
A hardcore auto battle rogue-like deck-building (H.A.R.D) game, "Corrupted" has the strategy of an auto-battler and the challenging difficulty of a rogue-like. Build your own team and skill card deck, and retake the stolen planet through strategic placement and real-time card use!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
除了感觉UI不是很行,总体游玩下来还是可以的,卡牌都挺有意思,就是我不太喜欢这种画风,还是喜欢二次元一点。
游戏名直接把玩法写全了,三厨狂喜了属于是。 总的来说,游戏要素挺全的,相互融合得也比较好。本以为我这种老金铲铲选手能轻松拿捏,打过教程后感觉自己是个战斗鸡,但真正打玩过两局后发现策略上还是值得深入的。
卡池浅,技能比较简单。 职业之间没有联动。 强化卡没有战略性和趣味性,还搞出个三级,更像是堆砌属性。 游戏模式是很好的,总的来说就是内容太少
Fresh approach to deck building with auto-battler mechanics
卡牌游戏,优化还可以,玩法很多
The combat is enjoyable and the aesthetics are pleasing to look at. Unfortunately there are quite a few bugs, which I hope get fixed soon. There's a lot of content on their backlog, including daily challenges, endless mode, new characters etc. If this content gets added and the bugs get fixed, then I believe it's worth the pricetag. I just find it unfortunate that the game definitely tanked about 10% in review score because of having a bit too many bugs, this could've been prevented.
蛮有新意的,把卡牌和自走棋相结合,画风我也很喜欢
这游戏把自走棋和卡牌结合得还挺像模像样的,战斗中操作卡牌是自动暂停的,也可以手动暂停思考对策,不至于手忙脚乱,玩起来意外带感。另外有一些无伤大雅的小bug,以及UI设计还需要改进,容易挡视野,但是考虑到游戏毕竟还是EA阶段,目前游戏底子还是很不错的,未来可期
人物无法全部解锁;局外成长慢;物解锁专精要靠完成特定成就(有点难,要刻意刷);无尽模式的解锁还要刷局数。另外游戏像是没做完,制作组也有1年没更新了,感觉跑路了。
挺不错的 彻底明白我是菜狗了,我普通的教程打过之后后面就难打了呜呜呜 没想到是自动攻击的回合制,自己走动比较蛋疼,伤害格子也会踩
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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