
CONTRAST is a puzzle/platform game where you can move between a fantastic 3D world and a mysterious shadowy universe in 2D in the blink of an eye. Delve into a dreamlike and surreal 1920s world, inspired by the performance art world of vaudeville and film noir, and cradled by a smooth and sultry jazz ambiance.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
6.5/10 absolutely worth checking out, even if it wraps up way too quickly. It does feel like a proof-of-concept or like it would be really good as a bigger game. Definitely has holes in the story, the unique shadow mechanics and I really like the voice acting for 2013 and on sale it's still a fun, memorable way to spend an evening.
Contrast - невелика атмосферна гра, яку легко пройти за 1-2 вечори, і це якраз той формат, коли встигаєш отримати задоволення без відчуття втоми. Головна фішка гри - поєднання 3D-дослідження світу та 2D-платформінгу через механіку тіней. Загадки прості, але саме цим і кайфові: не потрібно ламати голову годинами, просто насолоджуєшся процесом. Єдиний момент, що на секунду загнав у ступор - це загадка на маяку з переміщенням ящика вгору: механіка там дуже неочевидна. Але це дрібниця на тлі загального приємного враження. Загалом однозначно рекомендую цю гру любителям маленьких історій та цінителям нуар-атмосфери 20х-30х років.
The concept of the game is really cool, balancing the 3D and creative 2D platforming. I wasn't a fan of the controls, felt clunky at times. Overall, good game for how short it was.
childhood classics
Gameplay wise the game heavily relies on platforming (even for puzzle soliving) which is not a problem, the problem is that it never explains the story clearly, I get it that you don't want to put everything on the face / in front of player but i still fell that the game was very restrictive about what it wants to tell, any other things like what my character is, why only i've a this unique power, things like this it completly ignores and if you are intrested you've to buy The Collector's Edition. I assum that developers were planning to continue the story in it's sequel but that never happned. TL;DR: Good game, but it never truly challenges the player in a way like some other more successful games in this genre do. At this point, I think the only reason to play this is for it's story, but even in that it left me in the middle of the road with an intresting concept and alot of questions than answers.
[h1] Eu queria mais e olha que estou satisfeito. [/h1] Eu comprei esse jogo apoiado na fé e nas 5 imagens que tem na sua pagina da loja, e estou muito feliz de ter me aventurado nele já que sua historia noir infantil é a maior surpresa, tipo combinou totalmente uso da estética de filme noir com a jogabilidade e a surpresa é sua infantilidade que deixou tudo fofo. Usaram a densidade do escuro para se aventurar e não assustar como Tim Burton faz varias vezes. Entrando na esfera estética esse jogo é puro prazer pelo uso da arquitetura eclética formando uma espécie de Paris onírica e surrealista, mas também se aplicando as roupas com referencias do século XIX a década de 1930/40 e ainda trazendo coisas cinema expressionista alemão como a altura toda irregular do hotel Excelsior. Mas falando do único ponto que o jogo da uns tropeços que é a gameplay e foque no "tropeço" porque é só que senti um pouco de falta de refino e caibramento para uso do teclado, mas super fácil de acostumar e masterizar, mas podia ter uns níveis mais desafiantes. Bom joguem vale cada centavo, sua atmosfera é única de tão bem feita e só lembro de um paralelo que é The Saboteur que é totalmente outra coisa de jogo, suas musicas são deliciosas e tem um álbum com todas. Recomendo ler o art book (não parece muito um) já que fala do desenvolvimento. Ps. Jogar esse jogo com a opção de gráficos bem baixos só tira basicamente os filtros de iluminação e abre um outro mundo para se admirar que é os das cores do jogo. Ps.2 O jogo é bem otimizado, para rodar liso só tive diminuir um pouco a resolução.
虽然是个老游戏,且动作方面并不是很流畅,但考虑到本来就是个独立游戏的规模,且光影交替的核心机制足够突出和新颖,建议花一晚上3H的时间一口气通关,因为你中途退出会让你从各章节的开始处重新开始,也就是你每章玩到中间退出重开的话,中间的存档就没了,这点有点恶心人。
Непогана, коротка гра на 1-2 вечори з цікавою механікою
Solid, and very polished. For a old game, the graphics haven't aged a day. You play as a guardian that can travel through shadows to help a little girl in her journey to reunite her family together. I also really like the 1920s showroom theater vibe of the game.
It's fine. I liked the shadow hopping gimmick. Setting and character movement reminded me of Alice: Madness Returns. Game does feel short though. Buy on sale if you're curious to try.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, French*, Italian, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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