
Conarium is a chilling Lovecraftian game, which follows a gripping story involving four scientists and their endeavor to challenge what we normally consider to be the ‘absolute’ limits of nature. Inspired by H.P. Lovecraft’s novella "At the Mountains of Madness", but largely set after the original story.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Hunter would love this, feels 'Lovecraftian'.
A lovely 3 hour experience, worth every penny. If you love the Mythos, you'll really enjoy sinking your teeth in!
Very interesting story and concept. Navigating in the submarine was initially difficult, one should watch a guide first. The mummy chase was terrifying (this was the best video guide: https://www.youtube.com/watch?v=mHIdGfM8PwU). There are a lot of complaints about saves in previous reviews, that seems to be fixed now. Manual saves are essential for getting all achievements. Overall there is a lot of disconcerting and heart-pouding moments. Not for the faint of heart.
Лавкрафтом можно вдохновляться и делать это хорошо. Но не в этом случае. Всё испорчено абсолютно дегенеративным подходам к загадкам - ты их гуглишь не по причине того, что ты тупой, нет. Они настолько хуево реализованы, что ты знаешь ответ, но не понимаешь что с этим делать. И вся игра построена именно так. Какой-то неимоверной атмосферы в игре тоже нет. На некоторые вопросы игра не ответила 3 ящера из 10
谜题指引巨差,全程逛街。中途甚至有恶心bug无法推进。
While I did enjoy a good deal, CONARIUM suffers from an overstuffed story that leaves far too many details and plot points up in the air. Ambiguity can be fantastic, especially with cosmic and Lovecraftian horror, but not when most of your game leaves most questions unanswered in what's an already real short game with very little replay value. Not to mention, it's not all that scary. Pretty much nothing in this game has a concrete answer, not even most of the main plot beats. This was a disappointing endeavor, but if it ever goes on a deep sale and you're a fan of cosmic or Lovecraftian horror, it's at least worth a look.
Game breaking bugs. Have gave up playing due to being unable to move when transitioning scene. Reloading or restarting a new play though does not help
もろに『狂気の山脈にて』ベースなクトゥルフもの。南極観測基地から唐突に始まる不気味さがすでに最高。 ただ深淵へ足を踏み入れるほどに観念的な物語になるので、夢なのか現実なのか判然としない状態が続き若干モヤモヤしたまま進むこととなる。 そして肝心のパズルはなかなか歯ごたえ固めで直感力が必要となる。パズルと無関係なオブジェクトがいっぱいあって、ゲーム的には邪魔に感じると思うけどフレーバーテキストとしてはたまんない。
It wasn't great. It captured the Lovecraft atmosphere at times quite well. The puzzles for the most part were good. The end chapter was poorly thought out and needed more.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Turkish, Hungarian, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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