirely new kind of simulation RPG, become a guild master, develop your town, recruit guild members, and conquer dungeons. Every decision you make becomes your own chronicle.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #29, worst UA #95 · 8 markets collected
About
Welcome! You’ve just met the developer who was pulled into their own game.
Become a guild master, grow your village, hire guild members, and clear dungeons.
With glass-hearted guild members who quit the game after dying in a dungeon, what kind of chronicle will you write?
Everything in the game depends on your choices as the guild master. You can focus on crafting, engage in battles, or nurture your village. Or you could simply spend the day watching your lively guild members chatter away. Your choices will become the history of this world.
Demolish burned buildings, construct new ones, tend your farm, craft goods, and decorate your village. Guild members stay busy growing herbs, brewing potions, and fishing in the village. The items you create can be sold at the auction house for profit. And what will you do with the gold you earn? The growth of the village is in your hands.
Guild members with various personalities collect ores, brew potions, and cook according to their abilities. They also join the battles! If you’ve ever played an online game, you’ve probably met these unique and colorful guild members. Invite them to your guild.
To return the developer to the real world, you must grow the village. Try battles with various party compositions. During simultaneous battles, party members will level up and earn equipment and gold.
Be careful! What’s scarier than bugs is the fragile mentality of a guild member who quits the game after a defeat! If you make your guild members and equipment strong enough in lower dungeons, it will greatly help protect their mentality from increasingly stronger monsters. If you lose a battle, analyze the battle log to find improvements and try again!
The Auction House is where you buy and sell the items you need. If you need something immediately, you can pay a high price to get it, or if you have time, you might grab an item someone urgently listed for less than half the price. Your choice will greatly affect how quickly you accumulate wealth. Wise trading is the shortcut to rapid growth. Sell items to visitors, from hundreds to thousands, and earn profits.
The Codex is divided into Alchemy, Cooking, Blacksmithing, and Enchanting, depending on the guild members’ professions. Farming, Mining, and Fishing are also included. The higher the level, the more valuable the crafted items become, and the faster you can acquire resources.
Will you be able to return the developer to the real world? We look forward to your story.
Engagement
Reviews
Themes across 168 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ui稍微优化下呗,现在的界面还是太混乱了点,我建议是整个老年人模式,把字体、ui框这些都整大一些
아직은 밸런스가 많이 아쉽네요...
全流程强制作者节奏,一个个顺序解锁,而且所有操作都如此,人物全固定,特质90%负面。养的是真累。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Polish +1 more
Hours played at review time, across 178 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
배속 없이 중간단계 난이도로 해봄 던전까지는 재밌게했는데 레이드부턴 좀 힘들어서 재미가 반감됨 개인적인 평점은 5점만점에 3점 @@@@@@@@@@@@@@@@@@@@@ Lv.60 5인 던전까지는 나름 괜찮게 했는데 그 이상인 15인 레이드부터 난이도가 확 올라감 길드원들이 던전을 가면 길드원들이 할일을 내가해야햄 방치보단 클리커 게임에 더 가까운 느낌이였음 경매장이 있는데 사면 살 수록 금액이 올라감 경매장 차트그거 뭐 금액 내려가는 속도는 우리나라 물가반영 수준인데 오르는건 뭐 쭉쭉오름 딱히 필요 있는 기능이라고 느끼진 못함 던전으로 레벨링 하는데 파티원 구성중인 길드원 레벨차이가 6~7이상 나버리면 레벨이 잘 안오름 그리고 한바퀴돌면 1렙 하는 그런 방식임 굳이 높은곳 돌 필요없고 레벨에 맞춰서 천천히 올리면 충분함 골드는 알바가 잘 벌리는 편임 마을특성은 처음에는 농장 위주로 하는게 체감이 큼 장비에 대한부분은 요즘 나오는 모바일게임보다 편의성이 낮음 그게 개인적으로 평점을 낮게 준 이유중 하나임 할말이 많지만 나중에 업데이트 되리라 생각하고 하지않겠음
玩得巨恶心 莫名其妙的配方解锁,升一级千难万难 我第一次见基础建筑都要卡半天的城镇经营类游戏 矿山必须靠山我就忍了你了,铁匠铺为什么要5个防火药剂?然后防火药剂配方未解锁要火焰草,要火焰草就要多多种田概率出 整个游戏就是由这种死锁组成的 尼玛这是要日活在线时长吗?你也不是长线运营游戏啊?
