
Choose between different factions, with their own set of expendable soldiers, mechas, and weapons. Protect your brain, mine gold, and destroy the enemy cortex in his bunker complex!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 805 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pros: every time i see this game, i get transported back 10 years cons: everything else
机器人也会心态爆炸
Chinese Language, Please!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
At its core, its genius, and it looks like a lot of fun. I really wanted to enjoy this, and I spent about 2 hours trying to get into it, some of that was from the downloaded free version that has multiplayer. The problem is the game itself is not very easy to learn, and the controls are super clunky. Walking is a huge pain, aiming is a huge pain, doing anything is a huge pain. You are sometimes told what to do, but not how to do it, leaving me to look up other people playing because I didn't know how to extract whatever chip. summoning in 100 crabs and instantly blowing everything up was really funny the first time. (And I do mean everything, they just explode, and you likely lose)
This game is extremely fun if you are willing to treat it like a sandbox. The game intends to be fun by digging for gold, pitching a brain against a brain and trying to defeat each other using the money from the gold, but the real reason its fun is the physics engine being unlike anything ever developed to this day. The closest to this type of design is Noita, and in a lot of ways Cortex Command gets more right. The Physics This game has a unique way of making a bullet feel like a genuine lead pellet hurling towards whoever it may be destined for. It may strike metal and cause oil and sparks to fly off, or plastic and cause the fairing to crack and fall off the machine. You might have a drop ship crash near you, and the carcass of it will nearly crush the body you poses at the time. The same bullet may strike the dirt, sinking in a few feet. This game feels like the original "Every pixel is simulated" The game play The game play is quite experimental. You'll find this game is unfinished and wants a lot more refinement in order to be something that anybody could pickup and play. In reality, the game is enjoyed but those who are willing to understand its mechanics first and then pitch themselves in the appropriate environment (Have a look at mods, its not fun DIGGING). The price The game is nearly something that should be free IMO. With that said this has given me more than 10 years enjoyment at this point so It would be stubborn of me to say that its not worth money The Game The game consists of You controlling many pawns with guns against on or more teams doing the same. The pawns are simple characters who would handle a gun and grenade and charge into battle. The are expendable meaning you aren't afraid of death and should encounter dangerous suicidal situations regularly. This makes for good chaotic times, but one that you should forcibly engineer to happen that the game naturally doesn't. Overall If you like physics engines, rag dolls, side by side shoot em ups and sandbox games, this game is PERFECT for you. PS. Pick skirmish, use the clone mod, use your favourite character +weapons, charge into the middle endlessly, This was the way the game was meant to be played (Take it from me, I have been playing this since 2010)
⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄
"Release v6.2.2 · cortex-command"-качайте с гитхаба
Start up the game and experience pumping metal music and a great sci-fi concept cutscene. That's where the positives end. [list] [*]Movement is clunky, awkward, and slow. Likely due to some physics engine interaction. [*]There is no mouse cursor, which tanks your accuracy for combat, jetpacking, or swapping bodies. [*]Combat is extremely fast yet inaccurate. Enemies will wreck you from a great distance while you struggle to get your shots in the right direction. [*]Atrociously designed action interfaces and various purchasing menus. [/list] The learning and skill curve in general is practically insurmountable. The balance scale used for this game was abandoned on another planet.
Basically powdertoy as a tactical shooter. Every pixel is simulated and the emergent gameplay is awesome. Highly recommend!
Cortex Command is a mod-able, sci-fi sandbox game where you build, fight, and strategize your way to surviving and completing the objectives and missions. Now the intro and tutorial is very effective at sending the story across, and teaching us how to play. I have no complaints on the controls, and the game play was overall smooth and bug-less. It's graphics are similar to other 2D side-scrolling physics and building games like Stellaris, Terraria, etc. with stunning sprites and lively visuals. Heck, even the gore is so detailed that I found myself walking over a field of blood and guts by the end of the mission. For Metagame, campaigns is 2-4 player versus, and you want to claim as much land on the map. It wasn't very difficult. The Wave defence mode is where the fun starts; destroy masses of enemies and defend your fort, which also often leads to the mountain of blood and guts on the land as previously mentioned. Unfortunately, the game hasn't received any update from the devs since 2019. It is now labelled an abandoned classic by many players who fondly remember this game, including myself. But regardless, I'd still vouch for Cortex Command.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $528.2K | 890 | 70% | $14.99 | |
| — | 0 | — | — | |
| $62.6M | 61.9K | 94% | $17.49 | |
| $62.8M | 318.1K | 98% | $9.99 | |
| $4.5M | 33.8K | 91% | $4.99 | |
| $2M | 4.2K | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 4.6K | 97% | $24.99 | |
| $3.7M | 6.7K | 70% | $24.99 | |
| $3.7M | 5.7K | 90% | $19.99 | |
| $3.7M | 19.1K | 83% | $7.49 | |
| $3.7M | 6.8K | 93% | $14.99 | |
| $3.7M | 905 | 36% | $69.99 |