
Build a sprawling pirate haven, raise a fleet to explore the high seas, and take on the Crown to keep the Age of Piracy alive! From ale to flintlock pistols, and from scallywags to swashbucklers, you’ll need to manage complex production chains and govern a rowdy crew to reign supreme over the seas!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #67, worst DE #83 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Golden Age of Piracy is coming to an end – as the high seas are commandeered by the Crown’s pirate hunters, an era of adventure and plunder comes to a close… unless you can save it.
Corsair Cove is a city builder that challenges you to think tall as you build without constraints on cliff-faces and hilltops and manage complex production chains that span across great lengths and heights. Manufacture everything from spyglasses to cannons, equip your crew, and build mighty ships to take to the seas and wage war against the Crown. Raid and pillage nearby islands to acquire what you can’t make for yourself, exploring uncharted lands to uncover great treasures and threats alike. Above all, keep your crew in high spirits as your numbers grow – it’ll take thousands of pirates to keep the Jolly Roger flying!

Starting on a deserted island with nothing but the wreckage of your ship and its surviving crew, you’ll need to use the ingenuity of pirate engineering and the power of precariously perched pathways to take full advantage of the opportunities that lay ahead! With the ability to truly build anywhere, the sheer cliffsides and scarce flat land will push you to new heights as you establish a safe harbor for all pirate-kind.
Growing from a humble haven to a formidable fortress, your island is not just a home for your crew, but the last bastion of your way of life. Build everything from living quarters and taverns to piers, cannon foundries, and defensive fortifications to create a truly safe harbor, taking advantage of every inch of flat surface – horizontal or otherwise – to expand your capabilities.
Use complex systems of bridges, ziplines, and contraptions of all kinds to efficiently move goods from place to place. Production buildings will need raw materials, and finished products need to be taken to distribution hubs – the efficient movement of goods across the chasms and cliffs of your cove can be the difference between life and death.
Spread your influence across the vast island to gain access to distant resource deposits of everything from iron and copper to lumber and fiber. But beware – as your buildings spread, travel between them becomes more challenging to keep efficient. The looming threat of the Crown’s lackeys requires an armada in response, and a growing population will send you chasing after advanced resources and production chains to meet their needs.

Bread and booze can only sustain a pirate for so long, and the more capable among your crew will demand the finer things in life if you expect them to stick around. What’s more, a fully-equipped armada has needs of its own, with more powerful ships requiring more advanced equipment and specialist crew with their own demands. It takes a lot to upset a population of pirates, but if their needs are ignored for too long, they won’t hesitate to abandon the cause, and leave you truly stranded.
From the drifters awaiting assignment to the fetchers, builders, and workers of varying skill levels operating your production buildings and keeping your supply chains operational, each population type will have its own needs.
At sea, while lowly pirates will happily crew a small ship with some stew, ale, and rum on hand, truly powerful ships need more. With specialists ranging from bombardiers and navigators to marauders and renegades, you’ll need a stockpile of spyglasses, medicine, sabers and more! The most formidable ships, meanwhile, need a crew of elite sailors ranging from the descendants of the first buccaneers to veteran corsairs who require a steady supply of tobacco, pistols, and eye-patches.
Fine-tune intricate, sprawling production chains to manufacture and distribute over 50 different types of goods – food from basic hard tack to turtle soup and roast bird, clothes from slops and boots to fancy attire and jewelry, and everything else ranging from peg-leg prosthetics to bottles of booze and guns of all sizes.
Take to the seas and explore nearby islands for the opportunities and treasures they hold – some vital resources can’t be produced on your island, and you’ll have to set sail and raid locations littered around the map to acquire everything from grain and coin to whale blubber, silver, and wine.

The seas beyond your island are vast, teeming with opportunities and dangers. Use the resources available to you to build ships, hiring and equipping crew and captains to set sail on expeditions around the map. Find and aid others as they aim to rebel against the Crown, uncover great treasures that can help further your cause, and witness pirate myths come to life as you take on monstrous whales, vicious krakens, and otherworldly threats as you seek out legendary pirates to join your motley crew.
Travel to distant lands in uncharted waters to unveil and engage with unique events happening throughout the archipelago. Help smugglers transport their wares, seek treasures hidden in ancient temples, and gamble, raid, and attack enemy forts and fleets to regain control of the seas. The outcome of these events will be determined by the mettle of your crew, and the resources you’re willing to sacrifice – will you pass on your black powder reserves to arm a distant rebellion while weakening your own defensive capabilities, or would you rather leave some sailors behind to train the locals at the cost of productivity at your camp?
Track down and intercept enemy ships as they sail towards your island, engaging them in turn-based combat where the choice of ship, crew, and captain, combined with your tactical prowess, determines the victor.
Erect defensive fortifications in strategic locations around your island to eliminate enemy ships that sail too close in a hail of cannon fire. If your own ships are away, these military fortresses and gun towers are your last line of defense, standing guard as long as you can provide them with a steady supply of cannonballs and black powder.

