
Slap your way across a vibrant world where interstellar friendships are the key to your survival. Befriend eccentric aliens, craft bizarre weaponry, and stick it to the man in this sequel to the award-winning Action RPG Crashlands.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.86/day in the week after.
About
Woanope is alive, thrumming with ecological interactions, curious creatures, friendly alien societies, and heaps of stories to uncover. Lure a Trunkle into an explosive meadow, fish up some Pho-rays by moonlight, or help those mischievous alien kids commune with a (probably) harmless multidimensional being. What could go wrong?
Return to Woanope as Flux Dabes, intergalactic trucker and disgruntled corporate employee. After years away from the planet under a lucrative (if morally dubious) spokesperson contract for the Bureau of Shipping, you return to visit some old pals and recover from corporate burnout. But before your vacation can even begin, a mysterious blast from the planet's surface sends you crashing into a new land, far from friends and alone in an alien wilderness.
As you explore Woanope you'll discover and craft all manner of gadgets, elixirs, and weapons that deliver mix-and-match playstyles. Fight using stealth, traps, environmental hazards, and distance weapons. Or chug an Elixir of Juking, stun your opponent with a Space Wok, and jump right into the fray. Or just get... weird? Turn fish into bombs, or make a Pact with the Void to convert your pain into martial prowess.
After a long day of exploring the wilderness, fighting Sluggabuns, and getting sneezed on by Trunkles, you'll need a place for you and your alien pals to relax. Build a cozy home-away-from-home where you can retreat from the outside world to craft, chat, fish, and farm -- or tame that orphaned Sluggababby you adopted -- in peace. Just don't forget to make space for your newfound friends... and potential roommates.
Meet a colorful cast of characters in your journey across Woanope, each with their own unique skills and knowledge. Befriend them, help them with their goals, and discover new crafting recipes together through the power of ✧˖°.friendship.°˖✧
Find creature eggs out in the world, figure out how to hatch them, and raise them as little companions. You'll teach them the ways of the world and help them grow into formidable beasts. In return they'll keep you safe during your adventures.
Being zapped out of orbit was a pretty big clue that something is going awry on Woanope. But what!? Join the locals to figure out what's gone wrong, who's responsible, and how to make things right.
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.5Kreviews | 88% | — | $1.1M |
| $9.99 | 3.3Kratings | 93% | — | $1.3M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 87 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There's a lot of whimsical design and writing, but it doesn't feel particularly engaging. Combat is basic. Overall feel is boring. And it just feels that Ill have to go through a lot more boring before i get to anything remotely interesting.
总结:不是很好玩,不推荐 先说优点: 1、角色模型、动作表情这些更丰富了,这是画面的大进步 2、装备、技能、饰品这些种类丰富,搭配自由 3、情怀加成,我已经玩不下去了、、、 再说缺点: 只有1个,整体的色彩环境我很不喜欢,又紫又红又黑,玩着很压抑。相比之下第1代的第1个世界整个环境就非常柔和。 第2代这个色彩太难看了,配色真的一坨 缺点就是这个。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 38.14/day in the week to Jul 18 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese, Simplified Chinese, Russian, Korean*languages with full audio support
Hours played at review time, across 87 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
超好玩
依旧光怪陆离的生态和天马行空的生物,加上新的同伴好感系统,整体节奏要比前作快一些,叙事依旧轻松愉快、简单易懂。虽然不知道首发情况怎么样,但是现在游戏在利好玩家的细节方面可以说是巅峰造极了。玩家能想到的、想不到的制作组都会考虑到,为玩家提供最佳的游戏体验
画风依旧 故事连续性强 非常轻松有趣
нормас, но геморно немнного
===测评我有三不评=== 1.太火的我不评:这么火了评价区肯定人满为患大家都写了一堆那么我的评价就淹没在众多评价中了 2.太不火的我不评:基本没啥人写评价那说明会游玩这个游戏的人太少了,更别说看评价了 3.不温不火的我不评:作为中规中矩的游戏我会实在想不到有啥亮点而瞎写,这有违最初的分享而让更多人看到的精神 =崩溃大陆2其实首发之际已经有人把教学版发给我了,但个人来说我还是更喜欢第一作的画风和操作,第二部感觉操作上更像那些传统的ARPG类型游戏靠拢了且反应啥的需求更高了,第一作由于最初是国内某手机游戏集合商店app里下载的教学版,慢悠悠的收集和推剧情甚至玩出了一点点玩minecraft的感觉,而一百兆出头的大小做出这么多内容我甚至都怀疑制作组掌握了某种《赛博坦压缩技术》,虽然第二作也延续了这一优良特点就是了 不过剧情上感觉没有一代那么抽象了,多了一丝正经的味道,(甚至有点莫名奇妙?)而且宠物系统和酿药系统的改变也让专门击杀精英生物的乐趣少了很多,这个宠物任务做完才能进化的系统属实是有些折磨人,而官方规划出来的流派的选择又在一方面强制要求了你携带的宠物必须是哪只,虽然我承认这比起前作自己敲果汁前缀来搞出来的流派好玩一些,但还是减弱了一大部分自由性 但总的来说,第二作其实比起第一代更适合入坑(不过应该不会有买了2的还没玩过一代的罢),抛开画面不说的话,它的操作更加友好,难度相对低,且指引系统也更加完善,但线性到刚下载完游戏就知道结局大概会是什么样的剧情也是一大缺点,作为小游戏在闲暇之余玩上一玩体验一场不一样的异星之旅还是非常不错的
夯爆了,比起一代有很多改变和优化,虽然和一代一样都是流水线重复,但是剧情变的更有人情味了,喜欢一代入手就好了
i played the first one on my phone and had a blast and now i have a laptop my goodness when i found this i just had to play it and it did not disapoint the story is fun and diffrent somthing that alot of new games are scared to do so in summary highly recomend the first one and this one as it only adds to your life
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $15.1M | 38.2K | 95% | $14.99 | |
| $2.3M | 5.7K | 91% | $24.99 | |
| $641.1K | 4.1K | 88% | $5.99 | |
| $231.6K | 634 | 88% | $15.29 | |
| $201.2K | 368 | 80% | $12.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.6K | 82% | $29.99 | |
| $1.1M | 2.1K | 91% | $12.99 | |
| $1.1M | 3K | 88% | $14.99 | |
| $1.1M | 761 | 80% | $29.99 | |
| $1.1M | 2.8K | 74% | $14.99 | |
| $1.1M | 647 | 57% | $49.99 |