
Hardcore rogue-like dungeon crawler in VR we all have been waiting for! Realistic swordplay like never before, crawling through procedurally generated dungeons filled with foul enemies, loot and hidden secrets! Crafting, leveling & hardcore gameplay. You will die....often. What are you waiting for?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
一開始感覺還好,玩著有點上頭,整體還行,探索地牢收集設計圖鍛造新裝備繼續探索 畫面偏暗基本要一直拿著火把,有經驗系統可升級 戰鬥時會限制移動但時機允許地上會有可傳送點能有限移動,基本以防守反擊為主,敵人失衡跌倒時限制會解除 地牢重複性高容易繞暈,偏暗的畫面導致單手容易綁定火把,藥水使用偶爾砸不破得要追著撿回來
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This is great. 10 / 10. Until... until you get to the catacombs. All of a sudden an impeccable experience turns into a buggy mess. 90fps drops to 50 on my (3090 10900k 64gb ram) system, as well as a 2 second judder every time I pass through a doorway. Textures are missing, along with whole chunks of level where you hover in grey and try to find a way back to a navigable dungeon. The fighting system is excellent and works really well until this point. The inventory management is rubbish, but is endurable. I recommend this. Just stop after you get to the catacombs.
Wer Dungeon Crawler und Schwertkampf mag wird hier nicht verkehrt liegen.Die Kämpfe sind gut gemacht und erfordern Aufmerksamkeit. Die Monster sehen sehr gut aus und wirken recht lebendig. Freue mich schon auf die tieferen Ebenen und bin sehr neugierig auf die weitere Entwicklung des Spiels.
This is the best swordplay out of any vr game i seen yet including Blade and Sorcery. Theres nothing like the feeling of creeping in the dark and suddenly a goblin sneaks up on you from behind. Its a real oldschool dungeon crawl in vr and its awesome!
良いところ VRでダンジョン探索ができるのが強み。 日本語が無いがプレイ進行に問題はあまり無い。 相手が格上でも転ばせれば勝機が見えるのがユニーク。 移動方法と横視点移動の種類が豊富でスムーズな移動を実現。 悪いところ 戦闘時は移動量が極端に落ちるので間合いを詰めるのが煩わしい。 ストーリが分からないので、やはり日本語が欲しい。 何故か非戦闘時に戦闘時の音楽が流れる事が有ってビックリする。多分ただの不具合。 ダンジョンの蝋燭に火を付けても暗いことが結構ある。LED化したダンジョンとかは駄目なのか?
a good start to a game, this is currently sill being worked on. i dont like the reduced movement when in combat, it greatly reduces possible attacks. so far it seems that the only attack you have is a counter. you cannot get close enough to do any real damage so you must wait for the goblins to come to you. using the hip item holders is hard for someone of my size, 40 inch waist, i have to shift my head to the side to be able to active the hip markers. also putting the backpack back on is hard. im 6 ft 1 inches, so i dont know if that has something to do with it. but i have to reach nearly past my shoulder blades to place the backpack up. and i cannot return the backpack underhand i have to go over my shoulder. besides these personal concerns it was a fun experience, and i am glad i got it. i am looking forward to new updates and maybe some character settings to adjust for larger people.
отличный краулер, есть свои заморочки для ратного дела, типа подножек и крафта... хоть продукт ещё очень сырой, он уже достаточно играбелен, так что рекомендую купить и поддержать разработчиков! З.С. знание английского не обязательно)
i come from China,i like this game, 我希望有更多的地牢哦,游戏非常棒!
This game is annoyingly confusing. First there's the movement. There are no normal game options, and I fumbled a lot to even get the teleport locomotion working. Found a room where I could edit the settings a little. Teleport is still the only way to move, I don't like it. Then there's how you interact with the environment. You are told to fetch a weapon, but most of the swords you come by are impossible to pick up. Finally you stumble upon a sword that you can actually pick up. Any other sword I found was not possible to pick up, even though they behaved as objects that you could move around at the floor. Now there's the combat. I met some goblins 1 by 1. Every time I met a goblin I was stuck to the floor, could not move around at all. Half the time I am just standing there, waiting for the goblin to come within my range so I can hit it with my sword.... I also had to search around to figure how much health I had left, no clue was given. Inbetween combat I was exploring. Had no idea where I was heading, found no map. Every now and then I teleported inside walls by accident. When I hit certain buttons on my controllers a small popup showed up, which said "Go home". What does that mean? Is that an objective? Where is "home"?? Where am I?? Not a delight. Will get a refund.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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