Corsair Cove will give you the freedom of choice that every self-respecting pirate expects! Pursue quests at your own pace, develop your society along four distinct dimensions, and chase the advancements that best suit your playstyle and priorities as you face off against the Crown.
As you pursue Notoriety, Empire, Seafaring, and Wealth, you’ll unlock new tools of the trade under each category, granting you access to additional buildings, the production chains that come with them, and more powerful ships to take on increasingly dangerous challenges. Chase after the Entertainers’ Guildhall to boost productivity within an area, or pursue ziplines to hurry your pirates along their routes! Build society as you see fit, and take on challenges in your own unique way.
Engage with unique questlines to defeat the Crown, taking on beasts from legend and powerful strongholds alike, and pursuing your quarry through treacherous waters. These quests will take great preparation as they ask you to batten down the hatches and go full-sail into danger, presenting unique combat scenarios and engagements that rely on your ship, its crew, the captain on deck, and your own tactical temperament to see success.
Build a great pirate society and govern over your band of buccaneers to keep the Golden Age of Piracy alive!
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−25% | 3.1Kreviews | 85% | — | $5.1M |
| $39.99 | 311ratings | 70% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1978 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tolles Setting. Vor allem das Wasser ist zum danieder knien!
Hervorragendes Spiel. Das bauen an Felswänden lang ist neu und macht einen riesig Spaß. Das ganze dann auch noch mit Piraten - unschlagbar. Im englischen hört man dann noch Kevin McNally (Mr. Gibbs aus den Pirates of the Carribean Filmen) - 10/10.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese, Portuguese - Brazil*languages with full audio support
| $39.99 |
| — |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
都已經是海盜主題了 戰鬥居然是用卡牌來達成目標分數? 原來海盜突然跑去當文科生了?
Love the style of this game, however i definitely wish there was a sandbox mode to just build without quests.
TLDR: great game that will probably steal many more hours of my life. The good - Just dripping with premium pirate flavor and vibes - Music is excellent - Logistics are genuinely challenging, expect a restart or two as you realize you built yourself into a corner - Several gameplay systems reinforce the pirate vibe, example you alternate between managing your island and going and raiding for resources for it, and ultimately it's all about getting the best ships and a lot of gold (very piratey priorities) - Decent amount of content - Even though I just finished a long playthrough (all 4 endings), I somehow feel like playing again, that's a great sign - Once you figure out the systems it's pretty forgiving The meh - The voice acting ranges from pretty good (rambullion, teach, the french guy with horrible teeth) to hilariously bad (oh my god charlie's voice actor cannot decide if she's speaking bayou patois, texan, or alabama trailer trash) - Once you get level 6 ships all challenge goes flying out the window - The combat mechanic gets a little repetitive midway through your first full playthrough The bad - It's got a fair few bugs that are noticeable and sometimes inconvenient, but not game breaking or softlocking (at least not for me) - the trading post NEEDS auto-trade to be viable, otherwise the tediousness will make you never use it unless you're desperate for coin. I used a mod from Nexus. Should be an unlock in the compass though. - several quality of life improvements that I hope the devs will add in future patches, like they have an in-game mapping of production trees, but it would be SO much more convenient to just add production calculations to that, or at least show the input/output of each building in the tree - The tooltips on the buildings in the build menu don't show the boosted production amount if you have production bonuses for that building, so you have to go check the compass if you want to know how much it will actually output. All in all, very worth your time and I'm probably gonna turn around and do another full playthrough, it just scratches the itch in the right way. Hope the devs continue to give this some love and polish/QoL. Scenarios, unique challenges, or user-created campaigns would be very doable with the infrastructure they've set up (basically everything is text-based with some boilerplate splash screens), so I really hope they implement some of that to extend replayability.
游戏是好玩的,后期看着密密麻麻的营地有一种混乱的美,谁懂?看到网上的攻略比较少,写几点个人自以为的心得看看能否帮助到大家! 1.前期人手太重要了,我几乎都选的是人手最多的选项,能很好的扩大基建啥的。 2.资源丰富区域一定要空出位置尽可能利用起来,一些生产工具放边上悬崖壁上就好,这一点非常重要!!! 3.上船员前一定记得看当前营地的维生资源够不够你支撑,游戏到了中后期会有部分海盗营地的满意度会一会上升一会下降很正常,只要不归零就好办(因为有些资源确实位置比较阴间,运输过程有时间成本)。中后期任意一个营地满意度归零你需要将所有营地满意度上升60秒个人认为还挺难的。 4.升降梯很好用! 5.关于科技加点,个人认为优先点紫色财富是比较舒服的,关于任务方向都可以选给紫色的加点,优先点出黄金宫,这样你的岛上的资源都将无限(反推一些资源的蕴藏点提升反而可以不点,留着给其他的科技)。其次我认为比较重要的是蓝色的大型灯塔(该营地的所需的维生资源减半)和绿色的海洋之宫(死去的船员复活!战斗一些选项掉人口就可以无视了)。点数可以多加给一些维生资源比如鞋子衣服的生产量。 6.前期船的战斗力有限,人口也有限,战斗目前据我看来是纯随机,战斗前记得多存档,避免鬼抽掉船员人口。 7.一些特殊船员需要的葡萄酒烟草不能生产只能掠夺。记得随时关注库存。 暂时就想到这么多,前中期的考验会大一些,后期就很舒服了,希望大家玩得愉快~
balance is really bad, idea and overall gameplay are great but they realy need to fix the basics before this becomes playable. The demo was better balanced, it shows that they did not play their own game more than 10h. One special issue is the inability to fix mistakes. In normal city builder games you can learn from mistakes and fix them, in this game every single mistake means los of several h of gameplay. No doovers, no learning and testing.
Тёплая красивая ненапряжная стратежка постройки домиков. Море яркое, приятное, домики забавные, разнообразные, музычка приятная "типа пираццкая", такое бодренькое шанти или около - совсем не плохо. Мне пока нравится. Глюков не заметил. :)
面白い、面白いのだが徐々に後半に行くにつれて「この資源がないので……不満爆発するね……」となり、資源を慌てて確保するためにキャンプを広げて、管理が凄まじく煩雑になりを繰り返すゲームだなと思います。資源を輸入したりする能力を強化するとか、不満がとんでもない勢いでたまる仕様を軽減しないとちょっと厳しいと思います。ラム酒とか作れるところまでは楽しいですが、それ以降が楽しくないかなと……
神秘,死活进不去游戏,更新显卡驱动也进不去,开始报显存不足,后面是段错误
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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