
Company of Heroes 3 combines heart-pounding combat with deeper strategic choices in a stunning Mediterranean theatre of war. In Company of Heroes 3, every battle tells a story...what's yours?
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About

Company of Heroes 3 brings the series' acclaimed authentic and tactical gameplay to a stunning new setting. Immerse yourself in two epic campaigns, four unique multiplayer & co-op factions, and a breathtaking new theatre spanning from the sweeping deserts of North Africa to the rolling hills of Italy. Join the Fight with new features such as Full Tactical Pause and our Dynamic Campaign Map, which enable you to take complete control of the battlefield.

The legendary strategy franchise is back! Company of Heroes 3 is the ultimate package of action, tactics and strategy. Take charge in the heat of real-time battle, then command as a General guiding the overall campaign where every decision matters.
Overwhelm your opponents with four unique factions and all-new international Battlegroups. Command ground, air and naval forces and build supply lines to crush enemy advances on the new Dynamic Campaign Map - no two playthroughs are ever alike! Play at your own pace across campaign and skirmish modes before diving into blistering multiplayer action. Discover the untold stories of a stunning Mediterranean theatre featuring next-generation destructible environments, all powered by Relic's proprietary Essence Engine.

Company of Heroes 3 delivers the next generation of acclaimed tactical gameplay. Beloved combat mechanics collide with authentic new gameplay features, making for the deepest tactical experience to date.
Make use of daring flanking moves to expose enemy side armor, experience all new infantry breaching mechanics allowing you to flush enemy units from their garrisons, and master elevation to enhance your line of sight and gain the upper hand.


Welcome to the Mediterranean - a breathtaking new theatre filled with untold stories of war. Engage ferocious enemy forces across Italian mountain passes, breathtaking coastal vistas and the sweeping deserts of N Africa. Stunning visuals deliver authentic and highly diverse environments designed to keep you on your toes.
Mountainous maps will require uniquely different strategies from coastal towns, with verticality now greatly affecting units’ line of sight (True Sight). Desert plains will call for careful reconnaissance and daring armored maneuvers. On this new frontline, intelligence trumps speed and clever use of local terrain will let you bewilder your opponents and route them from the field.


Experience the biggest single-player campaign in franchise history. The new Dynamic Campaign Map delivers full ‘sandbox-style’ gameplay, allowing players to command the overall war effort and experience an unprecedented level of strategic choice.
Establish vital supply lines before deploying rear guard defenses to secure your advance. Launch air and naval strikes to weaken and scatter enemy forces or liberate a nearby town to develop a Partisan spy network. Choose your forces and upgrade your veteran companies to match your playstyle. Meanwhile, the optional Full Tactical Pause feature allows players total control over the pacing of single-player action. Plan your attacks, then effortlessly queue up lethal precision plays that will give you the edge in battle.


Company of Heroes 3 promises to delight even the most ardent WW2 enthusiasts thanks to the largest number of launch factions in the series to date.
New army customization mechanics will allow you to call in the help of a varied cast of specialist units. Take up the fight with new elite squads including the American-Canadian Special Service Forces, the revered Gurkhas from the Commonwealth and many more.
From devastating tank destroyers to clandestine recon vehicles, Company of Heroes 3 features the largest roster in the series to date. The super-light Weasel, the armor-sniping Nashorn, and the Chaffee Light Tank are just a few of the units making their debut. Also, let's not forget revamped classics like the M3 Recovery Vehicle Halftrack, which can now be used to repair and steal abandoned enemy vehicles!


Feel the blistering impact of every mortar shell and naval bombardment with Relic's state-of-the-art Essence Engine. In Company of Heroes 3, every location becomes a fully destructible sandbox, opening up limitless tactical gameplay options for you or your enemy to exploit.
Bring fortified buildings crashing down onto enemy squads, then witness enhanced destruction mechanics at play as soldiers exploit fresh ruins as dynamic cover. Stunning new rendering and particle FX technology depicts fire, sand and smoke like never before. Brilliant new soldier animations combine with enhanced AI, delivering realistic squad reactions to the battlefield. Optimized for DirectX 12 and multi-core CPUs, Relic's new engine technology will deliver cinematic action to rival any Hollywood blockbuster.

