
During the First World War, a lone French soldier must navigate twisted trenches, scavenge for limited supplies and solve complex puzzles—all whilst fighting for survival in the midst of mankind’s most brutal and horrifying conflict. CONSCRIPT is a new historical take on classic survival horror.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Turkish
Engagement
Hours played at review time, across 55 reviews with recorded playtime.
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Un jeu marquant que je n ai pas encore terminé, mais alors quelle ambiance! laissez vous tenter par cette aventure horrifique au coeur de cette guerre de tranchées, ne serait-ce que pour rendre hommage aux soldats morts durant cette guerre pour leur patrie... Une fois lancé difficile d en sortir, félicitations à Jordan Mochi pour ce Chef d oeuvre!
Mi rey/reina ⠄⠄⠄⠄⠄⠄⠄⠄⢀⢀⣴⣿⣿⣷⣶⣤⣄⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⢀⣤⡶⠿⢘⣥⠢⠐⠗⣹⣿⣿⣿⣤⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠘⣅⣂⠹⣪⣭⣥⣶⣿⡿⠿⢭⡻⣿⣷⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⢀⣤⣤⡀⠄⣭⣧⣾⡿⠿⡋⢅⡪⠅⣢⣿⡿⠟⢁⣶⣶⣶⣤⣠⣄⡀⠄⠄ ⢠⣴⣿⣿⣟⣤⣤⡉⠭⣑⡨⢔⣊⣵⣶⡿⠛⢉⣴⡾⠿⠿⣿⣿⣿⣎⠻⣿⣦⡀ ⣼⣧⢻⣿⣿⣿⡈⣿⢰⢰⠌⣻⣭⣭⣶⡷⣠⡤⠶⠾⠛⢓⣒⣮⣝⡻⠸⣼⣿⣿ ⣿⣝⢶⣿⣿⣿⡃⠄⢏⣸⡄⢻⡿⣿⣟⣵⠶⢛⣛⣛⣛⡒⠦⣝⠿⣿⣦⡙⣿⡿ ⠻⣿⣿⣿⣿⣿⣷⣦⣜⡿⣿⣄⢓⡘⠃⣴⣾⣿⣿⣿⣿⢹⣯⣶⣅⢺⣿⡇⠻⠁ ⠄⠈⠛⠻⣿⣿⣿⣿⣿⣿⣿⡾⣿⣷⣾⣝⣻⢿⣿⣿⣿⠸⣛⣿⡟⣢⢻⣿⠄⠄ ⠄⠄⠄⠄⠘⢿⣿⣿⣿⣿⣿⣷⣦⣭⣿⣿⣿⣦⣵⡾⢃⣾⣿⣿⢱⡿⣸⠋⠄⠄ ⠄⠄⠄⠄⠄⠄⢻⣿⢿⣿⣿⠻⣿⣿⡿⠿⣟⣛⣉⣰⣿⣿⣿⠇⠛⠃⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠉⠲⣝⣫⣓⡙⣿⣜⣛⣛⣛⣻⡯⠹⠛⠁⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⠙⠛⢻⡈⢿⡿⠟⠛⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ compralo.
çok sıktı bileder loot yapmaktan sıkıldım ve yaparken hikayeyi unuttum aq
Una joya escondida. Es corto pero te mantiene rato buscando las llaves y recorriendo el mapa. Es de los estilos viejos de Resident Evil pero tiene su propia ambientación. Me mantuvo tensa todo el tiempo y la historia es una joya, los ruidos, puzzles, combate, el inventario y los gráficos todo está hecho muy bien. Tremendo juego sobre la guerra, está muy bueno.
çok hantal bir oyun oynanışı sinirimi bozdu klasik dünya savaşı hikayesi çizimleri iyi ortam iyi de oynanış berbat hep aynı hareketler sıktı baya oynamayan çok şey kaybetmez fiyatı da çok 5.5 dolara göre baya büyük umutlarla almıştım.
