
Take over the duties of a border guard inspector in a communist country of the 80's. Smuggling, corruption and forgery are the order of the day here. Be vigilant and earn the respect of your superiors.
Modeled estimate, not a reported figure. How we estimate →
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About
The year is 1981, and as a young officer trainee, you are assigned to work at a border post in the mountainous region of Karikatka. Entry into the Acarist People's Republic is strictly regulated by the party and your every move is monitored! The situation at the border escalates when your comrade is killed during one of the interventions...
Document control
Every visitor must have a set of valid documents. Even the slightest discrepancy means refusal of entry. Over time, the number of documents will increase and errors will be more difficult to detect.
Smuggling detection
Our intelligence regularly provides information about suspicious drivers. Search their vehicles using a UV flashlight and then use the appropriate tools to extract the smuggled goods. No amount of contraband should cross the border!
Shootouts
In some situations you will be forced to use firearms. Your station is a constant target for Oberankov's gang attacks, and every away mission carries the risk of a clash with the enemy.
Police chases
Desperate smugglers may attempt to escape from the control zone. It is your duty to stop and arrest them! Buy and upgrade police cars to improve the effectiveness of your pursuit.
Post management
Upgrade your police station to increase its defenses and improve subsequent inspections. However, keep in mind the rising cost of maintaining your station. Successful inspections, foiled smuggling and successful interventions are a few ways to earn cash.
Special assignments
Always be ready to intervene in an emergency. Solve crime puzzles, support your comrades and thwart the Blood Fist rebels. Make decisions that will determine the future of Acaristan.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Polish, Portuguese - Brazil, Russian, Thai, Turkish, Japanese +6 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 637 reviews with recorded playtime.
Reviews
Themes across 635 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bardzo dobra produkcja.
Tentative recommendation. Get it on sale. It's exactly as it looks, but with no real time constraints unless you're abysmally slow, little to no penalties for being only partially correct, and upgrades that you'll max out by halfway through the campaign. I do appreciate being able to turn off the slow-mo cam on the sniper rifle, as after you've seen it enough times to get the highest achievement for it, it just gets annoying. Normally I like to try to 100% games like these, but I can't bring myself to try for this one. Maybe sometime in the future I'll come back to it, but for now, it just feels like a slog.
I feel like they tried to do too much I love the base game idea but I dislike all the other stuff it doesn't feel like a border guard game due to the many other aspects and challenges of the game, which I feel is also just makes it more repeat and repeat the same stuff just with a slight different mission. I would of probably liked this game more if the focus was purely just a border guard simulator with more details and challenges within the same area. I think the idea is there but has been over expanded too far and I also dislike the driving in the game it just feels off and a pain.
намало...,адмадуро,ОРУЖНИКИ,
mükemmel
jhk
zajebista
joa wieso nicht
ah maduro
Contraband Police gives you the thrill of checking people's documents with a little of that first person shooter magic sprinkled in. I might have played just shy of 60 hours, but I assure you that this game was well worth my time. the main campaign takes roughly 8 hours. Before you ask, yes I did spend 51 ish hours playing the endless mode. No i dont have a problem, i can quit whenever I want! But seriously, once you get through the main campaign and you become a confident border patrol officer, the extended mode offers a great way to shut off your brain and just inspect to your hearts delight. I made it a personal goal to make it 100 inspection days before finally hanging up the towel. The game is worth it on sale. it's worth it full price. Will it blow your mind? Is it the next Halo: Combat Evolved? Nah. Is it going to be worth your time? I promise the charm of rejecting "Russians" from re-entering their country due to a broken tail light never gets old. So yes, fellow gamer. Play this game.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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