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Korean, Polish, Simplified Chinese, Traditional Chinese, Japanese, Portuguese - Brazil +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 632 reviews with recorded playtime.
Reviews
Themes across 632 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I think the game definitely has potential, no question about that, but in its current state, I personally feel that it is not very well balanced. One of my biggest points of criticism is the balancing. Of course, you could say that the Axis forces are stronger ore the Allies are stronger. But overall, many things feel unbalanced — and in both directions. There are units, strategies, or battlegroups that, depending on the game mode, feel either far too strong or almost useless. On top of that, patches after new DLC releases take far too long. When a new DLC comes out, the battlegroups included in it are often either much stronger than the existing content or barely viable at all. This also depends on the game mode, such as 1v1, 2v2, or larger team games, but it simply takes too long until these issues are adjusted through updates. This has a noticeable negative impact on the fun of the game. Another problem is that you still cannot rejoin an ongoing match. I do not remember exactly whether this was ever possible before or whether it was removed for certain reasons, but in the current state, it is very frustrating. On top of that, it feels like there are hardly any penalties for players who leave a match early. As a result, people often leave as soon as things start going badly for them — even if the match could still be won. In my experience, the servers are also not very reliable. There are regular lags, or players sometimes cannot connect properly in the first place. If you get kicked from a match or cannot join one, you then have to spend several minutes searching for a new game. That is especially annoying because it wastes unnecessary time. The search times are probably also affected by the fact that slightly more players seem to prefer playing the Axis forces rather than the Allies. This might only be a small point, but for me personally it is still important because it can noticeably affect matchmaking. On a positive note, the map selection is slowly but steadily growing. However, it often still feels like you end up playing the same maps over and over again. More variety in matchmaking or in the map rotation would be very welcome. Overall, I definitely see potential in the game, but it urgently needs faster balancing, quicker reactions after DLC releases, more stable servers, and better solutions against players leaving matches early.
унижения не будут забыты
除了自带中文真没2好玩
This game is poorly optimized and doesn't run well on at minimum settings. I tried on both a Windows PC and a Steam Machine. I can play maybe 70% of the single player campaign with out big frame drops. but as soon as I enter a multiplayer skirmish i got 3 second input delay and 5 frames a second. the 2 single player campaigns were fun, but felt a little short or prematurely cut off.
I honestly have gave this game so many chances being a long time fan of RTS, but I cannot recommend this, after the "new game" feel wears off, this game is boring and tedious, every mission on the campaign map feels same, and uninspired. Even when I beat the enemy all the way to their base(in a random campaign mission,) magically they suddenly had "reinforcements" that pushed all my forces off their base and took most of the territory within minutes. I am talking 6+ squads and vehicles. This isnt fun. What have you guys done to this game...?
시리즈 명성만 믿고 유저 호구로 보는 쓰레기게임
Oyunda bekleme ve yükleme süreleri çok fazla. Bazı çatışmaları kazanmak imkanzsız. Bize çok kısıtlı kaynak, düşman ise çok güçlü. Belirli hedef gerçekleştirilemezse o çatışmadan atması kötü. Tur araları bekleme süsresi çok uzun. Niye harita ve çatışma ? direkt çatışma olsa daha iyi olurdu. Önceki sürümler çok güzeldi. Harita meselesi hiç iyi olmamış.
le jeu est clairement moi bien que le 2 de plus je ne sais pas si c'est un bug qui est que chez moi mais le jeu crash a chaque fois que je le ferme donc bon le jeu est clairement nul
Отличная игра, сбалансированные матчи, ты настолько воодушевишься этой игрой что проигрыш для тебя будет очень редким событием, ведь в ней самые лучшие бои: "Не удалось подключиться ко всем игрокам. Код ошибки: C06T01R00X-01 4D504D610570" «Лучший бой — это бой не начатый», Сунь-Цзы
best strategy game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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