
CounterAttack: Uprising is a side scrolling space shooter (shmup). Team up or fight solo, 1 - 4 player local or up to 8 players online cross-platform coop, unlock upgrades, use powerful ultimate abilities, enhance your ship the way you want, and save the Earth from annihilation.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 2 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
CounterAttack: Uprising is a Scrolling Space Shooter (SHMUP / STG) with deep customization, local 4 player CO-OP, and cross-platform online CO-OP for up to 8 players. Blast across 32 levels on the branching campaign, see how long you can last on the endless survival modes, or create custom levels and campaigns with the built-in editors and play them solo or in local and online CO-OP.
Earth is under attack! The Automations, humanity's own creation, have rebelled. They will stop at nothing short of the complete annihilation of their former masters. There is but one hope, the Experimental Space Fighter program. Fight solo or team up for intense co-op action, 1 - 4 player locally or 2 - 8 players online, unlock upgrades, use powerful ultimate abilities, enhance your ship the way you want, and save the Earth from annihilation.
All levels, modes, leaderboards, and difficulties are available in CO-OP. Use support attachments to work together, or set powerups on free-for-all and grab them before anybody else does. Use Auras and support attachments to help your friends, or focus only on damage and blast a way through. If you die you become a turret on a surviving ship to continue blasting.
[H2]Create New Weapons to Destroy the Automatons[/H2]
600+ attachments including engine turbos, Support Fighters, Auras, Weapon Replacements, Attack Drones, Weapon Modifiers, Shields, Evasion, Critical Hit Change, and more! Weapons can be combined to create new and unique abilities. Millions of combinations with some powerful (and sometimes wacky) effects! Go all followers and turrets, or buildup weapons that pack a deadly punch. Show off your creations on the workshop, or try one created by somebody else!
Each pilot has a unique ship, ultimate weapon, and innate ability. Ayumi has the ultimate Tactical Nuke and Analysis ability, Biff as the ultimate Big Biff Laser and Big Boy ability, Marcus has the ultimate Mesonwave and Meson Blades ability, Joe has the ultimate Overcharge and Action Joe ability, Sarah has the Quantium Shield and Survivor ability, Sloane has the Fighter Squadron and a Sloane Aura ability, Carl has the ultimate Plasma Strike and Rocker ability, Jinx has the ultimate Hack Wave and Autorekt ability.

31 bosses (32 if you count the sun). Branching campaign with secret wormhole paths, 4 difficulties from Easy to Very Hard, 3 modes, catering from novices to veterans. Easy to pickup, hard to master.
3 Endless Survival stages including a Horizontal Flood, Vertical Flood, and a procedurally generated wave survival!
Check out the Workshop for the latest player-made campaigns and levels, or create your own using the built-in editors. All custom levels and campaigns are fully playable in local and online co-op, with the same modes and difficulty options as the base game.
Custom levels unlock attachments so you aren’t forced to grind the base campaign to experiment with builds (unlock rates are lower on custom content).
With multiple paths, difficulties, and modes, there's a sweetspot for everyone! The branching campaign has levels of very different intensity, the game modes offer everything from casual save-as-you-go to brutal hardcore with 0 extra lives. The easy/medium/hard/very hard difficulty increases the number of enemies, their firer rate, and strength. Great for novices and experts alike!
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Guns guns guns! We have more guns! Brilliant fast paced shooter - easy, difficult and insane difficulties, really balanced!
Simple, but fun! Reminds me when video games were more like this decades ago.
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Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Spanish - Spain, Korean, Simplified Chinese
| $14.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It takes something special to standout in the SHUMP genre. While this isn't it, it's not awful either. It just is. The upgrade system seems a little worthless at times, at others almost distracting. The system and weapons unlocks probably have some meaning behind, but I'm just not interested. And that's the problem there's nothing interesting about this game, even the levels are kind of bland. You just hold down the fire bottom and everything seems to die. But it isn't awful. And its one of those games that I'll probably return to on the Steam Deck, as it runs really well without eating the battery up. I wouldn't have paid the £13 it's asking for though. Framerate holds up well on the Steam Deck on around 7 watts. Ideal for Deck: https://store.steampowered.com/curator/43052238-Ideal-for-Deck/
nice shoot em up. nice upgrade system. regular updates. good amount of hours
This game is the most addictive shooter I've played in a very long time. It's intuitive to play, the powerup system is tried and true making it easy to understand. The weapons look great as you power them up. I don't have any difficulty distinguishing enemy bullets. I happily restart levels over and over which is so awesome because it's been such a long time since a game made me want to do that! You gradually unlock items which in some games can be boring or confusing, but the dev managed to avoid these pitfalls somehow. I'm playing on Casual/Easy and having a great time. I'm not playing for score.
有卡 有机翻中文 有成就 有库存物品 老派玩法 还不错 沙罗曼蛇样式的升级方法 有多角色多机体 自定义升级 重玩要素
The game is fast paced, engaging, and all around fun. Absolutely love playing this with friends
This game draws me in like the shoot em ups I played when I was a teen. The style gives me the old arcade vibes and it's a solid game with lots of variety in upgrades. Game has challenge and is fun. Lots of replayability. I'm able to get into the good old arcade zone out I do to completely focus on the game and only certain shoot em ups can do that for me. Great game and best I've played in years for this genre.
awesome!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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