
Core Descent is a puzzle-platformer set in a vivid world filled with puzzles to solve, items to collect, and secrets to find.
Modeled estimate, not a reported figure. How we estimate →
Media

About
I set out to make a puzzle game but I kept adding more and more stuff I like until this popped out.
I'm not really a story or lore kinda guy, so there's none of that here. You're just a little round guy exploring a colourful world, solving 81 logic puzzles across 9 interconnected zones, collecting stuff, and unlocking new abilities as you go.
It's puzzle-first, but there's plenty to do between puzzles too. Navigate the entire world seamlessly with no loading screens - lots to explore and a few secrets to find if you're the curious type.
If you like:
Puzzles
Platforming
Collecting stuff
Getting upgrades
Finding Secrets
Then you might like this.
I hope you do, but if not, thanks for checking it out anyway!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English
Reviews
Wonderful little puzzle-platformer! Simple puzzles that escalate moderately, enjoyable skills to unlock and areas to discover.
This game is very fun in its core gameplay loop: switching back and forth between platforming and sliding puzzles. The upgrade flow is fairly consistent and also very enjoyable. However, there are two major things holding this back from being a great short game: 1) The movement is very slippery; if the dev implemented "coyote timing" into the jumps, that would go a long way toward making the platforming more satisfying without changing the difficulty in any substantial way [strike] 2) There is at least one softlock in the game after the base exploration loop is finished. Without spoiling things too much: if the player needs to fall down a one-tile-wide hole, the player is apparently too wide to fit down that hole. In at least one instance, this softlocks the player into a spot that they are saved into. This is the reason I would not recommend the game to other players. [/strike] Edit: Dev is aware of the softlock and working to fix it.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
This is a simple puzzle game that is fun and challenging, without being too challenging. I played with a controller and had some difficulty with the puzzles, but enabling Steam Input to custom map my controls fixed that.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Alone in the School | $1K | 67 | 84% | $0.99 |
| BigFool | $1K | 67 | 93% | $0.99 |
| Purrfect Rescue | $1K | 53 | 85% | $1.99 |
| 谁说奶妈不能拯救世界! | $1K | 53 | 94% | $0.99 |
| Helper Cat | $1K | 53 | 83% | $0.99 |
| Riot of the numbers | $1K | 104 | 65% | $0.49 |
Related
| Euro Truck Simulator 2 | $421.6M | 934.1K | 97% | $19.99 |
| Human Fall Flat | $109.3M | 225.8K | 95% | $5.99 |
| American Truck Simulator | $103.7M | 194.5K | 97% | $19.99 |
| DAVE THE DIVER | $67.1M | 159.5K | 97% | $19.99 |
| House Flipper | $65.8M | 110.9K | 94% | $24.99 |
| The Scroll of Taiwu : Beyond The Dome | $62.3M | 69.9K | 65% | $29.99 |