
Explore a vast cavern of creatures, relics and resources in a mining sandbox adventure for 1-8 players. Mine, build, fight, craft and farm to unravel the mystery of the ancient Core.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.57/day in the week to Sep 1 → 20.14/day in the week after.
About
Awaken as an explorer in a long-forgotten cavern teeming with untold secrets. In this award-winning, 1-8 player mining sandbox adventure, your choices shape an epic journey. Harvest relics and resources, craft advanced tools, build your base, and explore a dynamically evolving world waiting to be unearthed.
Level up your skills, defeat legendary Titans, and unveil the power of the Core. Grow your garden, fish in mysterious waters, master a vast array of recipes, raise and care for animals, encounter the Cavelings, and carve out your own unique world in an enchanting underground adventure.
MINE RESOURCES
Delve deep to harvest precious resources and unearth hidden gems. Craft tools to help you survive, from pickaxes, fishing rods, and shovels to traps, bombs, and mortars. Upgrade your arsenal and equipment with advanced tools like the mighty Obliteration Ray, and automated machinery to streamline mining, smelting, storage, and more. Level up your skills and unlock powerful weapons to conquer the depths.
DISCOVER AN ANCIENT WORLD
Explore diverse biomes with unique ecosystems and long-forgotten lore. From the living walls of the Clay Caves to the crystal caverns of the Shimmering Frontier, discover more about this mysterious world as you uncover the secrets of the Cavelings. Build a boat to set sail across the Sunken Sea, race across the Desert of Beginnings, and encounter the remnants of ancient civilizations.
BUILD, CRAFT & GET CREATIVE
Create a totally unique base using a variety of different materials and customisations. From the ultimate adventurer’s lair to a cozy underground cottage, shape the underground your way. Customize your character’s appearance and choose from an array of powerful armor and unique outfits to suit the moment.
BATTLE TITANS
Face legendary Titans that hold the secret to this long-forgotten world. Sharpen your combat skills against a variety of monsters and mini-bosses, spend talent points to level up your abilities, and plan your strategy to conquer these colossal creatures of the underground. Discover rare and powerful loot to help you on your journey and power up the Core.
EXPLORE WITH FRIENDS
Enjoy the adventure solo or team up in 2-8 player drop-in/drop-out online co-op. Play your way and explore at your own pace — celebrate the seasons, trade with merchants, hatch your new best friends, design the ultimate base, automate resource gathering, host your own dedicated server, create music on playable instruments and discover an unforgettable sandbox adventure.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 50Kreviews | 93% | — | $38M |
| $19.99 | 6.7Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1709 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
总体挺不错的,就是后面感觉有点重复,而且职业之间很多装备都不行,就那么几个厉害的 导致平衡差缺乏乐趣
재밋어여
지인들 이랑 하니까 재밌네요
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best JP #59, worst BR #93 · 3 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Thai, German, Japanese, Korean, Spanish - Spain, French, Italian, Portuguese - Brazil, Traditional Chinese, Russian +1 more
| $19.99 |
| 1.8Kratings |
| 82% |
| — |
| not modelled |
| $19.99 | 111ratings | 80% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Core Keeper is a top-down pixel-art sandbox adventure that draws heavy comparisons to Terraria. The story keeps things simple and mysterious: where the hell are we?! You get pulled into a cavern subterranean system with no explanation as to how, why, or who built the central relic. Your only real objective: survive and power up the Core. [b]Fact:[/b] If you've spent hundreds of hours in Terraria, Core Keeper feels like playing it from a satellite view - right down to mining wall seams, crafting boss-summoning items, and constantly asking your friends, "Did you remember to bring torches?" [b]The Short Answer: Is It Worth Buying?[/b] If you love Terraria and are looking for a fresh spin on that exact gameplay loop, this is definitely for you. It's budget-friendly and well worth buying even at full price without waiting for a sale. [b]Wiki Required?[/b] Highly recommended, though not strictly mandatory if you enjoy blind trial-and-error discovery. [b]Playtime[/b] 7/10 Around 50 hours to push through the main progression route if you're going in blind or run into bad RNG with biome generation. [b]Story[/b] 4/10 You wake up trapped in a massive subterranean cavern system; survive, dig, and figure out how to reactivate the ancient Core. [b]Music[/b] 5/10 Not bad overall, though it leaves room for improvement to make deep underground exploration feel more immersive. [b]Graphics[/b] 7/10 Top-down Terraria-style pixel art with rich lighting effects. [b]Mechanics[/b] 7/10 The game provides solid core sandbox mechanics, but it suffers from notable UI/UX shortcomings. While basic automation exists, it feels severely underdeveloped - desperately lacking inventory filters, chest sorters, blueprint auto-building tools, and range/area indicators for structures. On the flip side, mining and resource gathering feel much smoother and less tedious than in similar games, and dungeon spawns are far more abundant across the procedurally generated world. Boss design is a major highlight, offering unique mechanics and movement patterns, though fighting them in solo play can turn into an exhausting, punishing grind. [b]Personal Take [/b] Essentially Terraria shifted into a top-down perspective, featuring fantastic boss encounters and rewarding subterranean exploration. Compared to Terraria, it currently offers less overall item and build variety, but its world generation feels more packed with points of interest and structures to discover. The biggest issues lie in quality-of-life design rather than core gameplay: inventory management, item transfers, and structure range displays need serious polish. Nevertheless, it's a solid, charming underground sandbox that delivers on its core promise. [b]Overall Score:[/b] 68/100
Super fun sandbox game. If you liked Terraria this will scratch that itch.
Bastante intuitivo para avanzar el progreso del juego.
無心で採掘たのしい
친구랑 소소하게 하기 좋아용
Wer Terraria mag und einen Funken Factorio nicht schlecht findet, der kann hier durchaus ein paar Stunden guten Gewissens lassen. Ich habe Core Keeper in einer Runde aus 4 Leuten gespielt und hatte durchaus eine gute Zeit, auch wenn ich selbst nach den etwa 5 Stunden (und das war durchaus hier und da etwas gestreckt) immer noch den Wunsch hatte nach mehr. Spricht für das Game, hat mir aber doch das Gefühl gegeben das eine Art große Erweiterung dem Spiel noch sehr gut tun würde. Dennoch: Daumen hoch für Core Keeper.
po joguin gostoso demais, fazer basezinha e quebrar o mundo na porrada mt divertido e foda
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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