
"Cozy Space" is a relaxing home decoration game with true-to-life models and rooms. Enjoy a leisurely gaming experience and easily create cozy spaces. It cleverly blends music elements, allowing you to be a composer, interior designer, or simply relax without specific tasks!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English**languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I tried messing with it for almost an hour and i enjoyed it so far. I like how you can manipulate object to whatever size you like as well as doing any color. The only thing I dislike was not being able to put the door placements near other doors. (I was trying to make make my two offices with a small hallway) Other than that its good for being early access!
As it is, I don't recommend this game as I cannot get the door to be a door. It only places windows. Unless there is something I am missing in door placement, but I find this a deal breaker. This should be a very simple game and I am complaining about doors. I plan to come back to this and review it properly when this bug is fixed, but right now I cannot play this game.
Very nice games a few bugs, but i love it keep up the good work team although not a big fan i know the game will be good after a few updates
屎一樣的佈置零活度,不予置評。
给gamker个好评吧,也希望他们的《方碑之子》能早点出来。
A cozy game which is decorating a room full of whatever you want in it! 5/5~! :)
無限讀取.... 我打不開我的存檔
存档还是会卡死,这我玩个der啊
EA版的遊戲但已經超過1年4個月都沒有任何更新,必須給差評。 是個好遊戲也很有潛力,希望 Gamker 團隊負起責任!
玩了不到1个小时,这游戏槽点多多。 1、视角中心对齐的是地板高度,而不是选中的物件,这一点十分别扭,尤其是拉近视角只能看到门的下半部分的时候。而且视角角度有限,基本只能俯视角观察。哪怕技术实力做不到以选中物体为中心,你至少把视角中心的高度抬高个半米左右吧。 2、对选中物体进行细节调整的时候,没有相应的快捷键。我想这一点应该不是很难做到吧? 3、对物体进行细节调整的时候,不能用鼠标旋转视角,因为鼠标右键同时绑定的是“取消选择”,这点是不是可以改进一下?当我对一个物体的大小或者颜色进行调整的时候,我当然希望从多个角度对这个物体进行观察的,你说是吧? 4、调整物体大小,就简单画三个颜色的圆点,你把圆点改成对应方向的小箭头是不是更明了?而且这三个小圆点只在离视角最近的方向上出现,当我想对一个靠墙的物体进行伸缩的时候,我还得先把视角转换到不靠墙的那一侧,这又回到上一个问题中,我还必须取消选择,然后调整视角,然后再选中物体进行调整。傻不傻?靠天花板的物体就更傻了,比如窗帘,我还得先把窗帘移动到墙的水平中心,然后才能去调整窗帘的高度,我寻思窗帘的基准点不都在上面的罗马杆上面吗?咱设计游戏能不能稍微符合以下直觉? 5、通过鼠标旋转物体只能按45°为最小值旋转,你至少应该有个快捷键让我自由旋转多少度吧,这里涉及到碰撞体积的问题,我通过鼠标可以直观的观察物体旋转后的效果,看物体能不能摆下来?好不好看?而不是我提前把物体旋转好我要的角度,然后再往我要摆的位置上放。当然这一点我不确定有没有这个快捷键,懒得打开游戏再试了。 6、物品自由度太低,拿柜子举例,一个标准矩形的柜子,我想让它有多少个格子,这点权利我应该有吧? 7、窗户建造非常傻,不能调整窗户的大小,不能自由定义窗户的框架结构,只能按游戏给出的模板来。两个窗户不能无间隙紧贴着放置,而且窗户也没有个对其选项,强迫症表示很难受。这点也可能是我没玩明白? 8、地板纹理不能调大小吗? 9、房间蓝图里的绘制工具过于简陋,至少给个矩形工具吧?这点不展开说了。 10、UI,紫色这个配色很小众,不知道其他人怎么想,我个人认为不好看,但是这种简单UI应该有个调整颜色的选项吧,这个在技术上应该不是特别难实现的吧。现在的UI图标对我来说感官不是特别明晰,清一色的紫色,我觉得不如画个实物好看。而且UI的文字提示出现的比较慢,需要鼠标悬停一阵子才能出来,比较无语,我认为应该鼠标对焦以后立马就出现文字提示。这个东西没法说太多,整个UI设计是个系统的东西,在目前这个基础上来看感觉就比较混乱,你们有UI设计师吗? 11、物品列表只有图片,给每个物品写个名字不行吗?至于展示方式跟UI底层又有关联,没法多说,以你们目前的能力来看,别改了,就这样将就吧。 12、闪退严重,我玩了不到一个小时,闪退两次了已经。 游戏槽点太多了,玩的时候感觉到的一些问题有些也没记住,暂时就说这么多吧,实在没有再启动游戏深入玩下去的欲望了。我说点不客气的话,你们这游戏设计师的工资可以降一个档次
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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