
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
In Conkis, players command a medieval-like armies in a turn-based tactical battle to achieve victory through capturing flags or annihilating enemy forces. The game takes inspiration from both Chess and the Age of Empires series.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $80.9M | 218.8K | 97% | $24.99 | |
| approximately $59.6M | 198.9K | 98% | $14.99 | |
| approximately $29M | 45.2K | 94% | $29.99 | |
| approximately $12.2M | 23.3K | 92% | $19.99 | |
| approximately $11.1M | 16.1K | 82% | $24.99 | |
| approximately $8.4M | 13.8K | 91% | $24.99 |