
A game within a game. In this entirely new kind of simulation RPG, become a guild master, develop your town, recruit guild members, and conquer dungeons. Every decision you make becomes your own chronicle.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #29, worst UA #95 · 8 markets collected
About
Welcome! You’ve just met the developer who was pulled into their own game.
Become a guild master, grow your village, hire guild members, and clear dungeons.
With glass-hearted guild members who quit the game after dying in a dungeon, what kind of chronicle will you write?
Everything in the game depends on your choices as the guild master. You can focus on crafting, engage in battles, or nurture your village. Or you could simply spend the day watching your lively guild members chatter away. Your choices will become the history of this world.
Demolish burned buildings, construct new ones, tend your farm, craft goods, and decorate your village. Guild members stay busy growing herbs, brewing potions, and fishing in the village. The items you create can be sold at the auction house for profit. And what will you do with the gold you earn? The growth of the village is in your hands.
Guild members with various personalities collect ores, brew potions, and cook according to their abilities. They also join the battles! If you’ve ever played an online game, you’ve probably met these unique and colorful guild members. Invite them to your guild.
To return the developer to the real world, you must grow the village. Try battles with various party compositions. During simultaneous battles, party members will level up and earn equipment and gold.
Be careful! What’s scarier than bugs is the fragile mentality of a guild member who quits the game after a defeat! If you make your guild members and equipment strong enough in lower dungeons, it will greatly help protect their mentality from increasingly stronger monsters. If you lose a battle, analyze the battle log to find improvements and try again!
The Auction House is where you buy and sell the items you need. If you need something immediately, you can pay a high price to get it, or if you have time, you might grab an item someone urgently listed for less than half the price. Your choice will greatly affect how quickly you accumulate wealth. Wise trading is the shortcut to rapid growth. Sell items to visitors, from hundreds to thousands, and earn profits.
The Codex is divided into Alchemy, Cooking, Blacksmithing, and Enchanting, depending on the guild members’ professions. Farming, Mining, and Fishing are also included. The higher the level, the more valuable the crafted items become, and the faster you can acquire resources.
Will you be able to return the developer to the real world? We look forward to your story.
Engagement
Reviews
Themes across 213 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
下本的体验还是可以的,真心不想一直来回按技能走位了.....
勉强过得去,但是肯定不会招人喜欢,几个很恶心人的点,首先有软时限,玩的越久队伍心情会越差,第二解锁的人和满亲密特性不显示,练人和赌博一样,非常容易练歪角色并且不可逆。第三,那些只练20人不到的玩家肯定要烂档,要不就重新玩。能接受这三点的可以入手,不过游戏更新频率很快,改了后会是不错的游戏。不要当放置类游戏玩,这个更像是资源管理+养成类游戏。先差评吧,过阵子后来看看更新成啥样。 追加评论,改设置撤退然后少带点药触发撤退,才能拿到副本中途打BOSS的装备。也算磨到通关了,还是改好评吧
首先这游戏并没有打挂机标签是很聪明的举动 然后这游戏输出角色只有审判和其他,虽然我中期是靠田鼠和美延过度的. 作者真不考虑一下成长性角色的平衡吗,美延成长40爆击1500攻击,田鼠成长2500攻击,审判局内直接成长无限,你再看看其他的成长角色呢,我打到通关就三个主力输出角色, 审判 美延 田鼠, 坦克就阿德利昂主坦和马尔卡副坦,治疗就主角/莉莉和拉拉.再配点回蓝工具人和光环工具人. 剩下的想带啥带啥. 无脑堆血量看审判表演了. 现在是好评因为你好歹还给了个审判这个一人单刷的输出,你要是只会削弱不给其他人玩我可就要改差评了. 顺便报个BUG,经常附魔打不上,不清楚原因,全队停止下本回程挂机照样打不上附魔. 最后一个小建议 巨龙BUFF整个自动开关,那样我就真的能挂机了.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Polish +1 more
Hours played at review time, across 242 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
开罗游戏之魂突然又燃起来了。
单机小体量挂机游戏不能CE直接差评好吧??你挂机系统做得很好吗?
这种画风有点新又有点旧,说不上来,但莫名有种熟悉感。
能不能一个存档把两个结局都体验了,实在是不想为了结局再重开一遍。
Honestly this game is super fun. Some people might find the loop boring, but I find that the crafting requirements with leveling system make it enjoyable for me to play.
I like it
稍微有点卡进度
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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