
The peaceful island of Yukrea has been invaded by the evil Dread Corps! It's time to blast your way through over 6 stages of mayhem to rescue civilians and push those robots out. Use their own powers against them and help reclaim peace to the island.
Modeled estimate, not a reported figure. How we estimate →
About
Embark on an epic journey to save the island nation of Yukrea in CRISIS Command, an action-packed platformer inspired by retro platformers like Mega Man and Blaster Master, where every battle shapes your destiny. As a C.A.R.E team member of CRISIS, face off against the dreaded masters of the sinister Dread Corps and steal their unique powers to turn the tide of battle. Each victory gives you new abilities to unleash against the forces of General Rend, as you fight to reclaim Yukrea from its oppressive invaders.
But your strength alone won’t be enough. Along the way, you’ll rescue trapped civilians, unlocking powerful upgrades and hidden abilities. The choices you make will determine the fate of an entire nation.
Immerse yourself in hand-crafted pixel art, and experience a nostalgic yet modern take on the platforming genre. With fast-paced combat, fun power-stealing mechanics, and a world teeming with secrets, CRISIS Command is a heart-pounding adventure that puts you at the center of a rebellion.
Can you defeat the Dread Corps and restore peace to Yukrea? The island's future is in your hands.
Features:
- Fast-paced platforming and intense combat that rewards strategy and skill! Slide, wall jump and blast through hordes of enemies
- Over 6 stages of action platforming. Decide your route towards victory!
- Steal unique powers from bosses and wield them in your fight against the Dread Corps
- Rescue civilians to unlock special abilities, hidden upgrades, and rewards
- Hand-drawn pixel art by a single developer, blending nostalgic charm with a modern flair
- Explore a detailed world filled with dangerous enemies, traps, and secrets
Search and Rescue for Yukrea's Future!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
Good stuff!
感觉像是个人或者极小团队开发的洛克人风格小游戏,各方面有模有样。 表现力一般,但是内容丰富。 默认键盘键位很难受。 有些相对重要的方面缺少层次感。比如敌人的炮弹,主角的造型细节。 我首次启动游戏时自定义键盘键位,修改了分辨率,然后开始游戏时,报错闪退。 ___________________________________________ ############################################################################################ ERROR in action number 1 of Keyboard Event for <any key> Key for object obj_dialog_manager: Unable to find any instance for object index '181' name 'obj_icon_keyboard_keypress_dialog_skip' at gml_Object_obj_dialog_manager_Keyboard_1 ############################################################################################ gml_Object_obj_dialog_manager_Keyboard_1 (line -1)
Good: As mentioned, smooth controls; cool retro look/music; interesting baddies/boss; relevant story involving AI in the future. Improvements: The introductory set-up narrative is waaaay too long. Needs editing and drilling down; felt like I was reading the start of a sci-fi novel. But, once you get past the set-up it's pretty fun.
If you're a fan of classic Shooter/Platformer games, CRISIS Command might be right up your alley. If you didn't grow up playing many of those games as a kid, this game is still very fun and even challenging at times. The Gameplay is fun and the controls feel tight.
I've only beaten 3 or 4 levels, but this is a very nice Mega Man-like so far. I like how it combines elements of both Mega Man Classic and Mega Man X. The graphics, music, and storyline are solid. I like how you've created your own lore. I just have some nitpicks: [strike]* As I said in the discussions, there are at least two areas where you can wall jump all the way up the side of buildings and walk on top of them offscreen, until you fall off the end of the level and die.[/strike] (Fixed by the dev) * When a shot is fully charged, I wish the player character would start blinking or flashing. I dislike how the Mega Man games have a looping sound effect for charged shots because it can get annoying, but I think this game needs a visual indicator that a shot is charged. * Some controls are not explained clearly during gameplay. I had to figure out how to dash on my own. Also, during cutscenes, I think there's supposed to be a way to go to the next text box without skipping the whole cutscene, but I can't figure out what it is. All I can do is press Start to skip each cutscene. * In the Gallery, the small flavor text is very difficult to read. I know you're working with pixel graphics, but there must be some way around this. Maybe you could make the flavor text window bigger to allow for a bigger font. * If there is a boss weakness chain, it's hard to figure out. Mega Man has the bosses named after their elements or weapons, but this game does not. It's hard to figure out the bosses' elements or weaknesses just from the pictures of them on the level select screen. I'm not saying you have to change their names, I just think there should be some other way to deliver hints on their weaknesses.
Fun but the first boss is hard.
[h1]|《危机命令》 | 评分:70/100 [/h1] 一款致敬老洛克人的作品,回归复古画风,场景和敌人都有着熟悉的味道,不过难度方面有所降低,敌人可掉落回血物品,地图会有多个复活点保存,流程怪物也有所减少,流畅的操作手感,游玩体验还算不错,就是爬墙功能抓墙很不牢固,向反方向跳跃很容易掉落,容错率很低。 [quote] [h3]💖💖[url=https://store.steampowered.com/curator/43660430][b] 涩涩评测小社 [/b][/url]💖💖[/h3] [h3]⭐⭐[url=https://store.steampowered.com/curator/44943987][b]不太正经小社[/b][/url]⭐⭐[/h3] 不仅仅是涩涩哦,不正经玩游戏,正经评测每一游戏( • ̀ω•́ )✧ 欢迎加入成为我们的伙伴 [/quote]
Fun and engaging! Just challenging enough for the casual gamer. Recommend to my family and friends.
Enjoyable nostalgic 8 bit platform shooter. You can see the heavy Mega-man inspiration. It has some fun wrinkles and additions to the classic gameplay you would expect. definitely worth the price for the tight play and original bosses.
If you saw the screenshots and you're nostalgic, definitely pick it up, it'll scratch the itch. Tight controls and fun to explore levels; I'll definitely be playing through the rest of it.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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