I played this game a fair bit over a couple days. Here is what I think: The survival aspect is fun with resource management and sense of danger, and I genuinely enjoyed how this game doesnt hold your hand at all. However, the gameplay is quite clunky and the combat could be the weakest part of the game. I was going for a completionist and it threw me back to an old save when I died. I would normally wont lose my motivation to play a game after such a setback but having to go through all that clunkiness made me decide otherwise... If you liked the idea but want to play a better game, I would recommend Amnesia the Bunker
人を選ぶけど超おすすめ 具体的には、 ・旧作バイオでインベントリ節約のためにショットガンだけ持ち歩くことにスリルを感じる人 ・持ちきれないアイテムを箱にしまうために攻略済エリアを往復することに抵抗がない人 ・トロコンのためにゲームを何周もできる人 ・90年代ぐらいの古い操作感のゲームが好きな人 には特に刺さりそう 謎の中毒性があってトロコンまでしてしまった
klimatyczna
I backed this one on Kickstarter and I’m so happy with the result. It’s a really strong survival horror game. It's genius to use trenches as the setting. It truly is a horrifying situation you're in even without needing anything supernatural. The art, real looking photos as well as the pixelated graphics work very well together. The puzzles are intuitive. There are lots of settings if you want it to be a little easier or more old school and punishing. Highly recommended if you like the genre.
导演剪辑版也不推荐 首先地图的设计并不理想,我个人觉得稍微好一点的地图设计是城镇区域,一开始的头两章在战壕里可以说是一直在重复跑路,再加上体力限制,体验非常糟糕,再加上触发剧情后,已探索的地图会发生变化,有的地图你不去,是不知道路有没有被堵住的,安全屋不进去也不知道有没有被废弃,以及能走的地方和不能走的地方区分不明显,只能靠地图来判断能不能走 再一个是视角问题,它没有设计一个你可以通过瞄准,来拓展你的视野范围,就导致其实你从头到尾的视野都非常的窄,尤其是黑漆漆的地图,就算你开着灯,也非常容易一头撞山一个不开灯的精英敌人脸上 还有就是格子危机,就算你有两个格子可以买,特定物品可以买特定格子收纳,在你通过某个冲锋桥段前,你所有的货币几乎都得花在买格子上面,而且击杀敌人几乎没有收益,也没有像生化危机系列的动态掉落,你某个武器没有子弹后就只能被迫换其他类型的武器,中期最常见就是背包里十个格子左右,我买了灯、面具、小刀的特殊收纳,首先一格放手枪,一个放手枪弹药,一格放步枪,一格放步枪弹药,一格放治疗药品、一格护甲,这就六个格子了,全解锁你也就12个格子,游戏里还有数个需要放置在背包里才生效的道具,你出去一趟很容易就捡到纱布、绷带、酒精、化学武器、ABC火药之类的,而且每个东西的堆叠上限都是一,跟不要提你还得带着各种钥匙在外奔波开门,格子完全不够用,如果你干脆一路都不捡东西,你就不够钱买最后两个格子,在某些关卡可能还得舍弃武器来携带关键道具 最轻的反而还是战斗,毕竟是反战题材,所有远程武器,或者是说瞄准功能,全都是得了帕金森一样的抖动准星,瞄准起来突出一个慢,同时敌人血量设计的也不够合理,我如果按着实际的武器伤害面板来计算,血量低的敌人大概是4-5血,血量高的敌人能去到20往上,同时初始武器的伤害数值在2-3之间,我最终的配置,左轮4.5伤害,猎象枪6点伤害,近战武器小刀我只升级到了0.3,所有武器都有一个潜行伤害倍率,小刀的倍率可能有15倍往上,其他的近战武器会低一点,远程的感觉都是2倍左右,后面稍加堆怪你就打去吧,那法西斯一波一波三四个过来干你,打起来又费劲,又没收益,特指的就是无能军官只会在后面大喊塔塔开,我想躲起来就直接去到懦夫地窖 如果能优化上面几个游戏体验,这其实能成为一款优秀的生存恐怖反战游戏
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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