
The legendary Contra series returns! This reimagining of the classic run-'n'-gun action game from the ‘80s features new stages, new enemies, new play mechanics, and co-op combat for up to 4 players!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 2 → 0.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 975reviews | 87% | — | $772.8K |
| $39.99 | 3.2Kratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really fun. Absolutely hits the spot if you're after that run and gun Contra style action. I had a big smile playing haha. Bright colorful graphics, things exploding, the grandiose type bombastic orchestral-sounding soundtrack bumping along, its great. Challenging too. I like the big ugly screen filling bosses with interesting attacks.
好玩 就是流程短 不太值 想入等打折吧
6
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 41/day in the week to Jul 15 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean, Spanish - Spain*languages with full audio support
| $39.99 |
| 196ratings |
| 90% |
| — |
| not modelled |
| $39.99 | 17ratings | 96% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 66 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game engine is not tuned. Controls are slow. Enemy fire is covered by basically every active element on the map. Just not a good experience. It's like bullet hell with bad controls.
Hey devs, "DON'T FORGET" to add the ability to completely turn off the voice acting. The annoying guy in the story mode, you know the one. The one that still has his irritating voice playing in the game after I turned the "VO" setting in the audio menu to "OFF." I will never, ever understand the decision to give the player an option in the menu that doesn't work properly.
[h1]Peor es nada, supongo(?)...[/h1] Lo pondré así; muy resumidamente: Hard Corps Uprising es un 8/10, y esta entrega es un 6/10; le falta calidad en los niveles, música y animaciones, que HCU tiene, y son parecidos; he ahí la comparación. Pero al menos se regresa a la formula "neoclásica" de run n gun. De hecho, que feo, que se va a perder HCU por lo del tema sony dando de baja lo de PS3 (ahí lo tengo yo xD). Dicho lo anterior, QUE NO SE ENTIENDA que es un mal juego, es decente, pero para ser el "comeback" de una franquicia icónica, se queda corto, sobre todo cuando pides 40 dolares de entrada. [h2]>A Grandes Rasgos:[/h2] Pues... Contra volvió como run n gun; ¡yay!, pero los niveles son olvidables, al igual que las melodías, y el arte en 3D no es tan bueno, "ay...", pero al menos podemos jugar con los protas y Lucia, que era un androide en Shattered Soldier (juego perrísimo pero bueno), y se agradece la banda sonora "retro", así como el run n gun, que el último juego bueno de la "saga" indirectamente fue Hard Corps Uprising. Dicho lo anterior, lo malo no es que DURE 2 HORAS, sino que esas horas no reflejan lo que fue Contra, por decisiones cuestionables, que obedecen a las nuevas generaciones, desde lo amigable de los perks que es ajustable de conformidad al jugador, a los niveles y banda sonora, son decisiones cuestionables, porque hacen guiños a la saga, pero de manera artificial y forzada, como el robot calaco de contra 3, es ok... pero pues si ya vas a beber de ese rio lánzate con lo metalero rockero de la saga, y los niveles, mucha moto porque si, y bosses un poco olvidables al abusar del daño por splash y no en patrones a la antigua. [h3]>Lo Bueno:[/h3] +Es un run n gun decente, y evoluciona la formula con los perks y que cada arma tiene su "poder" o bien consumible, vuelve el titulo un pelín más estratégico. +Es bueno ver caras conocidas, incluida Lucia, y todos tienen su "habilidad única" o estilo de juego. +Los guiños a la saga cumplen, si el juego es decente es por WayForward que, si estudio la saga, no por konami. +La cantidad de desbloqueos hacen longevo el título; de agradecer, tendrás como para unas 20 horas, si pretendes sacarle todo, incluidas dificultades. +Tiene mecanicas interesantes con las armas y el uso de perks, se adapta al jugador. [h3]>Lo Malo:[/h3] -Es un título que no se decide... si ser un remake del 1, reebot o hacer guiños. -En razón de lo anterior, la música cambio a ser orquestal... lo que no estaría mal, si no fuera tan genérica, si vas a hacer guiños a la saga; ya lánzate con arreglos fieles, no solo guiños, las melodías son olvidables, salvo por los guiños; lo bueno que la puedes cambiar. -El diseño de niveles no es el mejor; es igualmente olvidable al contraponer todo de forma caótica, el que desarrollo las ruinas ojalá le de diarrea explosiva. -Los bosses abusan del daño por "splash" que a tener patrones. [h2]>Resumiendo:[/h2] Pues... es un título agridulce para mí 6/10; cumple como run n gun, pero no como comeback de saga/franquicia, entre que no se decide que ser, y ser olvidable tanto en niveles, música y bosses, es feíllo que lo diga, pues crecí jugando esta franquicia, los fines de semana recuerdo tratar de terminar el 3 con mi hermano, en difícil porque solo así se terminaba bien, de ahí evoluciono decentemente pues igual aplique lo mismo con mi hermano con shattered soldier, hasta que llego neo-contra y fue de ok... que paso aquí. Es por ello, que dan más ganas de jugar Hard Corps Uprising, que seguir con este juego xD pero bueno, ojala y saquen una compilación del 4, Shattered Soldier, HCP, neocontra y los feos... que como sea Contra es la definición de Run N gun. [code]Si encontraste útil o divertida esta reseña, considera seguir mi mentor de Steam: [url=store.steampowered.com/curator/33788137] [/url] es gratis~♥ y me ayuda mucho a la hora de redactar. Ojo, mi mentor es NSFW solo mayores de edad.[/code]
excellence!
Some of this is beyond bullet hell and just plain frustrating. Why is this a core game play mechanic for the last 10 years? Its not too difficult, its just f***ing ridiculous. This does not = fun.
游戏价格贵,攀爬有些像赤影战士,游戏有一定难度。不是铁粉的不建议购买,打五折也不便宜。
玩得我牛大了
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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