
Broventure = Vampire Survivors + Base building + Co-op. Band together with friends and obliterate hordes of grueling enemies, gather crucial resources, and transform your camp into a sanctuary of liberation.
Modeled estimate, not a reported figure. How we estimate →
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About
Whether playing solo or with up to three friends, navigate through mysterious locations and conquer the strange inhabitants that dwell within. Practice, strategy, and skill will be vital in your survival!
Strategic selection and skillful combination of abilities, along with efficient resource utilization, are crucial. Strategically carve through hordes of monsters on the path to each location’s callous boss. Defeating bosses will be a challenge, but finding success will prove to be the ultimate showcase of your abilities. Rally your friends, equip yourselves for epic boss battles, and craft powerful cooperative-exclusive synergies between all players’ skills and weapons to take on these formidable foes and their minions.
Gathering resources for your camp is the key to a successful adventure! Building houses within the village entices new playable characters to join in the fight. Utility buildings like the Library, where skills and abilities are cataloged, and the Armory, offering progressive upgrades and allowing you to craft weapons and armor, enhance the strategic depth of each run.
Embark on your Broventure alone or online with friends, exploring procedurally generated mysterious locations, wiping out hordes of relentless monsters, and confronting ruthless bosses.
Free and recruit characters to bolster your ranks.
Transform your camp into a thriving hub for liberated settlers by gathering resources and upgrading facilities.
Expand your camp in order to attract new playable characters and strengthen your builds through essential utility buildings.
Plan your approach strategically! Collect and fuse abilities, gear up, and craft distinctive builds to overcome all obstacles.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Spanish - Latin America, Traditional Chinese, Simplified Chinese, Korean, Russian, Japanese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
the game was fun, a bit unpolished but a lot of potential...but clearly just slapped together fast and thrown out into the store and abandoned....hasnt been an update or word in over 6 months. shame... this game could have been good if the devs actually cared
I beat the game in 4 hours. The additional 3 hours was spent looking for more to do. Who beats a bullet heaven game in 3 hours? The last update they did was 2 weeks after the game released. It's been 7 months and absolutely nothing. To be fair, I got my money's worth. No where did this developer or any developers of Bullet Heaven games guarantee hours upon hours of content and constant updates. I'm just letting you know that if you're expecting 10+ hours of gameplay and constant updates and support like you would in Vampire Survivors or Brotatoe I'd skip this game and the developers hard.
went so hard playing that me and the boys got 154% and corrupted the host's save file
Fun as hell with friends and strangely addictive
Очень мало карт, персонажей, оружия. Очень не удобный угол обзора. В мультиплеере сильно лагает и фризит уже в середине забега. Не советую брать.
2인에서 궁수와 전사로 했는데 궁수 무기강화하는순간 렉이 오져서 못하겠네요. 제가방장인데 최적화는 커녕 렉이 심한 뱀서류는 첨보네요.
Decent game for the price
多人合作rouge遊戲,必須要一邊採集收集素材一邊打怪,前期穿採集裝備瘋狂採集,裝備到手後打起來真的差很多,遊戲的升級抽卡真的很迷,只要解鎖新角色後,後一局幾乎都只會出他的能力,有時真的是重甩到中風都不出需要的能力,還有這遊戲的伺服器似乎不太好,只能說能玩,但是除了房主外的玩家不管是移動還是攻擊都會有點延遲,有朋友的人可以玩玩~
Демка была лучше релизной игры, открытие века...
Very nice quick game to play with your friends. 10 hours enough to complete this game in the hardest mode.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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