
Explore a vast cavern of creatures, relics and resources in a mining sandbox adventure for 1-8 players. Mine, build, fight, craft and farm to unravel the mystery of the ancient Core.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.57/day in the week to Sep 1 → 20.14/day in the week after.
About
Awaken as an explorer in a long-forgotten cavern teeming with untold secrets. In this award-winning, 1-8 player mining sandbox adventure, your choices shape an epic journey. Harvest relics and resources, craft advanced tools, build your base, and explore a dynamically evolving world waiting to be unearthed.
Level up your skills, defeat legendary Titans, and unveil the power of the Core. Grow your garden, fish in mysterious waters, master a vast array of recipes, raise and care for animals, encounter the Cavelings, and carve out your own unique world in an enchanting underground adventure.
MINE RESOURCES
Delve deep to harvest precious resources and unearth hidden gems. Craft tools to help you survive, from pickaxes, fishing rods, and shovels to traps, bombs, and mortars. Upgrade your arsenal and equipment with advanced tools like the mighty Obliteration Ray, and automated machinery to streamline mining, smelting, storage, and more. Level up your skills and unlock powerful weapons to conquer the depths.
DISCOVER AN ANCIENT WORLD
Explore diverse biomes with unique ecosystems and long-forgotten lore. From the living walls of the Clay Caves to the crystal caverns of the Shimmering Frontier, discover more about this mysterious world as you uncover the secrets of the Cavelings. Build a boat to set sail across the Sunken Sea, race across the Desert of Beginnings, and encounter the remnants of ancient civilizations.
BUILD, CRAFT & GET CREATIVE
Create a totally unique base using a variety of different materials and customisations. From the ultimate adventurer’s lair to a cozy underground cottage, shape the underground your way. Customize your character’s appearance and choose from an array of powerful armor and unique outfits to suit the moment.
BATTLE TITANS
Face legendary Titans that hold the secret to this long-forgotten world. Sharpen your combat skills against a variety of monsters and mini-bosses, spend talent points to level up your abilities, and plan your strategy to conquer these colossal creatures of the underground. Discover rare and powerful loot to help you on your journey and power up the Core.
EXPLORE WITH FRIENDS
Enjoy the adventure solo or team up in 2-8 player drop-in/drop-out online co-op. Play your way and explore at your own pace — celebrate the seasons, trade with merchants, hatch your new best friends, design the ultimate base, automate resource gathering, host your own dedicated server, create music on playable instruments and discover an unforgettable sandbox adventure.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 66.6Kreviews | 93% | — | $38.1M |
| $19.99 | 6.7Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1753 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game but significantly needs more content. Not only that but you can pretty much cheese the entire game with just an auto-fishing mod.
better than terraria in every way
It's a good game, you need to be able to self-motivate for the Goals, but it's a good Boss-Tier Survival-Crafting Game. I'm still working the First Ring, which is a full game in itself, and there's a 2nd/3rd Ring worth of content waiting for me if I continue pushing.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best JP #59, worst KR #97 · 3 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Thai, German, Japanese, Korean, Spanish - Spain, French, Italian, Portuguese - Brazil, Traditional Chinese, Russian +1 more
