
Craftopia is the brand new multiplayer survival action game made in Japan. We combined many features we find enjoyable, such as hunting, farming, hack-and-slash, building, automation to develop this game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overall a fun game, Though I prefer the original release prior to the recent changes.
1.天马行空的缝合让游戏充满了趣味 2.受限于项目产能,放眼望去全是粗制滥造导致的bug和不平衡 3.优化存在巨大问题 4.项目是基本弃坑跑路了 只能说他确实有好玩的地方,但是也不妨碍他是烂作
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ただのパクリゲー、そんな風に思っていませんか?いやまあ、半分ぐらいはそうなんですが 最近はパルワールドとかに人気と話題を持っていかれている本ゲームですが、まだまだ絶賛更新中。アイテムの追加は勿論、技が増えるのもいい。その時点でやりたいことをやり切ってても、その後もやりたいことを追加してくれる感じ 少々ゲーム内金銭のバランス調整は欲しいなといったところ。時代進化をさせるための費用が高すぎて、ただプレイしているだけじゃ到底集まらない。あと、クエストの報酬もだいぶしょぼいので、リターンのバランス調整を待ちのぞんでいる
正直な話をするととても面白い。 スキルを振り分けたり、建築をしたり、モノを育てたり…とにかく色々なチャレンジができる。 マップを歩くのも楽しい。 しかし残念なところもある。 マルチプレイだと必ず重くなるし、セーブデータが消えたことが何度もある。 オススメしたいが出来ない…そんなゲームです。
Worst optimization ever. Don't buy.
もしすべての要素が十分に面白かったら文句なしのおすすめできるゲームだと思います。 実際は、要素ごとにやれることに限界があったり、中身が薄かったりします。 わいわい遊べるゲームではあるので、そのくらいの心持ちで遊ぶのがいいと思います。
Game is laggy and unstable. Unplayable.
游戏刚出就买了,当时内容还少的可怜,寻思养一养再玩,五年过去了!!!今天一上线还tm不如五年前!!!光tm联机就鼓捣了一个小时!!!联上了好不容易进了游戏卡的要死!!!不开加速器没法玩!!!这个公司的游戏我以后不会再买!!幻兽帕鲁也一个逼味儿!垃圾公司垃圾游戏!!!!!!!!
各種自動化メインなサバイバルクラフトゲー かと思えばやや原神などのようなバトルもあり。いろんなゲームのいいところ取ろうとして全体的に60点くらいになってる パルワールドの方が忙しいのだろう、バグの改修やストーリーの実装、新エリアへのダンジョンとかの実装が全然。 自動化のシステム組むのが好きな人向けだけど一応オススメ押す
Unfertig und vor langer Zeit verlassen. Das Spiel wird nicht weiterentwickelt und ist sowas wie Palworld 0.1
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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