
Constricted VR - Now Available Test your puzzle-solving skills in Constricted VR. With varying difficulties and many different environments, you will be challenged in ways you won't expect. *Please Note: HTC Vive Required*
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Fun game, interesting mechanics on top of very creepy atmosphere makes for quite the immersive playthrough. For a dollar ya cant go wrong xD (eggsDee)
https://youtu.be/qwoeHr_ux70 Innovative escape game in the room, since you live it in first person by being virtual reality. The puzzles are entertaining, and you look in every part of the room to find everything you need to win. Very good price, for this great game.
First off I must say that this game is what it appears right off the back from the trailer; simplistic, low-res graphics and rather short. Despite that however, this game was extremely fun. Just finished playing through my first run-through with 3 minutes left to go... Yeah I suck lol. One thing that bothered me and slowed down my progress completely was the fact that the controls were a bit wonky with the environment. When carrying pictures over to a table in order to organize them, they would either slip out of my hands mid-teleporting or when the object collides with another in-game, static-rendered object. Other than that, the puzzles were in fact quite challenging and surely time consuming. I would like to see even more rooms expanded and not just 2 rooms to house 3-4 puzles. If this first level contained maybe 3 or even 4 rooms with the puzzles spread out, that would have been absolutely great! Another note would be to expand the variety of objects needed to solve said puzzles. Its obvious that keys open locks, puzzles are either number or word answers, and the only real objects that played a big role in this were framed portraits of victims and projector slides. There could be so so much more that could be included to make the a killer game. Overall, its worth the $1.00 purchase for a quick, fun, brain deceiving puzzle game. I greatly look forward to future levels and further updates!
Constricted VR von PNxDesigns bietet mehrere (z.zt. zwei) anspruchsvollere Escaperooms. Die Rätsel sind wie schon erwähnt nicht ganz ohne und ich war schnell ratlos. Das Spiel zeigt eine durchschittliche Unitiygrafik, leider hat der Spieler wiedermal keine Hände, sondern es werden lediglich die Controller angezeigt. Auch fehlte bei meinem Test der Sound bei Interaktionen mit Gegenständen. Freunde der etwas anspruchvolleren Escaperäume finden sicherlich gefallen an diesem Titel, zumal er mit kanpp nem Euro auch nicht zu teuer ist. Mehr puzzelige Reviews: https://store.steampowered.com/curator/32170554/
As others have said some small issues with grabbing items but I am sure this will be fixed by next patch. For $.99 you get four full escape rooms by the time the game leaves early access and the first one already shows a ton of promise. Extremely excited for the future of this game. I would highly recommend this.
Drop one thing ingame and You are done. I dropped one thing and I couldn't pick it up! Also things drop from Your hands when You teleport. Really frustrating.
Nice little escape room.
Constricted VR is a new entry into the Escape Room genre, and shows promise for being a pretty good one for a very attractive price. At the time of this review, only one room (out of four planned "main" ones) is available to play. The first room is on a 30-minute timer, and the puzzles within are primarily focused on decoding names and numbers, as opposed to physics or logic-based puzzles. I'd like to see more variety in the future, but it was still a fun and satisfying to complete. I actually ran out of time on my first go, all-in-all taking me about 45 minutes to finish. In terms of polish, Constricted is a little rough in areas, with fairly basic visuals and very little in the way of sound design. I'll preface this by saying that I'm using a Rift + Touch, but item interaction was pretty touchy (no pun intended) at times. Interacting with the alphabet and number pads was difficult, with accidental button presses occurring frequently. Picking up objects often took several attempts, where they either wouldn't pick up, or they'd get hung up on the surrounding geometry. Locomotion-wise, Constricted uses teleportation, which is fine by me, though the option for traditional locomotion would be nice too. I'd like to at least see the interaction controls polished up before leaving early access, but it's still playable as-is. Despite a few shortcomings, I still wholeheartedly recommend Contricted to anyone who is a fan of escape rooms, and wants to see more of them in the future. Even if the current room was the only one ever released, it's an absolute no-brainer for only $1, and a fantastic value considering there's three more to come for no extra charge! While other escape room games might be more polished, I also consider them too pricey, with how short they are and how little replay value there is. Constricted VR strikes the balance of offering the escape room gameplay a lot of us VR players crave, and does so at a price we can't refuse. I'm excited to see how this game progresses, and to play the new content in the coming months!
[h1] Experienced on the Oculus Rift with Touch Controllers. Spoiler free review. [/h1] I had actually bought this game for .89 cents back in the Steam Halloween Sale 2017. I didn't get around to playing it until now. As it turns out, this was among my best purchases. I bought too many horrible games during that sale and wasted more money than I'd like to admit. However, this game is not perfect. It's just bargain-priced for the content, if you can forgive the overall clunkiness. There are two separate puzzle rooms to select at the main menu. There's a promise of 2 more puzzle rooms coming but who knows if that'll be extra or not. You teleport around 2 pretty large areas with two different stories, each have a horror/creepy theme. The graphics are decent and more importantly the game runs smoothly. The main problem is the teleportation is not all that smooth and you can't decide which way to face so you have to turn IRL to get some objects. And grabbing items/ entering codes is just way too clunky. I didn't have any items disappear but other reviewers have complained about that. THe issue I had was items dropping to the floor constantly. Seemed like it was maybe invisible walls when it came to the items I was carrying that caused them to be knocked out of my hands. I was able to easily pick items from the ground so at least that wasn't any issue. I did notice items clipping through walls constantly. Physics were just off for several things. Entering codes was probably my biggest pet peeve. It was a test in patience. I found the puzzles to be obtuse. Mainly looking for items and then figuring out how to use them to solve the puzzle. Usually didn't make sense in how solving this puzzle lead to opening a door or locked container, but whatever. I did find the puzzles to be challenging. All in all, I think it's great value for .99 cents. Rate 7/10. Could be better, but with such a low price, I think we can forgive the clunkiness with the amount of content it has. These are not easy to solve, but not impossible.
Wife and I played through the first room. Was enjoyable. Would like to play more rooms! As other reviews mention, dropping things due to collisions, things that may disappear. It can be avoided if you play carefully, but its something that should be fixed in the future. It is by the way the exact same problems we had with the other escape room game called Abode (also a cool game). Besides mentioned bugs, all I am left with is a feeling of wanting more, which is a good thing. At 0.99€ its worth it even for the one room.
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