| $19.99 |
| 1.8Kratings |
| 82% |
| — |
| not modelled |
| $19.99 | 111ratings | 80% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you are wondering htis ia a game similar to minecraft but it plays quicker and it has more bosses to fight. The visuals are really nice, the story is interesting, exploring is very rewarding, base building is extensive... Totally recommend this game.
cool
Outstanding game! It's super fun solo or with friends. The crafting is interesting and the boss fights are a lot of fun
[h1] テラリアフォロワー作品にて厳しい完成度 [/h1] かの名作テラリアに影響を受けて作られたであろう作品だが、その完成度は遠く及ぼなかった。 [h3]最後まで変化に乏しいゲーム体験 [/h3] ・このゲームの最大の問題点はとにかくゲーム体験が単調な事。手に入る武器はどれも前使っていたシンプルな武器種の数字が強化された上位互換ばかり。 剣、弓、魔法、召喚とあるがどれも目を引くような楽しいアクションには繋がらず、非常に地味な戦闘が最後まで続く。カッコいい技を覚えたりはしない。どこまで行っても単調な攻撃動作でペチペチ殴るだけ。 テラリアはどうだった? 序盤から剣を振るえば飛び道具が発射され、地面に貼りついて立体起動出来るワイヤージップに驚き、羽を装備して空を飛べた!宝箱を開ける度にびっくりするようなユニークな装備が!! こっちにはそういうのが無い。誇張抜きに本当に無い。エフェクトはほぼ全部同じ、攻撃範囲も同じ武器種内で変化無し、攻撃動作も同じ、違うのは付属する数字だけ。 剣を装備すれば最後までずっとブンブン振る以外に戦いようが無く、弓なら遠くからチマチマ削るだけに終始する。剣から飛び道具?爆発する矢?ナイナイw [h3]余りにもしょぼいボスドロップ [/h3] 上記の内容のお陰で、宝箱から出る武器も装備も数字が違うだけでユニークな効果はロクに無い。従って強敵であるボスを倒してもその報酬の魅力は余りにも陳腐。 加えて、何故かボス宝箱の8割の内容をそこらで拾える鉱石やゴミアイテムが埋め、1割をそこらの宝箱から出て来る汎用装備が埋め、残り1割・・・1枠あるかどうかの抽選枠だけにボス専用装備が選ばれる。つまり、宝箱の中身はほぼほぼゴミ箱。 ボス装備も汎用装備の数字をちょっと弄りました的なものが多く、敢えて周回して集めようという気がびっくりする程に起きない。 [h3] 邪魔過ぎるゴミアイテム達[/h3] このゲームはフィールド上にあるあらゆるオブジェクトが壊れた際にアイテム化する。これが付近を通った際に自動でアイテム欄に追加されるのだが・・・戦闘中に爆発を起こしたり攻撃範囲の広い武器で戦うとモリモリアイテム欄がオブジェクトアイテムで圧迫されて敵のドロップを何も拾えなくなる。 拾わないアイテムの属性を決めるという最低限のオプションは存在せず、従って常にアイテム欄を整理しながらの戦闘になりイライラが募る。 [h3] そしてひたすらに暗い最低最悪なフィールド[/h3] この世界は地下世界。どこまでも暗く、松明やその他の光源で照らしながら探索するのだが・・・ 視界が悪い、が極めてイライラさせられる。特にこのゲームは雑魚のワンパンが非常に痛く、その割には真っ暗で見えない場所が多くイライライライライライラ・・・・ ワールド生成時に設定で弄れるものの、友人と一緒に遊んだマルチワールドは勝手が分からない時に生成したものであり、最後まで暗くてストレスフルな世界を歩き回った。 [h3] ゲームバランスの劣悪さ[/h3] このゲーム、多様な防具があるが防御力を盛れない装備は全て産廃である。 理由は敵の火力がぶっ飛んでいて、難易度ノーマル二人プレイの時点で雑魚敵の一撃で低防御力な召喚士のプレイヤーが即死した。後半のステージになると敵側のインフレ激しく、最終ステージになれば雑魚一体一体がボス並みの火力と体力に。 全体的に敵が非常に硬く、会心率会心ダメージ特化ビルド以外はまともに戦う事も出来ない。 シンプルにダメージを底上げしたビルドで精々ワンパン300ダメージ、会心特化ならワンパン2000ダメージ前後。その会心特化ビルドでも正直硬く感じるレベルに敵が硬いと言えば如何にイカレたゲームバランスか分かるだろう。 そのお陰か、会心特化ビルドを選ばなかった友人は完全に萎えてしまい、投げやりなプレイをするようになってしまった。 [h3] そして育成途中でのビルド変更は基本無理[/h3] このゲーム、プレイヤーの行動に応じてスキルレベルが上がっていく古のMMOのようなスキルレベルアップシステムを採用している。剣を振れば近接攻撃スキルが、弓を使えば遠距離攻撃スキルが上がるように。 従って、ゲームの途中で近接・遠距離・魔法・召喚の使用武器種の変更はスキルレベル上げ直しが要求される為に現実的ではない。 ただでさえ敵が硬いのに、スキル補正によるダメージアップがリセットされた状態で戦った所でどう足掻いても弱い。最初に選んだ武器種で最後まで単調に戦うしかないという最悪なシステム。 テラリアフォロワー作品だというのに、テラリアの良さを何も理解出来ずにこんな育成システムを搭載してしまったセンスよ。 [h3] 総評[/h3] このゲームの欠点を挙げだしたらキリが無い。 確かに遊びの工夫をユーザー側で色々と作れるようなシステムもあるが、このゲームで敢えてやる意味は見いだせない。 結局テラリアのようなゲームを作りたいという意気込みはあったものの、差別化を考えた際にテラリアが敢えてやらなかったであろう方向性に舵を切ってしまった。 友人は言った。このゲームは55点ぐらいのゲームだと。 私もそう思う。 後悔だけが募るクソゲーとまでは言わないが、褒められる所は少なく退屈なゲーム体験だったと思う。 私の点数は50点。 続編を制作するのなら、まずはユニークな効果を持つ面白いアイテムのアイデアを100程考える所から始めるべきじゃないだろうか。 語れる所の少ないゲームだった。
할게 진짜 겁나 많은 오픈월드 생존 탐험 게임이다. 테라리아가 전투 쪽에 취중되었다면 이쪽은 좀더 큰 육각형에 가까운 게임 멀티를 한다면 테라리아보다 훨씬 재밌게 할 수 있다. 전투, 기지건설, 생산, 재배, 가축, 채굴, 탐험 등등 역할 분담할게 정말 많다. 전투를 싫어하는 친구에게 기지 운영만 맡겨도 지루하지 않게 할 수 있을 정도다. 단점이라면 솔로 플레이라면 할게 많은데 그 할걸 혼자 전부 해야한다는 것이다. 단순히 난 전투만 해야지 하면 분명 막히는 구간이 생기기 때문에 전투도 하면서 틈틈히 재배도 해야하고 가축도 키워야 하고 기지 건설도 해야하고... 그냥 겁나게 바빠진다. 또 진행에 필요한 정보가 인게임에서 제공하는게 거의 없어서 외부 정보에 의존하지 않으면 탐험에만 진짜 상당한 시간이 소모된다. (물론 이런 방식을 더 좋아하는 유저들도 있을 것 같다.) 뭔가 한쪽으로 완전히 마스터가 된다면 다른 쪽 분야에 좀 소홀해도 게임 진행이 되도록 했으면 다양한 방식으로 게임을 즐길 수 있고 멀티 때 역할 분담도 더 확실하지 않았을까 하는 아쉬운 부분도 있다. 하지만 종합적으로 봤을 때 파먹을게 많은 게임을 좋아한다면 진짜 이만한 게임이 없을 듯 하다. 플레이타임이 거뜬히 100시간은 넘길 수 있지 않을까
クソおもろい
there's nothing I love to do more than keepin' some core
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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