
WWII tactical submarine combat! Take command of a U-boat prowling the Atlantic in search of enemy convoys to sink. Sneak past the escorts and torpedo the transports. Or surface and use your deck gun in a daring night attack.
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game brings the old sub games like Wolfpack and Silent Hunter into the modern gaming era. Very fun to play, though I have only played on Easy so far. Will try harder difficulties soon.
Old time sub arcade game. No real history or authentic images of sub interior, just good ole shooting fun!
There is NO WAY that a MOBILE PORT that I paid like $1.35 for on sale has ANY RIGHT to be this good. I knew it was going to be a winner going in due to all the reviews, yet I was still unprepared for just HOW GOOD! This is easily one of the top 10 mobile games ever created, to think that it has a NEW BETTER cousin is beyond insane. I saved that one to figure out WHICH store I would buy it on first is all, and also so I could play more of this one first to see just how much of an improvement it provides. I own ever sub game in existence. This SERIES is so beyond WORTH it as it is better than the VAST VAST majority of them which cost MUCH more (and take up way more Gb space). If you want an accessable (the tutorial IS superb) slightly arcadey mil sub sim, this one IS AN ABSOLUTE MUST on or off sale!
Great Game
fun, easy to play game
Goed spel
.
child hood
I've been playing sub and naval games since the 80's (starting with the grandaddy of them all: Red Storm Rising) and while this game lacks the depth and complexity of that game, the silent hunters and the broader naval sims like the Harpoon variants, I have to admit: it's pretty darn fun. Quick to get into and with just enough realism and excitement that it doesn't feel boring nor trivial. If you want to have a quick sub game where you don't have to micromanage a lot or get to D&D-level on boat, weapon and water acoustic stats, this is a great game for you.
Crash Dive is an entertaining arcade U-Boat game. The game operates on two levels - a strategic level where you move your sub on a map of the North Atlantic, and the tactical level which has both a birds-eye map view and a first person shooter view. Unlike U-Boat sim games, Crash Dive has no ship sections, or crew. Nor does it possess any details that you find in a typical submarine sim such as torpedo types, target range calculator, oxygen meter, sonar, radar, a radio, or the ability to upgrade to newer model subs (in fact, the type U-Boat you operate isn't even given). It does have a battery meter, and a component list if your ship is damaged, but that's about the extent of its "realism." Combat is pretty simple: once you encounter an enemy convoy on the strategic map, you have the option to engage. If you choose to do so, you then you enter the tactical level. In this view (which is just the periscope if submerged or conning tower if surfaced) your ship automatically calculates the torpedo's trajectory when you point to an enemy target. You then can either fire your torpedoes or, if surfaced, your deck gun. The sub can maneuver around and/or dive on this level which will then take you to the overhead tactical map view. Crash Dive has both a single mission & campaign mode (which oddly only amounts to a single patrol) and five different difficulty levels - easy, normal, hard, sim, & custom. The difficulty primarily amounts to more escorts with an ever increasing ability to find and depth charge your U-Boat (the only difference in the "sim" mode is that your sub doesn't automatically calculate a target's range - you just have to guess the lead). Despite all these shortcomings described, Crash Dive is an entertaining game if you play it for what it is - an arcade game. And as such, it can be quite addictive. Unlike sub sims, you can quickly play thru several engagements within an hour and even a complete campaign in a few hours.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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