挂机挂不了额,你只能手动解锁新东西,更新的东西要靠最新解锁的东西才能解锁。新招募的组不成战法牧就只能待机,我群体团24级招募个10级的带都带不动,等级差异太大了,升级概率低的一笔。最高难度下傻逼NPC不入公会也会永久AFK。
游戏好不好玩?好玩。游戏折不折磨人?超级折磨人! 简单说几个毒点: 1.角色装备不能自定义!不能自定义!不能自定义!你无法决定每个角色穿什么不穿什么,这就导致没有角色和职业的多样化玩法,就一条玩法;因为你不能决定每个人穿什么不穿什么,所以每次角色获取新装备了都要去小队里看一圈然后再重新附魔!装备基本上是不加防御值的,所以附魔要附魔防御值,不然根本站不住。其他附魔?当个摆设好了。 2.小队人数限制,只有三人!只有三人!只有三人!下本阵容基本固定,一T,一奶,一DPS。后期每次下本都要换上最顶的三人和消耗品拉满才能勉强过。这游戏就目前阶段来看能玩到后期的都是相当有耐心的了。 3.角色不平衡!角色不平衡!角色不平衡!目前版本能当T的只有防御型战士,只有这一个没有其他职业,骑士?不过是个脆皮奶妈罢了。角色图鉴编号越靠后的角色基础数值越高,同时也是要到后期才能解锁。前期明知垃圾角色还不得不去培养,只因为后面的角色全是ssr。 4.角色技能:翻来翻去就那几个技能,单体加血都能分成好几个技能来写?这个消耗少点蓝,法强加成少一点,奶量也就少一点;那个消耗多点蓝,法强加成多一点,奶量也就多一点。这竟然能是两个技能!还有那些个带1%的技能全是雷,打正常等级的本根本不可能触发一次。 5.地图建筑:地图太小,基本上所有建筑都是紧贴着来,挤挤压压的一点也不美观,放眼望去地图上全是小房子。每次解锁地图需要的金币都是几何倍增加的,建造房子的金币也是一次比一次离谱。这里提两点建议,①扩大地图②每个房子能住更多的人。 6.副本:副本除了名字和掉落物列表看不到其他任何东西,想看看boss数值?看不了!想看看boss技能?看不了!由于队伍限制三人,怎么换阵容都是换汤不换药,就那三个定位。这波被团灭了,换下一波还是被团灭,依次团灭。关于团灭的影响在下一条说。 7.心情:心情这个设计初衷是好的,但实际效果确实烂的一坨。副本失败扣除心情值,扣除心情值之后战力就会降低,然后你不提升心情值就是死循环。提升心情值的途径也是少的可怜,除了几个特定的提升心情的羁绊和酒馆聊天几乎没有其他途径了。相反扣除心情值的途径五花八门的。 8.角色培养:这算是一个最大的毒点了!老带新没经验,虽然招募的角色等级会跟随大部队等级慢慢提高,但是已招募的角色等级你除了下本没有其他提升办法,前期你不招募就没有发育,后期你招募之后那几个制造类的工具人等级提升不上去,高等级带低等级没经验,点老带新那都是什么时候的事了,那都是游戏尾声了!工具人等级提升不上去就做不了高等级物品,没有高等级物品基本打不过后期那些本,这又是一个死循环! 9.副职业:副职业可否设计一个开关?一个没副职业技能的角色总是抢有专门副职业技能角色的活,德鲁伊有个收货双倍的技能,但是他总是收获不到,总被其他没有收获技能的角色抢先收获。 总结:一款完成度在60%左右的看似挂机实际手动操作拉满,大概率是没有经过内测或者没有接受内测反馈的半成品游戏,核心玩法是有的,但是当你走这个核心玩法路线你会发现这条路上全是雷。不缺乏核心玩法引导,但是缺乏非必要重要内容引导,比如队伍策略,角色亲密度内容等。
I love this game if I could add something to this game it would be inventory for the party and able to change gear pieces. And don’t listen to theses other kids reviews “it’s a loop” “Can’t call this a game” now and days people forget what’s a game, a game is to be fun that anyone can enjoy and get lost in. I recommend getting the game and checking it out before reading the negative comments. Because I never heard of this game. I saw it just release and it was 9 bucks watched the trailer and bought it didn’t even look at the review and now I can’t get enough of it watching my party lvl up and watching a party fail. If the dev read this I would like to join yall discord or anything really I would like to help in anyway improve this game
制作者可能是真的是很想做与魔兽有关的东西的,很多诟病的地方,没准是个彩蛋
纯一坨屎,输出战士打出紫色双手武器不用就用自己的破单手剑,而且战力系统十分离谱,别买就对了,经营啥也不是,养成不知所谓,抄开罗换皮都不至于做成这样,纯纯骗钱
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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