
A hardcore auto battle rogue-like deck-building (H.A.R.D) game, "Corrupted" has the strategy of an auto-battler and the challenging difficulty of a rogue-like. Build your own team and skill card deck, and retake the stolen planet through strategic placement and real-time card use!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏机制是挺好玩的,十小时没停过。但是吧,问题太多了。先是没什么打击感,出牌抽牌非常不流畅,有时候扔牌还会卡在画面中。游戏优化非常差,任何选项选择完了都要卡一卡,有时还能卡死闪退。游戏中细节也是非常让人无语,玩来玩去5个角色,解锁方式不透明,阵容搭配也非常固定,ADC也仅有一位,通个两三遍打得都犯困。再者,卡牌和自走棋缝合固然很妙,但是吧,整体战斗令人窒息,过牌出牌大于自走棋,大部分时间你没法解放双手,不出牌基本就是没输出,以至于一直就在不停打牌,导致整个游戏画面一直在暂停继续暂停继续。出牌也无非是打断敌人的技能,玩着像是考研反应的游戏。总之,肉鸽是肉鸽了,但是卡牌玩着也没有策略性,自走棋的特色也没有非常突出。期待优化吧。。。
自走棋+肉鸽卡牌,创意不错,玩法也值得肯定,希望能够更新得越来越好,总体值得一试。
游戏对于站位和战斗卡点要求很高,可能你就是那么拉开一点距离,多开那么一枪,你关卡就过了。这边已经向制作组提出难度降低的要求,但对这种能够拥有流畅击杀的即时战斗我还是抱有期待的,给即将到来的正式版报以未来可期的期待。
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏玩法很有创意,自走棋加卡牌,技能释放是通过卡牌来操作,等于两种玩法全都要。有4种职业,每个职业有4到5个角色 ,一定程度上比较耐玩。关卡还是有一定难度,比如有的带自爆的怪得靠单点的技能优先解决掉,不然前排顶不住很容易被炸死,还有常见的机器人钩子拉后排,需要调整站位应对。整体值得一玩 一份价格两份快乐。
角色专属卡牌大多数挺垃圾的花费能量却很高,传奇插件三选一里尼玛能同时抽出两个没有任何效果只是最终得分+20的增益,经验值不知道有什么用,有一次玩了三小时没花过钱但是一进商店莫名只有86块,boss丑的像我二年级的小表弟课本里的小怪兽,bug多的没有想玩的欲望:每次进营地出来的界面就没有下一关了,战斗时摁不出角色的状态栏
オートバトルが好きで、トレーラーでは面白そうに思えたのですが、実際にやってみると操作というかルールがわからず何して良いかが分かりませんでした。(翻訳の問題?) オートバトルとして面白いところまで到達できず挫折してしまいました。
Un super deck builder rogue like. J'aime beaucoup la difficulté croissante du jeux, les ennemies et les stratégies possible quand on choisit ces cartes ! Je vous le recommande si vous aimez les rogue like. Le jeux n’étant pas finis on à pas accès à tout mais on a de quoi bien comprendre la meta du jeux . Seul bémol c'est un peu brouillon dans les combats et c'est pas facile de voir ce qu'il s'y passe !
这游戏把自走棋和卡牌结合得还挺像模像样的,战斗中操作卡牌是自动暂停的,也可以手动暂停思考对策,不至于手忙脚乱,玩起来意外带感。另外有一些无伤大雅的小bug,以及UI设计还需要改进,容易挡视野,但是考虑到游戏毕竟还是EA阶段,目前游戏底子还是很不错的,未来可期
사지마셈 일단 게임 자체는 재미있음. 슬더스 고디안퀘스트같은 덱빌딩 로그라이크 좋아하면 재미있게 플레이 할 수 있음. 그런데 얼리억세스임을 감안하고 봐도 여기저기 구멍이 너무 많음. 문제는 그 구멍들이 하나같이 기분 나쁜것들 뿐임 랜덤인카운터 클릭하면 튕겨지고 카드 사용하다가 버그걸려서 카드가 화면 절반 가리기도 하고 뭣보다 중간에 나갔다 들어오거나 재도전 한다고 다시 플레이 하면 그동안 모아왔던 돈이 50원으로 고정되는데 재밌게 하다가도 한번 경험하면 진짜 기분 나빠짐. 마지막업데이트가 작년 말인걸로 봐서 약간 반쯤 방치된어있는것같은데 정식출시되거나 최소한 추가 패치 되는거 보고 사는거 추천
Well, I still need to play the game more, but the first impression is good. I lightly played through the prologue, and it's fun. It's a bit disappointing when only using the initial cards, but I think it will be okay as I play further into the game. That's how deck-building is, right? Anyway, I'll play more and provide an update.
Players by region
Where this game's players are, estimated from review languages.
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