
A sandbox adventure game as big as your imagination.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's simultaneously technically very easy and very difficult to recreate Minecraft. From a programming perspective, remaking Minecraft is somewhat easy; we've seen many copies. The big problem is creating an EXPERIENCE that surpasses Minecraft. This game, like many others, failed at this. É ao mesmo tempo tecnicamente muito fácil e muito difícil recriar minecraft. Do ponto de vista da programação refazer o Minecraft é até certo ponto fácil, já vimos muitas cópias. O Grande problema é criarem uma EXPERIÊNCIA que supere Minecraft. Esse jogo, assim como muitos outros, falhou nisso.
A Very Nice Game To Play!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bon je rédige une éval plusieurs années après avoir joué donc ça vaut ce que ça vaut. De mémoire j'ai trouvé l'expérience plutôt sympathique et facile à prendre en main pour ce Minecraft-like "light". Rien d'original donc autant jouer à Minecraft (qui propose plus de choses, à moins que Creativerse ait fortement évolué depuis), mais il est probablement plus accessible et immédiatement agréable. Seul point différent que j'avais bien aimé, c'est le fait de pouvoir construire des plans déjà préparés, où il faut juste récolter les éléments et construire selon le schéma établi.
ccccc
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♥♥♥♥♥♥
very fun
Koca bir bok
tiene bueno enemigos es bueno en la jugabilidad y muy versatil y entretenido para jugar von amigos
Vale mucho y es malisimo, aparte de estar mal optimizado Antes estaba gratis
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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