
A sandbox adventure game as big as your imagination.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game used to be cinema back in the day. The newer updates from when I have played last weren't great however, This game was a carry through the early years of 2018 and 2019. Amazing game!
em 2017 era foda
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sadly the game is still a mess with really poor performance. Constant stuttering and drops in fps even on the 4080. After reducing all the setting to the minimum, stuttering still occurs which just points to very poor optimization and/or engine problems. Also, gliding is impossible to control, especially with that constant stuttering.
Kinda sucks... you cant do a lot and it was really hard to just DO things in general. In my opinion it just feels like a pirated Minecraft, or atleast a bad copy of it. :alphys:
they made the game paid after removing the "product" from my account.
Seit fast 2 Jahren gab es keinerlei News geschweige denn Updates mehr zu diesem Spiel. Und jetzt kommt ganz plötzlich wieder Bewegung in die Sache. Mir scheint es, dass hier jemand auf der aktuellen Hytale-Welle mitsurfen möchte. Creativerse hat damals schon Spaß gemacht, sonst hätte ich nicht 288 Stunden gespielt. Aber die Luft ist definitiv raus, die gebotene Spielerfahrung inzwischen veraltet. Wer Minecraft liebt, kann auch in Creativerse Spaß haben. Aber bei weitem nicht soviel wie bei einem gut gemoddeten Minecraft. Von daher lautet meine klare Empfehlung: FINGER WEG ! Wartet lieber auf die Veröffentlichung von Hytale bei Steam, oder holt es euch auf der Webseite der Entwickler. Da werdet ihr mehr Spaß haben.
#FreeToPlayAgain
Thanks for luring me in with the catch of playing with my friends by setting up private servers that require advanced setup. Waste of money
making this game a paid game was a huge downgrade from what it made this game iconic
En mis tiempos era gratis
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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