
Discover the uncharted during the Age of Exploration in this strategy game of exploration, combat and colony management.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Nostalgia knows no bounds with this masterpiece having played this along side the likes of the original Warcraft and Civ2. If you haven't played this you haven't lived.
Alter Klassiker. Spannendes Kolonie Managementsystem. Ich spiele den klassischen Endlos Modus. Ihr landet mit einem Schiff sendet eure Erkunder aus. Paar Runden später trifft euer Kolonieschiff ein das einen Siedler mitbringt. Mit diesem baut ihr eure erste Kolonie auf. Ihr könnt entweder die Kolonie per Hand aufbauen oder den PC das überlassen, auch dauerhaft. Wenn ihr jedoch euch auskennt hinkt der Autoausbau meilenweit hinterher. Kämpf passieren über eine Art Minischachbrett. 3x4 Felder. Wo ihr Infantrie, Kavallerie und Artillerie ins Feld schickt. Je nachdem wie gut eurer Kommandant ausgebildet ist habt ihr eine bestimmte Anzahl an Angriffen zur Verfügung. Was die Kämpfe besonders interessant macht ist das ihr Angriffsboni bekommt wenn ihr mit unterschiedlichen Einheiten angreift und auch von der Flanke attackiert. Unabhängig von euer militärischen Forschung. Über ein Lategamegebäude könnt ihr bei jeder eurer Kolonien dann Geld in die Forschung pumpen. Hier gibt es Angriffverbesserungen als auch Defenseverbesserungen für jede Einheit und auch für Kommandanten. Die einzelnen Einheiten baut ihr in euren Forts aus. Auch gibt es im Menü einen eigenen Kampfsimulator wo ihr euch einen Kampf einstellen könnt und gut üben könnt. Besonders interessant ist der Umstand das ihr die feindliche Armee nicht komplett vernichten müsst. Um einen Sieg zu erringen reicht es aus das Feld bei der Fahne eurer Gegner zu besetzen. Sobald ihr das Feld habt, habt ihr ebenfalls auch gewonnen. Auch könnt ihr custom Maps starten und es euch sehr einfach einstellen.
Рекомендую как одну из культовых ретроигр от студии "InterPlay". Перевод не обязателен тем кто знаком с механикой игры, а вот для чтения новостной ленты между ходами, перевод не помешал бы, тем более он где-то есть на просторах интернета.
To be perfectly honest, this game has two distinct lovable attributes. "Conquest of the New World" is a nostalgic guilty pleasure for sure, but there's a little something here for contemporary boys and girls. The first reason to indulge me in this time capsule's value is the music. The music is fantastic! When I first played this beloved history-lesson-strategy-thingy on CD-ROM all my friends and I could agree that the "John Wayne" and "adrenaline pumping," music during an early turn-based battle involving a Native Tribe was amazing. It sounds like a 50s western movie/TV show. I also love the Scottish Bagpipes in the battles with British troops fighting! Think mini-hot-water-music. Remember to always flank your enemy. charge, and use artillery whenever you can! Take in mind that when I loved and played this stupid game the most was when the turn execution command took around 2-4 minutes. Double Speed CD-ROM wasn't too bad sometimes, depending on how far along the game was. The "Annals of History" mini-essays that came up after hitting the End Turn command would often have music that lasted just long enough for you to read every little historical tidbit on the screen and refresh and/or distract you from the interruption in the historical strategic amusements. Somehow my friends and I could endure this wait, with a few foul gestures and abject mockery thrown in for good measure. This was long before I discovered the Total War People and their amazing work with Medieval:Total War. The only real competitor at the time for me was "Lords of the Realm 2." The lute, whistle, and horns music that plays at the end turn screen is something pleasant I can STILL hear in my dreams sometimes. The other reason I adore this dated time capsule is the ability to name randomly discovered mountains, rivers, and regions. That's still something missing in so many terrific turn-based-strategy-board-video-PC-game to THIS day! The Civilization games let you name cities, but not mountains or rivers! There just ain't nuthin' like naming a recently discovered mountain after a cute girl that barely knows you exist! I used to name mountains and rivers I discovered on this game after girls I had a crush on in around 8th-9th Grade (circa 1996-98). I knew I was doing well when I ran out of names and started using random music lyrics. My buddy Steve would simply label each river as "River" and each mountain as "Mountain." NO FUN! The town building aspects of this game are also well designed and set the bar rather high in my video gaming life. Mountain forests with a river running through it often yield crazy amounts of gold. Be prepared to manage and fight over resources with European competitors. Every historical strategy game I've ever played after 1996-97 lives in this time capsule's shadow, complete with the endless history lessons and that lute and horn music....... One final point, this has an odd political edge to it. The tyranny of low expectations prevails here in a strange way. For some reason, the Native Tribe option is denied the same level of upgrades, even when you chose the Native Tribes as a player option. Take in mind that normal games as the European powers played out well, and Native tribes were more passive and randomly hostile/friendly/neutral. It's only when you play the Native Tribes that you find that you can only upgrade your buildings/units to level 2 when all other players can upgrade everything to level 4 and use artillery. Why can't the Native Tribes at least purchase and/or steal engineers/settlers from their European competitors? Make it FUN! Write your own brutal history of the New World! This was something Syd Meier's Civilization games did well (espcially in Civ 3). After-all, artillery in any 16th century battle is KEY! Why completely deny it to a Native Tribe in a historical strategy game option? Perhaps the trade options could've been different/better for the Native Tribe? Otherwise, what's the point of playing as a Native Tribe if you can't possibly match the European Powers on their terms. The Native Tribe advantage of being able to convert or "federate" other tribes doesn't do much, for some reason. These days, Conquest of the New World has aged well. The micro-manage economies play out well and the ability to rebel from the yoke/tyranny of the European mother country is satisfying and historically pleasing as a Texan American. The bizarre lack of full strength for the player as a Native Tribe is really the only flaw in an otherwise perfect time capsule of what history games were like the 90s CD-ROM era. The emphasis on exploration and survival is strong and enduring in this beloved time capsule of mine....as David Bowie once sang "Time may change me, but I can't change time...." Every time I see the intro and hear the music in this game I'm instantly fifteen years old again. What am I but a mere mortal compared to the Conquest of the New World in all it's glory, horror, history, and influence. Without this particular part of history, I would have never existed to write this silly review!
Loved this game since it came out, bought it on Steam and played it for a while. Since then I haven't been able to start it up anymore, tried a lot of fixes but nothing. Steam won't reimburse either. Buy at your own risk, I highly recommend the game but not on Steam
Ist nicht auf Deutsch
One of the best turn based strategy games ever.
Sehr geil bitte eine Neuauflage alles andere kann so bleiben nur bessere Grafik bitte. Auch deutsch würde mir fehlen.
A classic with mechanics and quality of life scarcely found in modern titles.
trotz der fast 30 jahre,die dieses spiel auf dem buckel hat, kann ich es immer noch nur jedem empfehlen, der gerne "open world" aufbaustrategie spielt. ich gebe für spielspaß, spannung und "anspruchsvolle" KI den daumen hoch !
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Supipara - Chapter 2 Spring Has Come! | $29K | 115 | 99% | $14.99 |
| Umihara Kawase Shun | $29.1K | 102 | 91% | $11.99 |
| Slash or Die | $29.1K | 256 | 86% | $4.99 |
| Skelly Selest | $29.1K | 288 | 93% | $4.99 |
| Pawffice | $29K | 59 | 92% | $11.99 |
| Varthos - Heir to the Throne | $29K | 91 | 71% | $13.39 |